How to use Action1 method of Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1

MaxEventInstancesTests.cs

Source: MaxEventInstancesTests.cs Github

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...42 [Start]43 [OnEntry(nameof(InitOnEntry))]44 [OnEventPushState(typeof(UnitEvent), typeof(S1))]45 [OnEventGotoState(typeof(E4), typeof(S2))]46 [OnEventDoAction(typeof(E2), nameof(Action1))]47 private class Init : State48 {49 }50 private void InitOnEntry()51 {52 this.N = this.CreateActor(typeof(N));53 this.SendEvent(this.N, new SetupEvent(this.Id));54 this.RaiseEvent(UnitEvent.Instance);55 }56 [OnEntry(nameof(EntryS1))]57 private class S1 : State58 {59 }60 private void EntryS1()61 {62 this.SendEvent(this.N, new E1(), options: new SendOptions(assert: 1));63 this.SendEvent(this.N, new E1(), options: new SendOptions(assert: 1)); /​/​ Error.64 }65 [OnEntry(nameof(EntryS2))]66 [OnEventGotoState(typeof(UnitEvent), typeof(S3))]67 private class S2 : State68 {69 }70 private void EntryS2() => this.RaiseEvent(UnitEvent.Instance);71 [OnEventGotoState(typeof(E4), typeof(S3))]72 private class S3 : State73 {74 }75 private void Action1(Event e)76 {77 this.Assert((e as E2).Value is 100);78 this.SendEvent(this.N, new E3());79 this.SendEvent(this.N, new E3());80 }81 }82 private class N : StateMachine83 {84 private ActorId M;85 [Start]86 [OnEventDoAction(typeof(SetupEvent), nameof(SetupEvent))]87 [OnEventGotoState(typeof(UnitEvent), typeof(GhostInit))]88 private class Init : State89 {...

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Action1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();2Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action2();3Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action3();4Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();5Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action2();6Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action3();7Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();8Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action2();9Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action3();10Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();11Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action2();12Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action3();

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Action1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();2Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action2();3Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action3();4Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action4();5Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action5();6Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action6();7Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action7();8Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action8();9Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action9();10Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action10();11Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action11();12Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action12();

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Action1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();2Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action2();3Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action3();4Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action4();5Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action5();6Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action6();7Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action7();8Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action8();9Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action9();10Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action10();11Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action11();

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Action1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();2Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();3Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();4Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();5Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();6Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();7Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();8Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();9Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();10Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();11Microsoft.Coyote.Actors.BugFinding.Tests.MaxEventInstancesTests.Action1();

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Action1

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4{5 {6 static void Main(string[] args)7 {8 var configuration = Configuration.Create();9 configuration.MaxSchedulingSteps = 10000;10 configuration.MaxFairSchedulingSteps = 10000;11 configuration.MaxUnfairSchedulingSteps = 10000;12 configuration.MaxStepsFromAnyEntryToExit = 10000;13 configuration.MaxStepsFromAnyEntryToError = 10000;14 configuration.MaxStepsFromAnyEntryToExitOrError = 10000;15 configuration.MaxStepsFromAnyEntryToExitOrErrorPerIteration = 10000;16 configuration.MaxStepsFromAnyEntryToExitOrErrorPerScheduling = 10000;17 configuration.MaxStepsFromAnyEntryToExitOrErrorPerThread = 10000;18 configuration.MaxStepsFromAnyEntryToExitOrErrorPerTask = 10000;19 configuration.MaxStepsFromAnyEntryToExitOrErrorPerActor = 10000;20 configuration.MaxStepsFromAnyEntryToExitOrErrorPerMachine = 10000;21 var test = new MaxEventInstancesTests();22 var result = TestingEngine.Execute(configuration, test.Action1);23 }24 }25}26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.TestingServices;29{30 {31 static void Main(string[] args)32 {33 var configuration = Configuration.Create();34 configuration.MaxSchedulingSteps = 10000;35 configuration.MaxFairSchedulingSteps = 10000;36 configuration.MaxUnfairSchedulingSteps = 10000;37 configuration.MaxStepsFromAnyEntryToExit = 10000;38 configuration.MaxStepsFromAnyEntryToError = 10000;39 configuration.MaxStepsFromAnyEntryToExitOrError = 10000;40 configuration.MaxStepsFromAnyEntryToExitOrErrorPerIteration = 10000;41 configuration.MaxStepsFromAnyEntryToExitOrErrorPerScheduling = 10000;

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Action1

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 public async Task TestMaxEventInstances()7 {8 var m = this.CreateActor(typeof(Machine1));9 this.SendEvent(m, new E1());10 this.SendEvent(m, new E2());11 this.SendEvent(m, new E3());12 this.SendEvent(m, new E4());13 this.SendEvent(m, new E5());14 this.SendEvent(m, new E6());15 this.SendEvent(m, new E7());16 this.SendEvent(m, new E8());17 this.SendEvent(m, new E9());18 this.SendEvent(m, new E10());19 this.SendEvent(m, new E11());20 this.SendEvent(m, new E12());21 this.SendEvent(m, new E13());22 this.SendEvent(m, new E14());23 this.SendEvent(m, new E15());24 this.SendEvent(m, new E16());25 this.SendEvent(m, new E17());26 this.SendEvent(m, new E18());27 this.SendEvent(m, new E19());28 this.SendEvent(m, new E20());29 this.SendEvent(m, new E21());30 this.SendEvent(m, new E22());31 this.SendEvent(m, new E23());32 this.SendEvent(m, new E24());33 this.SendEvent(m, new E25());34 this.SendEvent(m, new E26());35 this.SendEvent(m, new E27());36 this.SendEvent(m, new E28());37 this.SendEvent(m, new E29());38 this.SendEvent(m, new E30());39 this.SendEvent(m, new E31());40 this.SendEvent(m, new E32());41 this.SendEvent(m, new E33());42 this.SendEvent(m, new E34());43 this.SendEvent(m, new E35());44 this.SendEvent(m, new E36());45 this.SendEvent(m, new E37());46 this.SendEvent(m, new E38());47 this.SendEvent(m, new E39());48 this.SendEvent(m, new E40());49 this.SendEvent(m, new E41());50 this.SendEvent(m, new E42());

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Action1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public async Task TestMaxEventInstances()8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100;11 config.MaxFairSchedulingSteps = 100;12 config.MaxStepsInPathExploration = 100;13 config.MaxUnfairSchedulingSteps = 100;

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Action1

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.SystematicTesting;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.MaxSchedulingSteps = 100;12 configuration.MaxFairSchedulingSteps = 100;13 configuration.MaxUnfairSchedulingSteps = 100;

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Action1

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 {6 Action1();7 }8 }9}10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests;12{13 {14 {15 Action2();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21{22 {23 {24 Action3();25 }26 }27}28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 {33 Action4();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 {42 Action5();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48{49 {50 {51 Action6();52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {

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