Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.TestMustHandleDeferredEventAfterStateTransition
MustHandleEventTests.cs
Source: MustHandleEventTests.cs
...123 {124 }125 }126 [Fact(Timeout = 5000)]127 public void TestMustHandleDeferredEventAfterStateTransition()128 {129 this.TestWithError(r =>130 {131 var m = r.CreateActor(typeof(M5));132 r.SendEvent(m, HaltEvent.Instance);133 r.SendEvent(m, new MustHandleEvent(), options: new SendOptions(mustHandle: true));134 r.SendEvent(m, new MoveEvent());135 },136 configuration: this.GetConfiguration().WithTestingIterations(1),137 expectedError: "M5() halted before dequeueing must-handle event 'MustHandleEvent'.",138 replay: true);139 }140 }141}...
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1{2 {3 [Fact(Timeout = 5000)]4 public void TestMustHandleDeferredEventAfterStateTransition()5 {6 this.Test(r =>7 {8 r.RegisterMonitor<MustHandleEventMonitor>();9 r.CreateActor(typeof(M));10 });11 }12 {13 [OnEventDoAction(typeof(e), nameof(Handle))]14 {15 }16 private void Handle()17 {18 this.RaiseGotoStateEvent<Init>();19 this.RaiseEvent(new e());20 }21 }22 {23 }24 {25 [OnEventGotoState(typeof(e), typeof(Handled))]26 {27 }28 {29 }30 }31 }32}
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2MustHandleEventTests test = new MustHandleEventTests();3test.TestMustHandleDeferredEventAfterStateTransition();4using Microsoft.Coyote.Actors.BugFinding.Tests;5MustHandleEventTests test = new MustHandleEventTests();6test.TestMustHandleDeferredEventAfterStateTransition();7using Microsoft.Coyote.Actors.BugFinding.Tests;8MustHandleEventTests test = new MustHandleEventTests();9test.TestMustHandleDeferredEventAfterStateTransition();10using Microsoft.Coyote.Actors.BugFinding.Tests;11MustHandleEventTests test = new MustHandleEventTests();12test.TestMustHandleDeferredEventAfterStateTransition();13using Microsoft.Coyote.Actors.BugFinding.Tests;14MustHandleEventTests test = new MustHandleEventTests();15test.TestMustHandleDeferredEventAfterStateTransition();16using Microsoft.Coyote.Actors.BugFinding.Tests;17MustHandleEventTests test = new MustHandleEventTests();18test.TestMustHandleDeferredEventAfterStateTransition();19using Microsoft.Coyote.Actors.BugFinding.Tests;20MustHandleEventTests test = new MustHandleEventTests();21test.TestMustHandleDeferredEventAfterStateTransition();
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests;4using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine;8using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine2;10using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine2.States;11using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine3;12using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine3.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine4;14using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine4.States;15using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine5;16using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine5.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine6;18using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine6.States;19using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine7;20using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine7.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine8;22using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine8.States;23using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine9;24using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.Machines.TestMachine9.States;
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using System;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 TestMustHandleDeferredEventAfterStateTransition();11 Console.WriteLine("Done");12 }13 static void TestMustHandleDeferredEventAfterStateTransition()14 {15 var configuration = Configuration.Create();16 configuration.TestingIterations = 1;17 configuration.SchedulingIterations = 1;18 var test = new Coyote.TestingServices.CoyoteTester(configuration);19 test.Test(r =>20 {21 r.CreateActor(typeof(MustHandleEventTests));22 });23 }24 }25}26static void TestMustHandleDeferredEventAfterStateTransition()27{28 var configuration = Configuration.Create();29 configuration.TestingIterations = 1;30 configuration.SchedulingIterations = 1;31 var runner = new CoyoteRunner(configuration);32 runner.Run(r =>33 {34 r.CreateActor(typeof(MustHandleEventTests));35 });36}
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var test = new MustHandleEventTests();9 test.TestMustHandleDeferredEventAfterStateTransition();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var test = new MustHandleEventTests();21 test.TestMustHandleDeferredEventAfterStateTransition();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var test = new MustHandleEventTests();33 test.TestMustHandleDeferredEventAfterStateTransition();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var test = new MustHandleEventTests();45 test.TestMustHandleDeferredEventAfterStateTransition();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var test = new MustHandleEventTests();57 test.TestMustHandleDeferredEventAfterStateTransition();58 }59 }60}
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 ActorRuntime.Register(typeof(MustHandleEventTests));9 var actor = ActorRuntime.CreateActor(typeof(MustHandleEventTests));10 await ActorRuntime.SendEvent(actor, new Event());11 }12 }13}14var actor = ActorRuntime.CreateActor(typeof(MustHandleEventTests), new Event());
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var test = new MustHandleEventTests();11 await runtime.CreateActor(typeof(TestActor));12 await runtime.Wait();13 test.TestMustHandleDeferredEventAfterStateTransition();14 }15 }16 {17 [OnEntry(nameof(EntryInit))]18 {19 }20 private void EntryInit()21 {22 this.SendEvent(this.Id, new E());23 }24 [OnEventDoAction(typeof(E), nameof(HandleE))]25 {26 }27 private void HandleE()28 {29 this.RaiseGotoStateEvent<S2>();30 }31 [OnEventDoAction(typeof(E), nameof(HandleE2))]32 {33 }34 private void HandleE2()35 {36 }37 }38 {39 }40}
TestMustHandleDeferredEventAfterStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main()8 {9 var runtime = RuntimeFactory.Create();10 var test = new MustHandleEventTests();11 await runtime.TestAsync(async () =>12 {13 await test.TestMustHandleDeferredEventAfterStateTransition();14 });15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Diagnostics;22using System.Threading.Tasks;23{24 {25 public static async Task Main()26 {27 var process = new Process();28 process.StartInfo.FileName = "dotnet";29 process.StartInfo.Arguments = "exec --runtimeconfig TestProject1.runtimeconfig.json --depsfile TestProject1.deps.json TestProject1.dll";30 process.Start();31 process.WaitForExit();32 }33 }34}
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