Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1
WildCardEventTests.cs
Source: WildCardEventTests.cs
...94 [DeferEvents(typeof(WildCardEvent))]95 private class S0 : State96 {97 }98 [OnEntry(nameof(OnS1))]99 [OnEventDoAction(typeof(E2), nameof(Bar))]100 private class S1 : State101 {102 }103 private void OnS1()104 {105 this.Config.WriteLine("Enter S1");106 }107 private void Foo()108 {109 this.Config.WriteLine("Foo");110 }111 private void Bar()112 {113 this.Config.WriteLine("Bar");114 }115 public static void RunTest(IActorRuntime r, LogEvent config)116 {117 var a = r.CreateActor(typeof(Ma), config);...
OnS1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS2();3Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS3();4Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS4();5Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS5();6Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS6();7Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS7();8Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS8();9Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS9();10Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS10();11Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS11();12Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS12();13Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS13();
OnS1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS2();3Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS3();4Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS4();5Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS5();6Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS6();7Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS7();8Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS8();9Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS9();10Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS10();11Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS11();
OnS1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();3Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();4Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();5Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();6Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();7Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();8Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();9Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();10Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();11Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();12Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();13Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();
OnS1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();2Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();3Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();4Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();5Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();6Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();7Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();8Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();9Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();10Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();11Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnS1();
OnS1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using static Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 100000;11 config.MaxFairSchedulingSteps = 100000;12 config.MaxUnfairSchedulingSteps = 100000;13 config.SchedulingIterations = 100;14 config.Verbose = 2;15 config.RandomSchedulingSeed = 0;16 config.TestingIterations = 1;17 config.EnableCycleDetection = true;18 config.EnableDataRaceDetection = true;19 config.EnableDeadlockDetection = true;20 config.EnableHotStateDetection = true;21 config.EnableLivenessChecking = true;22 config.EnableOperationInterleavings = true;23 config.EnablePCTesting = true;24 config.EnableStateGraphTesting = true;25 config.EnableTaskParallelLibraryModel = true;26 config.EnableTimerTesting = true;27 config.EnableUnfairScheduling = true;28 config.EnableUnfairSchedulingWithFairSchedulePrefix = true;29 config.EnableUnfairSchedulingWithFairScheduleSuffix = true;30 config.EnableUnfairSchedulingWithFairSchedulePrefixAndSuffix = true;31 config.EnableUnfairSchedulingWithRandomSchedulePrefix = true;32 config.EnableUnfairSchedulingWithRandomScheduleSuffix = true;33 config.EnableUnfairSchedulingWithRandomSchedulePrefixAndSuffix = true;34 config.EnableUnfairSchedulingWithRandomSchedulePrefixAndFairScheduleSuffix = true;35 config.EnableUnfairSchedulingWithFairSchedulePrefixAndRandomScheduleSuffix = true;36 config.EnableUnfairSchedulingWithRandomSchedulePrefixAndFairScheduleSuffix = true;37 config.EnableUnfairSchedulingWithFairSchedulePrefixAndRandomScheduleSuffix = true;38 config.EnableUnfairSchedulingWithFairSchedulePrefixAndFairScheduleSuffix = true;39 config.EnableUnfairSchedulingWithRandomSchedulePrefixAndRandomScheduleSuffix = true;40 config.EnableUnfairSchedulingWithFairSchedulePrefixAndRandomScheduleSuffixAndFairScheduleSuffix = true;41 config.EnableUnfairSchedulingWithRandomSchedulePrefixAndFairScheduleSuffixAndRandomScheduleSuffix = true;
OnS1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public void OnS1(int i)7 {8 Console.WriteLine("Inside OnS1");9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public void OnS1(int i)18 {19 Console.WriteLine("Inside OnS1");20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public void OnS1(int i)29 {30 Console.WriteLine("Inside OnS1");31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 public void OnS1(int i)40 {41 Console.WriteLine("Inside OnS1");42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 public void OnS1(int i)51 {52 Console.WriteLine("Inside OnS1");53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;
OnS1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 {5 public int i;6 public E(int i)7 {8 this.i = i;9 }10 }11 {12 }13 {14 }15 {16 }17 {18 }19 {20 }21 {22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(E), nameof(HandleE))]24 [OnEventDoAction(typeof(E), nameof(HandleE2))]25 [OnEventDoAction(typeof(E), nameof(HandleE3))]26 [OnEventDoAction(typeof(E), nameof(HandleE4))]27 [OnEventDoAction(typeof(E), nameof(HandleE5))]28 [OnEventDoAction(typeof(E), nameof(HandleE6))]29 [OnEventDoAction(typeof(E), nameof(HandleE7))]30 [OnEventDoAction(typeof(E), nameof(HandleE8))]31 [OnEventDoAction(typeof(E), nameof(HandleE9))]32 [OnEventDoAction(typeof(E), nameof(HandleE10))]33 [OnEventDoAction(typeof(E), nameof(HandleE11))]34 [OnEventDoAction(typeof(E), nameof(HandleE12))]35 [OnEventDoAction(typeof(E), nameof(HandleE13))]36 [OnEventDoAction(typeof(E), nameof(HandleE14))]37 [OnEventDoAction(typeof(E), nameof(HandleE15))]38 [OnEventDoAction(typeof(E), nameof(HandleE16))]39 [OnEventDoAction(typeof(E), nameof(HandleE17))]40 [OnEventDoAction(typeof(E), nameof(HandleE18))]41 [OnEventDoAction(typeof(E), nameof(HandleE19))]42 [OnEventDoAction(typeof(E), nameof(HandleE20))]43 [OnEventDoAction(typeof(E), nameof(HandleE21))]44 [OnEventDoAction(typeof(E), nameof(HandleE22))]45 [OnEventDoAction(typeof(E), nameof(HandleE23))]46 [OnEventDoAction(typeof(E), nameof(HandleE24))]47 [OnEventDoAction(typeof(E), nameof(HandleE25
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