Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.MustHandleEventTests.MustHandleEventTests
MustHandleEventTests.cs
Source:MustHandleEventTests.cs
...3using Xunit;4using Xunit.Abstractions;5namespace Microsoft.Coyote.Actors.BugFinding.Tests6{7 public class MustHandleEventTests : BaseActorBugFindingTest8 {9 public MustHandleEventTests(ITestOutputHelper output)10 : base(output)11 {12 }13 private class MustHandleEvent : Event14 {15 }16 private class MoveEvent : Event17 {18 }19 private class M1 : StateMachine20 {21 [Start]22 [IgnoreEvents(typeof(MustHandleEvent))]23 private class Init : State...
MustHandleEventTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2MustHandleEventTests test = new MustHandleEventTests();3test.Test1();4test.Test2();5test.Test3();6test.Test4();7test.Test5();8test.Test6();9using Microsoft.Coyote.Actors.BugFinding.Tests;10MustHandleEventTests test = new MustHandleEventTests();11test.Test1();12test.Test2();13test.Test3();14test.Test4();15test.Test5();16test.Test6();17using Microsoft.Coyote.Actors.BugFinding.Tests;18MustHandleEventTests test = new MustHandleEventTests();19test.Test1();20test.Test2();21test.Test3();22test.Test4();23test.Test5();24test.Test6();25using Microsoft.Coyote.Actors.BugFinding.Tests;26MustHandleEventTests test = new MustHandleEventTests();27test.Test1();28test.Test2();29test.Test3();30test.Test4();31test.Test5();32test.Test6();33using Microsoft.Coyote.Actors.BugFinding.Tests;34MustHandleEventTests test = new MustHandleEventTests();35test.Test1();36test.Test2();37test.Test3();38test.Test4();39test.Test5();40test.Test6();41using Microsoft.Coyote.Actors.BugFinding.Tests;42MustHandleEventTests test = new MustHandleEventTests();43test.Test1();44test.Test2();45test.Test3();46test.Test4();47test.Test5();48test.Test6();49using Microsoft.Coyote.Actors.BugFinding.Tests;
MustHandleEventTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 {8 public ActorId Id;9 public E(ActorId id)10 {11 this.Id = id;12 }13 }14 {15 public ActorId Id;16 public M(ActorId id)17 {18 this.Id = id;19 }20 }21 {22 }23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new N());27 this.SendEvent(this.Id, new M(this.Id));28 this.SendEvent(this.Id, new E(this.Id));29 this.SendEvent(this.Id, new N());30 this.SendEvent(this.Id, new M(this.Id));31 this.SendEvent(this.Id, new E(this.Id));32 this.SendEvent(this.Id, new N());33 this.SendEvent(this.Id, new M(this.Id));34 this.SendEvent(this.Id, new E(this.Id));35 }36 }37 [Fact(Timeout = 5000)]38 public void TestMustHandleEvent()39 {40 this.TestWithError(r =>41 {42 r.CreateActor(typeof(A));43 },44 configuration: this.GetConfiguration().WithTestingIterations(100),45 replay: true);46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Specifications;51using System;52using System.Threading.Tasks;53{54 {55 {56 public ActorId Id;57 public E(ActorId id)58 {59 this.Id = id;60 }61 }62 {63 public ActorId Id;64 public M(ActorId id)65 {66 this.Id = id;67 }68 }
MustHandleEventTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var test = new MustHandleEventTests();9 await test.RunAsync();10 }11 }12}13using Microsoft.Coyote.Runtime;14using static Microsoft.Coyote.Testing.TestingServices;
MustHandleEventTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Systematic;5using System.Threading.Tasks;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var configuration = Configuration.Create();16 configuration.TestingIterations = 10;17 configuration.SchedulingIterations = 100;18 configuration.SchedulingStrategy = SchedulingStrategy.DFS;19 configuration.EnableCycleDetection = false;20 configuration.EnableDataRaceDetection = false;21 configuration.EnableHotStateDetection = false;22 configuration.EnableLivelockDetection = false;23 configuration.EnableOperationCanceledException = false;24 configuration.EnablePCT = false;25 configuration.EnableRandomExecution = false;26 configuration.EnableStateGraph = false;27 configuration.EnableTaskParallelLibrarySupport = false;28 configuration.EnableTimerCancellation = false;29 configuration.EnableUnfairScheduling = false;30 configuration.EnableVerboseTrace = false;31 configuration.MaxFairSchedulingSteps = 100;32 configuration.MaxUnfairSchedulingSteps = 100;33 configuration.RandomSchedulingSeed = 0;34 configuration.StopOnFirstError = false;35 configuration.ThrowOnFailure = false;36 configuration.ThrowOnOperationCanceledException = false;37 configuration.ThrowOnRecursion = false;38 configuration.ThrowOnUncaughtEventException = false;39 configuration.UserExceptionHandlers = null;40 configuration.Verbose = 0;41 configuration.VerboseTraceLevel = 0;42 var test = new MustHandleEventTests();43 var result = SystematicTestEngine.Execute(configuration, test);44 Console.WriteLine("Test result: " + result);45 }46 }47}48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Testing;51using Microsoft.Coyote.Testing.Systematic;52using System.Threading.Tasks;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 static void Main(string[] args)61 {
MustHandleEventTests
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3{4 {5 public static void Main()6 {7 var config = Configuration.Create();8 config.TestingIterations = 100;9 config.MaxSchedulingSteps = 100;10 config.MaxFairSchedulingSteps = 100;11 config.RandomSchedulingSeed = 1;12 config.EnableCycleDetection = true;13 config.EnableDataRaceDetection = true;14 config.EnableIntegerOverflowDetection = true;15 config.EnableDeadlockDetection = true;16 config.EnableLivelockDetection = true;17 config.EnableOperationCanceledException = true;18 config.EnableObjectDisposedException = true;19 config.EnableIndexOutOfRangeException = true;20 config.EnableNullReferenceException = true;21 config.EnableDivideByZeroException = true;22 config.EnableActorTestingBugFinding = true;23 config.EnableActorTestingInterleavings = true;24 config.EnableActorTestingProbabilisticInterleavings = true;25 config.EnableActorTestingRandomInterleavings = true;26 config.EnableActorTestingDeterministicRandomInterleavings = true;27 config.EnableActorTestingFairInterleavings = true;28 config.EnableActorTestingProbabilisticFairInterleavings = true;29 config.EnableActorTestingRandomFairInterleavings = true;30 config.EnableActorTestingDeterministicRandomFairInterleavings = true;31 config.EnableActorTestingPCTesting = true;32 config.EnableActorTestingPCTestingWithFairScheduling = true;33 config.EnableActorTestingPCTestingWithProbabilisticFairScheduling = true;34 config.EnableActorTestingPCTestingWithRandomFairScheduling = true;35 config.EnableActorTestingPCTestingWithDeterministicRandomFairScheduling = true;36 config.EnableActorTestingPCTestingWithRandomScheduling = true;37 config.EnableActorTestingPCTestingWithDeterministicRandomScheduling = true;38 config.EnableActorTestingPCTestingWithProbabilisticScheduling = true;39 config.EnableActorTestingPCTestingWithFairProbabilisticScheduling = true;40 config.EnableActorTestingPCTestingWithRandomProbabilisticScheduling = true;41 config.EnableActorTestingPCTestingWithDeterministicRandomProbabilisticScheduling = true;42 config.EnableActorTestingPCTestingWithFairRandomScheduling = true;
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