How to use OnInitEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.Init class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnInitEntry

WildCardEventTests.cs

Source:WildCardEventTests.cs Github

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...139 internal class W : StateMachine140 {141 private LogEvent Config;142 [Start]143 [OnEntry(nameof(OnInitEntry))]144 [OnEventDoAction(typeof(E1), nameof(HandleE1))]145 [OnEventGotoState(typeof(WildCardEvent), typeof(CatchAll))]146 public class Init : State147 {148 }149 public void OnInitEntry(Event initialEvent)150 {151 this.Config = (LogEvent)initialEvent;152 }153 private void HandleE1()154 {155 this.Config.WriteLine("handle E1");156 }157 [OnEntry(nameof(OnCatchAll))]158 public class CatchAll : State159 {160 }161 private void OnCatchAll(Event e)162 {163 this.Config.WriteLine("catch " + e.GetType().Name);...

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OnInitEntry

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1Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnInitEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnEventEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnEventExit();4Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnHaltEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnHaltExit();6Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnPopStateEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnPopStateExit();8Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnPushStateEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnPushStateExit();10Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnReceiveEntry();11Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnReceiveExit();12Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnSendEntry();13Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnSendExit();

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OnInitEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Init;6using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Interfaces;7using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Interfaces.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Interfaces.States;9{10 {11 {12 public int Value;13 public Config(int value)14 {15 this.Value = value;16 }17 }18 {19 public int Value;20 public InitEvent(int value)21 {22 this.Value = value;23 }24 }25 [OnEntry(nameof(OnInitEntry))]26 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]27 [OnEventDoAction(typeof(Config), nameof(OnConfig))]28 [OnEventDoAction(typeof(Halt), nameof(OnHalt))]29 {30 }31 private void OnInitEntry()32 {33 var config = new Config(2);34 this.SendEvent(this.Id, config);35 }36 private void OnInit()37 {38 this.SendEvent(this.Id, new Halt());39 }40 private void OnConfig()41 {42 this.SendEvent(this.Id, new InitEvent(3));43 }44 private void OnHalt()45 {46 this.RaiseHaltEvent();47 }48 }49}50using System;51using System.Threading.Tasks;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using Microsoft.Coyote.Actors.BugFinding.Tests.Init;55using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Interfaces;56using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Interfaces.Events;57using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Interfaces.States;58{59 {60 {61 public int Value;62 public Config(int

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OnInitEntry

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 Init.InitEntry();14 }15 }16}

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OnInitEntry

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Samples.BugFinding;6using Microsoft.Coyote.Specifications;7{8 {9 [OnEntry(nameof(OnInitEntry))]10 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]11 private class Init : ActorState { }12 private void OnInitEntry(Event e)13 {14 this.SendEvent(this.Id, new UnitEvent());15 }16 private void OnUnitEvent(Event e)17 {18 this.Assert(false);19 }20 }21 public class UnitEvent : Event { }22 {23 public static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var config = Configuration.Create().WithTestingIterations(100);27 var test = new Init();28 await runtime.CreateActor(typeof(MyActor));29 await runtime.CreateActor(typeof(MyActor));30 await runtime.TestAsync(test, config);31 }32 }33}34Microsoft.Coyote.Actors.ActorRuntimeAssertException : Assertion failure in 'MyActor' (Id=1) at 'Microsoft.Coyote.Actors.BugFinding.Tests.Init', in entry action 'OnInitEntry' on event 'Microsoft.Coyote.BugFinding.Tests.UnitEvent'. ---> Microsoft.Coyote.Actors.ActorRuntimeAssertException : Assertion failure in 'MyActor' (Id=2) at 'Microsoft.Coyote.Actors.BugFinding.Tests.Init', in entry action 'OnInitEntry' on event 'Microsoft.Coyote.BugFinding.Tests.UnitEvent'. ---> Microsoft.Coyote.Actors.ActorRuntimeAssertException : Assertion failure in 'MyActor' (Id=3) at 'Microsoft.Coyote.Actors.BugFinding.Tests.Init', in entry action 'OnInitEntry' on event 'Microsoft.Coyote.BugFinding.Tests.UnitEvent'. ---> Microsoft.Coyote.Actors.ActorRuntimeAssertException : Assertion failure in 'MyActor' (Id=4) at 'Microsoft.Coyote.Actors.BugFinding.Tests.Init', in entry action 'OnInitEntry' on event 'Microsoft.Coyote.BugFinding.Tests.UnitEvent'. ---> Microsoft.Coyote.Actors.ActorRuntimeAssertException : Assertion failure in 'MyActor' (Id=5

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OnInitEntry

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 Init init = new Init();10 init.OnInitEntry();11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Console.WriteLine("Hello World!");23 Init init = new Init();24 init.Run();25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 Console.WriteLine("Hello World!");37 Init init = new Init();38 init.Run();39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 Console.WriteLine("Hello World!");51 Init init = new Init();52 init.Run();53 Console.ReadLine();54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 Console.WriteLine("Hello World!");65 Init init = new Init();66 init.Run();67 Console.ReadLine();68 }69 }70}

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OnInitEntry

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Init;7{8 {9 protected override void OnInitialize()10 {11 this.State = new InitActorState();12 Init.InitEntry(this);13 }14 }15 {16 public int x;17 public InitActorState()18 {19 x = 0;20 }21 }22}23using System;24using System.Collections.Generic;25using System.Text;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests.Init;28{29 {30 public static void InitEntry(Actor actor)31 {32 var state = actor.State as InitActorState;33 state.x = 1;34 }35 }36}37I have a question. I have a state machine and I want to initialize the state of the machine. I know that I can use the OnInitialize method to initialize the state of the machine, but I want to use a method from another class to initialize the state of the machine. I tried to do it like this:But I get an error: "The type or namespace name 'Init' could not be found (are you missing a using directive or an assembly reference?)".I tried to add the using directive "using Microsoft.Coyote.Actors.BugFinding.Tests.Init;" but I get the same error. I tried to add the using directive "using Microsoft.Coyote.Actors.BugFinding.Tests;" and I get the error: "The type or namespace name 'Init' could not be found (are you missing a using directive or an assembly reference?)".I tried to add the using directive "using Microsoft.Coyote.Actors.BugFinding.Tests.Init;" and I get the error: "The type or namespace name 'InitActor' could not be found (are you missing a using directive or an assembly reference?)".I tried to add the using directive "using Microsoft.Coyote.Actors.BugFinding.Tests;" and I get the error: "The type or namespace name 'InitActor' could not be found (are

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OnInitEntry

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1{2 protected override Task OnInitEntry()3 {4 return Task.CompletedTask;5 }6}7{8 protected override Task OnInitEntry()9 {10 return Task.CompletedTask;11 }12}13{14 protected override Task OnInitEntry()15 {16 return Task.CompletedTask;17 }18}19{20 protected override Task OnInitEntry()21 {22 return Task.CompletedTask;23 }24}25{26 protected override Task OnInitEntry()27 {28 return Task.CompletedTask;29 }30}31{32 protected override Task OnInitEntry()33 {34 return Task.CompletedTask;35 }36}37{38 protected override Task OnInitEntry()39 {40 return Task.CompletedTask;41 }42}

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