Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Init.TestWildGotoInStateMachine
WildCardEventTests.cs
Source:WildCardEventTests.cs
...169 r.SendEvent(actor, new E2());170 }171 }172 [Fact(Timeout = 5000)]173 public void TestWildGotoInStateMachine()174 {175 var config = new LogEvent();176 this.Test(r =>177 {178 W.RunTest(r, config);179 });180 string actual = config.ToString();181 Assert.True(actual is "handle E1,catch E2");182 }183 /// <summary>184 /// Test that wildcard can be overridden by push.185 /// </summary>186 internal class X : StateMachine187 {...
TestWildGotoInStateMachine
Using AI Code Generation
1var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();2test.TestWildGotoInStateMachine();3var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();4test.TestWildGotoInStateMachine();5var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();6test.TestWildGotoInStateMachine();7var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();8test.TestWildGotoInStateMachine();9var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();10test.TestWildGotoInStateMachine();11var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();12test.TestWildGotoInStateMachine();13var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();14test.TestWildGotoInStateMachine();15var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();16test.TestWildGotoInStateMachine();17var test = new Microsoft.Coyote.Actors.BugFinding.Tests.Init();18test.TestWildGotoInStateMachine();
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 static void Main(string[] args)17 {18 var runtime = RuntimeFactory.Create();19 runtime.CreateActor(typeof(Init));20 runtime.Run();21 }22 }23}24using Microsoft.Coyote.Actors.BugFinding.Tests;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 runtime.CreateActor(typeof(Init));43 runtime.Run();44 }45 }46}47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 var runtime = RuntimeFactory.Create();65 runtime.CreateActor(typeof(Init));66 runtime.Run();67 }68 }69}70using Microsoft.Coyote.Actors.BugFinding.Tests;71using System;
TestWildGotoInStateMachine
Using AI Code Generation
1var init = new Init();2init.TestWildGotoInStateMachine();3var init = new Init();4init.TestWildGotoInStateMachine();5var init = new Init();6init.TestWildGotoInStateMachine();7var init = new Init();8init.TestWildGotoInStateMachine();9var init = new Init();10init.TestWildGotoInStateMachine();11var init = new Init();12init.TestWildGotoInStateMachine();13var init = new Init();14init.TestWildGotoInStateMachine();15var init = new Init();16init.TestWildGotoInStateMachine();17var init = new Init();18init.TestWildGotoInStateMachine();19var init = new Init();20init.TestWildGotoInStateMachine();21var init = new Init();22init.TestWildGotoInStateMachine();
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;6using System;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 TestWildGotoInStateMachine();13 Console.ReadLine();14 }15 static void TestWildGotoInStateMachine()16 {17 var configuration = Configuration.Create().WithTestingIterations(100);18 ActorRuntime.RegisterMonitor(typeof(Monitor));19 ActorRuntime.RegisterMonitor(typeof(Monitor2));20 ActorRuntime.RegisterMonitor(typeof(Monitor3));21 ActorRuntime.RegisterMonitor(typeof(Monitor4));22 ActorRuntime.RegisterMonitor(typeof(Monitor5));23 ActorRuntime.RegisterMonitor(typeof(Monitor6));24 ActorRuntime.RegisterMonitor(typeof(Monitor7));25 ActorRuntime.RegisterMonitor(typeof(Monitor8));26 ActorRuntime.RegisterMonitor(typeof(Monitor9));27 ActorRuntime.RegisterMonitor(typeof(Monitor10));28 ActorRuntime.RegisterMonitor(typeof(Monitor11));29 ActorRuntime.RegisterMonitor(typeof(Monitor12));30 ActorRuntime.RegisterMonitor(typeof(Monitor13));31 ActorRuntime.RegisterMonitor(typeof(Monitor14));32 ActorRuntime.RegisterMonitor(typeof(Monitor15));33 ActorRuntime.RegisterMonitor(typeof(Monitor16));34 ActorRuntime.RegisterMonitor(typeof(Monitor17));35 ActorRuntime.RegisterMonitor(typeof(Monitor18));36 ActorRuntime.RegisterMonitor(typeof(Monitor19));37 ActorRuntime.RegisterMonitor(typeof(Monitor20));38 ActorRuntime.RegisterMonitor(typeof(Monitor21));39 ActorRuntime.RegisterMonitor(typeof(Monitor22));40 ActorRuntime.RegisterMonitor(typeof(Monitor23));41 ActorRuntime.RegisterMonitor(typeof(Monitor24));42 ActorRuntime.RegisterMonitor(typeof(Monitor25));43 ActorRuntime.RegisterMonitor(typeof(Monitor26));44 ActorRuntime.RegisterMonitor(typeof(Monitor27));45 ActorRuntime.RegisterMonitor(typeof(Monitor28));46 ActorRuntime.RegisterMonitor(typeof(Monitor29));47 ActorRuntime.RegisterMonitor(typeof(Monitor30));48 ActorRuntime.RegisterMonitor(typeof(Monitor31));49 ActorRuntime.RegisterMonitor(typeof(Monitor32));50 ActorRuntime.RegisterMonitor(typeof(Monitor33));51 ActorRuntime.RegisterMonitor(typeof(Monitor34));52 ActorRuntime.RegisterMonitor(typeof(Monitor35));53 ActorRuntime.RegisterMonitor(typeof(Monitor36));54 ActorRuntime.RegisterMonitor(typeof(Monitor37));
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Repros;4using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine;5using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Machines;7using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.States;8using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types;9using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types;13using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.States;16using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types;17using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types.Machines;19using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types.States;20using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types.Types;21using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types.Types.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Repros.TestWildGotoInStateMachine.Types.Types.Types.Types.Machines;
TestWildGotoInStateMachine
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 {9 Console.WriteLine("Hello World!");10 TestWildGotoInStateMachine();11 }12 catch (Exception e)13 {14 Console.WriteLine("Error: " + e.Message);15 }16 }17 private static void TestWildGotoInStateMachine()18 {19 var runtime = RuntimeFactory.Create();20 runtime.CreateActor(typeof(Init), new ActorId("Init"));21 runtime.Run();22 }23 }24}
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto;4using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine;5using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine2;6using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine3;7using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine4;8using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine5;9using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine6;10using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine7;11using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine8;12using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine9;13using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine10;14using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine11;15using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine12;16using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine13;17using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine14;18using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine15;19using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine16;20using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine17;21using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine18;22using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine19;23using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine20;24using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine21;25using Microsoft.Coyote.Actors.BugFinding.Tests.BugFinding.Goto.Machine22;
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using Microsoft.Coyote.TestingServices.SchedulingStrategies;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.SchedulingStrategy = SchedulingStrategy.DFS;14 configuration.MaxSchedulingSteps = 100;15 configuration.MaxFairSchedulingSteps = 100;16 configuration.ThrowOnFailure = true;17 configuration.Verbose = 2;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableHotStateDetection = true;21 configuration.EnableIntegerOverflowDetection = true;22 configuration.EnableLivelockDetection = true;23 configuration.EnableOperationCanceledException = true;24 configuration.EnableObjectDisposedException = true;25 configuration.EnableTaskDeadlockDetection = true;26 configuration.EnableTimerCancellationException = true;27 configuration.EnableUnobservedTaskException = true;28 configuration.EnableActorDeadlockDetection = true;29 configuration.EnableActorStateGraphScheduling = true;30 configuration.EnableActorTaskScheduling = true;31 configuration.EnableRandomScheduling = true;32 configuration.EnableRandomExecution = true;33 configuration.EnableBuggyActorInvocations = true;34 configuration.EnableBuggyTaskInvocations = true;35 configuration.EnableBuggyAwaitInvocations = true;36 configuration.EnableBuggyLockInvocations = true;37 configuration.EnableBuggyMonitorInvocations = true;38 configuration.EnableBuggyWaitInvocations = true;39 configuration.EnableBuggyWaitAnyInvocations = true;40 configuration.EnableBuggyWaitAllInvocations = true;41 configuration.EnableBuggyReceiveInvocations = true;42 configuration.EnableBuggyReceiveEventInvocations = true;43 configuration.EnableBuggySendInvocations = true;44 configuration.EnableBuggyCreateActorInvocations = true;45 configuration.EnableBuggyCreateTimerInvocations = true;46 configuration.EnableBuggyMachineIdCreation = true;47 configuration.EnableBuggyActorIdCreation = true;48 configuration.EnableBuggyTaskIdCreation = true;49 configuration.EnableBuggyTaskCompletionSourceIdCreation = true;50 configuration.EnableBuggyEventIdCreation = true;
TestWildGotoInStateMachine
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await TestWildGotoInStateMachine();9 }10 static async Task TestWildGotoInStateMachine()11 {12 await Task.Run(() => { Init.TestWildGotoInStateMachine(); });13 }14 }15}
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