Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.OnInitializeAsync
WildCardEventTests.cs
Source:WildCardEventTests.cs
...82 }83 private class Ma : StateMachine84 {85 private LogEvent Config;86 protected override Task OnInitializeAsync(Event initialEvent)87 {88 this.Config = (LogEvent)initialEvent;89 return base.OnInitializeAsync(initialEvent);90 }91 [Start]92 [OnEventDoAction(typeof(UnitEvent), nameof(Foo))]93 [OnEventGotoState(typeof(E1), typeof(S1))]94 [DeferEvents(typeof(WildCardEvent))]95 private class S0 : State96 {97 }98 [OnEntry(nameof(OnS1))]99 [OnEventDoAction(typeof(E2), nameof(Bar))]100 private class S1 : State101 {102 }103 private void OnS1()...
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent;8using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.Events;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.TestingServices;12using Microsoft.Coyote.TestingServices.Coverage;13using Microsoft.Coyote.TestingServices.SchedulingStrategies;14using Microsoft.Coyote.TestingServices.Tracing.Schedule;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;16using Microsoft.Coyote.Tests.Common;17using Microsoft.Coyote.Tests.Common.Events;18using Microsoft.Coyote.Tests.Common.TestingServices;19using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;20using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;21using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;22using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;23using Microsoft.Coyote.Tests.Common.Utilities;24using Microsoft.Coyote.Utilities;25{26 {27 public static async Task Main(string[] args)28 {29 await LogEventTest.RunAsync();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent;40using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent.Events;41using Microsoft.Coyote.Specifications;42using Microsoft.Coyote.Tasks;43using Microsoft.Coyote.TestingServices;44using Microsoft.Coyote.TestingServices.Coverage;45using Microsoft.Coyote.TestingServices.SchedulingStrategies;46using Microsoft.Coyote.TestingServices.Tracing.Schedule;47using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;48using Microsoft.Coyote.Tests.Common;
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14 {15 public BugFindingTests(ITestOutputHelper output)16 : base(output)17 {18 }19 private async Task TestBugFindingAsync(string testName, string test, SchedulingStrategy strategy)20 {21 var configuration = Configuration.Create();22 configuration.SchedulingIterations = 100;23 configuration.SchedulingStrategy = strategy;24 configuration.TestingIterations = 1000;25 configuration.MaxUnfairSchedulingSteps = 100;26 configuration.ThrowOnFailure = false;27 configuration.TestReporters.Add(new LogEventReporter());28 configuration.Verbose = 1;29 configuration.RuntimeLogWriter = this.TestOutput;30 await this.TestAsync(testName, test, configuration);31 }32 [Fact(Timeout = 5000)]33 public async Task TestLogEventAsync()34 {35using System;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.TestingServices;40using Microsoft.Coyote.TestingServices.Runtime;41using Microsoft.Coyote.TestingServices.SchedulingStrategies;42using Microsoft.Coyote.TestingServices.Tracing.Schedule;43using Microsoft.Coyote.Tests.Common;44using Xunit;45using Xunit.Abstractions;46{47 {48 public LogEventTest(ITestOutputHelper output)49 : base(output)50 {51 }52 private async Task TestLogEventAsync(string testName, string test, SchedulingStrategy strategy)53 {54 var configuration = Configuration.Create();55 configuration.SchedulingIterations = 100;56 configuration.SchedulingStrategy = strategy;57 configuration.TestingIterations = 1000;58 configuration.MaxUnfairSchedulingSteps = 100;59 configuration.ThrowOnFailure = false;60 configuration.TestReporters.Add(new LogEventReporter());
OnInitializeAsync
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main()9 {10 await Runtime.RunAsync(async () =>11 {12 var actor = Actor.CreateFromProduction<LogEvent>();13 await actor.OnInitializeAsync();14 });15 }16 }17}18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24 {25 public static async Task Main()26 {27 await Runtime.RunAsync(async () =>28 {29 var actor = Actor.CreateFromProduction<LogEvent>();30 await actor.OnInitializeAsync();31 });32 }33 }34}35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 public static async Task Main()43 {44 await Runtime.RunAsync(async () =>45 {46 var actor = Actor.CreateFromProduction<LogEvent>();47 await actor.OnInitializeAsync();48 });49 }50 }51}52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System;56using System.Threading.Tasks;57{58 {59 public static async Task Main()60 {61 await Runtime.RunAsync(async () =>62 {63 var actor = Actor.CreateFromProduction<LogEvent>();64 await actor.OnInitializeAsync();65 });66 }67 }68}69using Microsoft.Coyote;70using Microsoft.Coyote.Actors;
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 private static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create().WithTestingIterations(100);10 var bugFindingTask = runtime.TestAsync(typeof(LogEvent), config);11 await bugFindingTask;12 }13 }14}15@josephmancuso, we have fixed this issue and released a new version of Coyote (0.2.0). Please give it a try and let us know if you encounter any other issues. Thanks again for reporting this issue!16@josephmancuso, we have fixed this issue and released a new version of Coyote (0.2.0). Please give it a try and let us know if you encounter any other issues. Thanks again for reporting this issue!
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7{8 {9 public string Message { get; }10 public LogEvent(string message)11 {12 this.Message = message;13 }14 public override string ToString()15 {16 return this.Message;17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24using Microsoft.Coyote.Specifications;25using Microsoft.Coyote.Tasks;26{27 {28 public string Message { get; }29 public LogEvent(string message)30 {31 this.Message = message;32 }33 public override string ToString()34 {35 return this.Message;36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Specifications;44using Microsoft.Coyote.Tasks;45{46 {47 public string Message { get; }48 public LogEvent(string message)49 {50 this.Message = message;51 }52 public override string ToString()53 {54 return this.Message;55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Actors.BugFinding.Tests;62using Microsoft.Coyote.Specifications;63using Microsoft.Coyote.Tasks;64{
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using System.Threading;9{10 {11 public static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var scheduler = TaskSchedulerFactory.Create(runtime);15 var task = Task.Run(() => MainAsync());16 task.Wait();17 }18 public static async Task MainAsync()19 {20 var runtime = RuntimeFactory.Create();21 var scheduler = ActorTaskSchedulerFactory.Create(runtime);22 var actorId = await runtime.CreateActorAsync(typeof(Counter));23 await runtime.SendEventAsync(actorId, new Increment());24 await Task.Delay(1000);25 }26 }27 {28 }29 {30 private int CounterValue;31 [OnEventDoAction(typeof(Increment), nameof(IncrementCounter))]32 {33 }34 private void IncrementCounter()35 {36 this.CounterValue++;37 this.OnInitializeAsync(new LogEvent("Counter value: " + this.CounterValue));38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Specifications;47using Microsoft.Coyote.Tasks;48using System.Threading;49{50 {51 public static void Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();
OnInitializeAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using System;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var task = runtime.CreateActor(typeof(LogEvent));10 await runtime.OnNextAsync(task, Event.Halt());11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System.Threading.Tasks;17using System;18{19 {20 static async Task Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var task = runtime.CreateActor(typeof(LogEvent));24 await runtime.OnNextAsync(task, Event.Halt());25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System.Threading.Tasks;31using System;32{33 {34 static async Task Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var task = runtime.CreateActor(typeof(LogEvent));38 await runtime.OnNextAsync(task, Event.Halt());39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System.Threading.Tasks;45using System;46{47 {48 static async Task Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var task = runtime.CreateActor(typeof(LogEvent));52 await runtime.OnNextAsync(task, Event.Halt());53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System.Threading.Tasks;59using System;60{61 {
OnInitializeAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.LogEvent;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxStepsInPathExploration = 100;14 config.MaxUnfairSchedulingSteps = 100;15 config.MaxUnfairStepsInPathExploration = 100;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableHotStateDetection = true;19 config.EnableIntegerOverflowDetection = true;20 config.EnableLivenessChecking = true;21 config.EnableOperationCanceledExceptionSupport = true;22 config.EnableObjectDisposedExceptionSupport = true;23 config.EnablePCTesting = true;24 config.EnableRandomExecution = true;25 config.EnableReproducibility = true;26 config.EnableStateGraphScheduling = true;27 config.EnableTaskParallelLibrarySupport = true;28 config.SchedulingIterations = 100;29 config.SchedulingStrategy = SchedulingStrategy.DFS;30 config.Verbose = 1;31 config.TestingEngine = TestingEngine.InProcess;
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