Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse
ChordTests.cs
Source:ChordTests.cs
...651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();702 configuration.MaxUnfairSchedulingSteps = 200;703 configuration.MaxFairSchedulingSteps = 2000;704 configuration.LivenessTemperatureThreshold = 1000;705 configuration.RandomGeneratorSeed = seed;706 configuration.TestingIterations = 1;...
NotifyClientResponse
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create().WithTestingIterations(100);16 var runtime = RuntimeFactory.Create(config);17 runtime.CreateActor(typeof(JoinAck));18 runtime.Wait();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;32{33 {34 static void Main(string[] args)35 {36 var config = Configuration.Create().WithTestingIterations(100);37 var runtime = RuntimeFactory.Create(config);38 runtime.CreateActor(typeof(JoinAck));39 runtime.Wait();40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using System.Text;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;53{54 {55 static void Main(string[] args)56 {57 var config = Configuration.Create().WithTestingIterations(100);58 var runtime = RuntimeFactory.Create(config);59 runtime.CreateActor(typeof(JoinAck));60 runtime.Wait();61 }62 }63}64using System;65using System.Collections.Generic;
NotifyClientResponse
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 RunAsync().GetAwaiter().GetResult();11 }12 static async Task RunAsync()13 {14 var runtime = RuntimeFactory.Create();15 var client = runtime.CreateActor(typeof(Client));16 var server = runtime.CreateActor(typeof(Server));17 var msg = new JoinAckMsg("Hello");18 runtime.SendEvent(server, msg);19 await runtime.WaitTaskCompletion(client);20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28{29 {30 static void Main(string[] args)31 {32 RunAsync().GetAwaiter().GetResult();33 }34 static async Task RunAsync()35 {36 var runtime = RuntimeFactory.Create();37 var client = runtime.CreateActor(typeof(Client));38 var server = runtime.CreateActor(typeof(Server));39 var msg = new JoinAckMsg("Hello");40 runtime.SendEvent(server, msg);41 await runtime.WaitTaskCompletion(client);42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.BugFinding.Tests;50{51 {52 static void Main(string[] args)53 {54 RunAsync().GetAwaiter().GetResult();55 }56 static async Task RunAsync()57 {58 var runtime = RuntimeFactory.Create();59 var client = runtime.CreateActor(typeof(Client));60 var server = runtime.CreateActor(typeof(Server));61 var msg = new JoinAckMsg("Hello");62 runtime.SendEvent(server, msg);63 await runtime.WaitTaskCompletion(client);64 }65 }66}
NotifyClientResponse
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(JoinAck));11 Console.ReadLine();12 }13 }14 {15 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]16 class Init : State { }17 void Init()18 {19 var c = this.CreateActor(typeof(Client));20 this.SendEvent(c, new UnitEvent());21 }22 }23 {24 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]25 class Init : State { }26 void Init()27 {28 var s = this.CreateActor(typeof(Server));29 this.SendEvent(s, new UnitEvent());30 }31 [OnEventDoAction(typeof(UnitEvent), nameof(NotifyClientResponse))]32 class WaitingForResponse : State { }33 void NotifyClientResponse()34 {35 this.RaiseGotoStateEvent<Init>();36 }37 }38 {39 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]40 class Init : State { }41 void Init()42 {43 var c = this.CreateActor(typeof(Client));44 this.SendEvent(c, new UnitEvent());45 }46 [OnEventDoAction(typeof(UnitEvent), nameof(NotifyClientResponse))]47 class WaitingForResponse : State { }48 void NotifyClientResponse()49 {50 this.RaiseGotoStateEvent<Init>();51 }52 }53}54Unhandled Exception: System.InvalidOperationException: The method 'NotifyClientResponse' does not have a matching state handler for state 'Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck+Client+WaitingForResponse'. at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String format, Object[] args) at Microsoft.Coyote.Actors.ActorRuntime.Assert(Boolean condition, String message) at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info) at Microsoft.Coyote.Actors.Actor.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info) at
NotifyClientResponse
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();2Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();3Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();4Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();5Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();6Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();7Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();8Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();9Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();10Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();11Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();12Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();13Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();14Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();15Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();16Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();17Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();18Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();19Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();20Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();21Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();22Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();23Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();
NotifyClientResponse
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Tasks;5using Microsoft.Coyote.Actors;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using System.Threading;11using System.Collections.Generic;12using System.Linq;13using System.Diagnostics;14using System.Collections;15using System.Threading.Tasks;16using System.Diagnostics;17using System.Threading.Tasks;18using System.Threading;19using System.Diagnostics;
NotifyClientResponse
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();2Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();3Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();4Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();5Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();6Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();7Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();8Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();9Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();10Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();11Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();12Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();13Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();14Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();15Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();16Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();17Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();18Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();19Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();20Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();21Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();22Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();23Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse();
NotifyClientResponse
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);2Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);3Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);4Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);5Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);6Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);7Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);8Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.NotifyClientResponse(this, client, result);
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