Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ProcessFwdUpdateOnEntry
ChainReplicationTests.cs
Source: ChainReplicationTests.cs
...698 new InvariantMonitor.SentUpdate(this.Id, new List<SentLog>(this.SentHistory)));699 this.SendEvent(this.Successor, new ForwardUpdate(this.Id, this.NextSeqId, client, key, value));700 this.RaiseEvent(new Local());701 }702 [OnEntry(nameof(ProcessFwdUpdateOnEntry))]703 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]704 private class ProcessFwdUpdate : State705 {706 }707 private void ProcessFwdUpdateOnEntry(Event e)708 {709 var pred = (e as ForwardUpdate).Predecessor;710 var nextSeqId = (e as ForwardUpdate).NextSeqId;711 var client = (e as ForwardUpdate).Client;712 var key = (e as ForwardUpdate).Key;713 var value = (e as ForwardUpdate).Value;714 if (pred.Equals(this.Predecessor))715 {716 this.NextSeqId = nextSeqId;717 if (this.KeyValueStore.ContainsKey(key))718 {719 this.KeyValueStore[key] = value;720 }721 else...
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.States;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Types;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types.Types;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types.Types.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types.Types.Types;25using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types.Types.Types.Interfaces;26using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Constraints.Types.Types.Types.Types.Types.Types.Types;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.TestingServices;10using Microsoft.Coyote.Actors.TestingServices.Runtime;11using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.Actors.TestingServices.Threading;13using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;14using Microsoft.Coyote.Actors.TestingServices.TypeSystem;15using Microsoft.Coyote.Actors.TypeSystem;16using Microsoft.Coyote.Actors.Utilities;17using Microsoft.Coyote.IO;18using Microsoft.Coyote.Runtime;19using Microsoft.Coyote.Specifications;20using Microsoft.Coyote.SystematicTesting;21using Microsoft.Coyote.SystematicTesting.Constraints;22using Microsoft.Coyote.SystematicTesting.Strategies;23using Microsoft.Coyote.SystematicTesting.TestingServices;24using Microsoft.Coyote.SystematicTesting.TestReports;25using Microsoft.Coyote.Tasks;26using Microsoft.Coyote.Tasks.BugFinding.Tests.NewPredecessor;27using Microsoft.Coyote.Tasks.TestingServices.NewPredecessor;28using Microsoft.Coyote.Tasks.TestingServices.Runtime;29using Microsoft.Coyote.Tasks.TestingServices.SchedulingStrategies;30using Microsoft.Coyote.Tasks.TestingServices.Threading;31using Microsoft.Coyote.Tasks.TestingServices.Threading.Strategies;32using Microsoft.Coyote.Tasks.TestingServices.TypeSystem;33using Microsoft.Coyote.Tasks.TypeSystem;34using Microsoft.Coyote.Tasks.Utilities;35using Microsoft.Coyote.TestingServices;36using Microsoft.Coyote.TestingServices.Runtime;37using Microsoft.Coyote.TestingServices.SchedulingStrategies;38using Microsoft.Coyote.TestingServices.Threading;39using Microsoft.Coyote.TestingServices.Threading.Strategies;40using Microsoft.Coyote.TestingServices.TypeSystem;41using Microsoft.Coyote.TypeSystem;42using Microsoft.Coyote.Utilities;43{44 {45 private ActorId FwdUpdate;46 private ActorId BwdUpdate;47 private ActorId Predecessor;48 private ActorId Successor;49 private ActorId Parent;50 private ActorId[] Children;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;4using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine1;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine2;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine3;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine4;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var config = Configuration.Create();18 config.MaxSchedulingSteps = 10000000000;19 config.MaxFairSchedulingSteps = 10000000000;20 config.MaxStepsFromEntryToBug = 10000000000;21 config.MaxUnfairSchedulingSteps = 10000000000;22 config.MaxFairSchedulingSteps = 10000000000;23 config.UserExplicitlySetMaxFairSchedulingSteps = true;24 config.UserExplicitlySetMaxUnfairSchedulingSteps = true;25 config.UserExplicitlySetMaxStepsFromEntryToBug = true;26 config.UserExplicitlySetMaxSchedulingSteps = true;27 config.UserExplicitlySetMaxFairSchedulingSteps = true;28 config.UserExplicitlySetMaxUnfairSchedulingSteps = true;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine1;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine2;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine3;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine4;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machine5;13{14 {15 public override string BugDescription => "The predecessor of a machine is not set correctly when the predecessor is created after the machine.";16 [OnEventDoAction(typeof(Configure), nameof(Configure))]17 [OnEventDoAction(typeof(Fail), nameof(Fail))]18 [OnEventDoAction(typeof(Success), nameof(Success))]19 [OnEventDoAction(typeof(Halt), nameof(Halt))]20 [OnEventDoAction(typeof(Unit), nameof(ProcessFwdUpdateOnEntry))]21 class Init : MachineState { }22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(Unit), nameof(ProcessFwdUpdate))]24 class Machine1 : MachineState { }25 [OnEntry(nameof(InitOnEntry))]26 [OnEventDoAction(typeof(Unit), nameof(ProcessFwdUpdate))]27 class Machine2 : MachineState { }28 [OnEntry(nameof(InitOnEntry))]29 [OnEventDoAction(typeof(Unit), nameof(ProcessFwdUpdate))]30 class Machine3 : MachineState { }31 [OnEntry(nameof(InitOnEntry))]32 [OnEventDoAction(typeof(Unit), nameof(ProcessFwdUpdate))]33 class Machine4 : MachineState { }34 [OnEntry(nameof(InitOnEntry))]35 [OnEventDoAction(typeof(Unit), nameof(ProcessFwdUpdate))]36 class Machine5 : MachineState { }37 void InitOnEntry(Event e)38 {39 this.Assert(this.Id == this.PredecessorId, "Predecessor of machine is not set correctly.");40 }
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;4using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machines.Test;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Models;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Models.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Providers;11using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Providers.Test;12using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Services;13using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Services.Test;14using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.States.Test;16using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Types;17using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Types.Test;18using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities;19using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Utilities.Test;20using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ViewModels;21using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ViewModels.Test;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.ViewModels.Test.Test;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Views;24using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Views.Test;25using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Views.Test.Test;26using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Views.Test.Test.Test;27using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Views.Test.Test.Test.Test;28using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Views.Test.Test.Test.Test.Test;
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;6using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Events;11{12 {13 public static void ProcessFwdUpdateOnEntry(Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Events.FwdUpdate fwdUpdate, Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.Machines.Peer peer)14 {15 peer.Assert(fwdUpdate != null, "FwdUpdate cannot be null");16 peer.Assert(peer.CurrentState == peer.Follower, "Peer must be in Follower state");17 peer.Assert(peer.CurrentTerm <= fwdUpdate.Term, "Peer's current term must be less than or equal to FwdUpdate term");18 peer.Assert(peer.Predecessor == null, "Peer's predecessor must be null");19 peer.Assert(peer.PredecessorResponse == null, "Peer's predecessor response must be null");20 peer.Assert(peer.PredecessorResponseTimer == null, "Peer's predecessor response timer must be null");21 peer.Assert(peer.PredecessorUpdate == null, "Peer's predecessor update must be null");22 peer.Assert(peer.PredecessorUpdateTimer == null, "Peer's predecessor update timer must be null");23 peer.Assert(peer.PredecessorUpdateResponse == null, "Peer's predecessor update response must be null");24 peer.Assert(peer.PredecessorUpdateResponseTimer == null, "Peer's predecessor update response timer must be null");25 peer.Assert(peer.PredecessorUpdateResponseAckTimer == null, "Peer's predecessor update response ack timer must be null");26 peer.Assert(peer.PredecessorUpdateResponseAck == null, "Peer's predecessor update response ack must be null");27 peer.Assert(peer.PredecessorUpdateResponseAckTimer == null, "Peer's predecessor update response ack timer must be
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 public void ProcessFwdUpdateOnEntry()9 {10 int x = 5;11 int y = 10;12 int z = 20;13 int a = 30;14 int b = 40;15 int c = 50;16 int d = 60;17 int e = 70;18 int f = 80;19 int g = 90;20 int h = 100;21 int i = 0;22 int j = 0;23 int k = 0;24 int l = 0;25 int m = 0;26 int n = 0;27 int o = 0;28 int p = 0;29 int q = 0;30 int r = 0;31 int s = 0;32 int t = 0;33 int u = 0;34 int v = 0;35 int w = 0;36 i + j + k + l + m + n + o + p + q + r + s + t + u + v + w;37 }38 }39}40int[] newInts = new int[2 * oldInts.Length];
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 await Runtime.RunAsync(async () =>11 {12 var config = Configuration.Create();13 config.SchedulingStrategy = SchedulingStrategy.DPOR;14 config.SchedulingIterations = 1;15 config.MaxFairSchedulingSteps = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableHotStateDetection = true;19 config.EnableOperationInterleavings = true;20 config.EnablePhaseInterleavings = true;21 config.EnableRandomExecution = true;22 config.EnableStateGraph = true;23 config.EnableStateGraphScheduling = true;24 config.EnableThreadInterleavings = true;25 config.EnableUnfairScheduling = true;26 config.EnableVerboseTrace = true;27 config.EnableWorkStealing = true;28 config.EnableWorkStealingScheduling = true;29 config.MaxUnfairSchedulingSteps = 100;30 config.MaxUnfairSchedulingSteps = 100;31 config.RandomSchedulingSeed = 0;32 config.SchedulingIterations = 1;33 config.SchedulingStrategy = SchedulingStrategy.DPOR;34 config.TestingIterations = 1;35 config.VerboseTraceLevel = 1;36 config.WorkerCount = 1;37 config.WorkStealingIterations = 1;38 config.WorkStealingMaxSteps = 100;39 config.WorkStealingMinSteps = 1;40 config.WorkStealingProbability = 0.5;41 var runtime = RuntimeFactory.Create(config);42 var monitor = runtime.CreateActor(typeof(NewPredecessor), new NewPredecessor.Config());43 runtime.RegisterMonitor(monitor);44 var actor = runtime.CreateActor(typeof(A), new A.Config());45 runtime.SendEvent(actor, new A.E());46 });47 }48 }49 {50 {51 }52 {53 }54 [OnEntry(nameof(InitOnEntry))]55 [OnEventDoAction(typeof(E), nameof(HandleE))]56 {57 }58 private async Task HandleE()59 {
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime.RegisterMonitor(typeof(NewPredecessorMonitor));10 ActorRuntime.RegisterMonitor(typeof(NewSuccessorMonitor));11 ActorRuntime.RegisterMonitor(typeof(NoNewPredecessorMonitor));12 ActorRuntime.RegisterMonitor(typeof(NoNewSuccessorMonitor));13 ActorRuntime.RegisterMonitor(typeof(PredecessorMonitor));14 ActorRuntime.RegisterMonitor(typeof(SuccessorMonitor));15 ActorRuntime.RegisterMonitor(typeof(NoPredecessorMonitor));16 ActorRuntime.RegisterMonitor(typeof(NoSuccessorMonitor));17 ActorRuntime.RegisterMonitor(typeof(PredecessorAndSuccessorMonitor));18 ActorRuntime.RegisterMonitor(typeof(NoPredecessorAndSuccessorMonitor));19 ActorRuntime.RegisterMonitor(typeof(PredecessorAndNoSuccessorMonitor));20 ActorRuntime.RegisterMonitor(typeof(NoPredecessorAndSuccessorMonitor));
ProcessFwdUpdateOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 static void Main(string[] args)10 {11 NewPredecessor np = new NewPredecessor();12 np.ProcessFwdUpdateOnEntry();13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22{23 {24 internal void ProcessFwdUpdateOnEntry()25 {26 int local = 0;27 int local2 = 0;28 int local3 = 0;29 int local4 = 0;30 int local5 = 0;31 int local6 = 0;32 int local7 = 0;33 int local8 = 0;34 int local9 = 0;35 int local10 = 0;36 int local11 = 0;37 int local12 = 0;38 int local13 = 0;39 int local14 = 0;40 int local15 = 0;41 int local16 = 0;42 int local17 = 0;43 int local18 = 0;44 int local19 = 0;45 int local20 = 0;46 int local21 = 0;47 int local22 = 0;48 int local23 = 0;49 int local24 = 0;50 int local25 = 0;51 int local26 = 0;52 int local27 = 0;53 int local28 = 0;54 int local29 = 0;55 int local30 = 0;56 int local31 = 0;57 int local32 = 0;58 int local33 = 0;59 int local34 = 0;60 int local35 = 0;61 int local36 = 0;62 int local37 = 0;63 int local38 = 0;64 int local39 = 0;65 int local40 = 0;66 int local41 = 0;
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