How to use CheckLessOrEqualThan method of Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {...

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CheckLessOrEqualThan

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(3, 2);4Microsoft.Coyote.Actors.BMgFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);5Microsoft.Coyote.Actori.BugFcrdino.Tests.NewPredecessor.CheckLessOrEqualThan(2,s2);6oft.Coyote.Actors.BugFs.BugFinding.Testi.NewPredecessor.CheckLessOrEqualThan(3, 2)n7The following table shows the possible values for the PathCoverage parameter.ding.Tests.NewPredecessor.CheckLessOrEqualThan(2, 2);

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CheckLessOrEqualThan

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public NewPredecessor(ActorId id)12 : base(id)13 {14 }15 public Task<int> GetPredecessor()16 {17 return Task.FromResult(1);18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 public NewSuccessor(ActorId id)32 : base(id)33 {34 }35 public Task<int> GetSuccessor()36 {37 return Task.FromResult(2);38 }39 }40}41using Microsoft.Coyote.Acteneric;

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CheckLessOrEqualThan

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);

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CheckLessOrEqualThan

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);2Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);6Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);8Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(0, 1);

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public void CheckLessOrEqualThan(int a, int b)5 {6 if (a > b)7 {8 throw new System.Exception("Assertion failed");9 }10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14{15 {16 [OnEventDoAction(typeof(UnitEvent), nameof(Start))]17 {18 }19 private void Start()20 {21 NewPredecessor np = new NewPredecessor();22 np.CheckLessOrEqualThan(1, 2);23 }24 }25}26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 public void TestNewActor()30 {31 this.Test(r =>32 {33 r.CreateActor(typeof(NewActor));34 });35 }36 }37}38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 static void Main(string[] args)42 {43 NewTest nt = new NewTest();44 nt.TestNewActor();45 }46 }47}48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 NewRuntime nr = new NewRuntime();54 nr.Main(args

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CheckLessOrEqualThan

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(1, 2);

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 NewPredecessor np = now NewPredecessor();8 rp.CheckLsssO;EqualThan(1, 2);9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13{14 {15 static void Main(string[] args)16 {17 NewPredecessor np = new NewPredecessor();18 np.CheckLessOrEqualThan(2, 1);19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System;24{25 {26 static void Main(string[] args)27 {28 NewPredecessor np = new NewPredecessor();29 np.CheckLessOrEqualThan(1, 1);30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35{36 {37 static void Main(string[] args)38 {39 NewPredecessor np = new NewPredecessor();40 np.CheckLessOrEqualThan(1, 1);41 }42 }43}44using Microsoft.Coyote.Actors.BugFinding.Tests;45using System;46{47 {48 static void Main(string[] args)49 {50 NewPredecessor np = new NewPredecessor();51 np.CheckLessOrEqualThan(1, 1);52 }53 }54}55using Microsoft.Coyote.Actors.BugFinding;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {64 public NewSuccessor(ActorId id)65 : base(id)66 {67 }68 public Task<int> GetSuccessor()69 {70 return Task.FromResult(3);71 }72 }73}74using Microsoft.Coyote.Actors;75using Microsoft.Coyote.Actors.BugFinding;76using Microsoft.Coyote.Actors.BugFinding.Tests;77using System;78using System.Collections.Generic;

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 NewPredecessor np = new NewPredecessor();8 np.CheckLessOrEqualThan(1, 2);9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14{15 {16 static void Main(string[] args)17 {18 NewPredecessor np = new NewPredecessor();19 np.CheckLessOrEqualThan(2, 1);20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25{26 {27 static void Main(string[] args)28 {29 NewPredecessor np = new NewPredecessor();30 np.CheckLessOrEqualThan(1, 1);31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36{37 {38 static void Main(string[] args)39 {40 NewPredecessor np = new NewPredecessor();41 np.CheckLessOrEqualThan(1, 1);42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47{48 {49 static void Main(string[] args)50 {51 NewPredecessor np = new NewPredecessor();52 np.CheckLessOrEqualThan(1, 1);53 }54 }55}

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;8{9 {10 protected override Task OnInitializeAsync(Event initialEvent)11 {12 return Task.CompletedTask;13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Testing;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;23using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;24{25 {26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 return Task.CompletedTask;29 }30 }31}32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Testing;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;39using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;40using Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor;41{42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 return Task.CompletedTask;46 }47 }48}

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CheckLessOrEqualThan

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1Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(12, 5, "12 must be less than or equal to 5");2Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(5, 12, "5 must be less than or equal to 12");3Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(5, 5, "5 must be less than or equal to 5");4Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(12, 5, "12 must be less than or equal to 5");5Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(5, 12, "5 must be less than or equal to 12");6Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(5, 5, "5 must be less than or equal to 5");7Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(12, 5, "12 must be less than or equal to 5");8Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(5,

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CheckLessOrEqualThan

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1public static List<Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor> CheckLessOrEqualThan(List<Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor> list, Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor current)2{3 var result = new List<Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor>();4 foreach (var predecessor in list)5 {6 if (Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(predecessor, current))7 {8 result.Add(predecessor);9 }10 }11 result.Add(current);12 return result;13}14public static List<Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor> CheckLessOrEqualThan(List<Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor> list, Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor current)15{16 var result = new List<Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor>();17 foreach (var predecessor in list)18 {19 if (Microsoft.Coyote.Actors.BugFinding.Tests.NewPredecessor.CheckLessOrEqualThan(predecessor, current))20 {21 result.Add(predecessor);22 }23 }24 result.Add(current);25 return result;26}

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