Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Init.OnCatchAll
WildCardEventTests.cs
Source:WildCardEventTests.cs
...153 private void HandleE1()154 {155 this.Config.WriteLine("handle E1");156 }157 [OnEntry(nameof(OnCatchAll))]158 public class CatchAll : State159 {160 }161 private void OnCatchAll(Event e)162 {163 this.Config.WriteLine("catch " + e.GetType().Name);164 }165 public static void RunTest(IActorRuntime r, LogEvent config)166 {167 var actor = r.CreateActor(typeof(W), config);168 r.SendEvent(actor, new E1());169 r.SendEvent(actor, new E2());170 }171 }172 [Fact(Timeout = 5000)]173 public void TestWildGotoInStateMachine()174 {175 var config = new LogEvent();...
OnCatchAll
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Events;11using Microsoft.Coyote.Tests.Common.Tasks;12using Microsoft.Coyote.Tests.Common.Utilities;13using Microsoft.Coyote.Tests.Systematic;14using Microsoft.Coyote.Tests.Systematic.Tasks;15using Microsoft.Coyote.Tests.Systematic.Tasks.Async;16using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResult;17using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndException;18using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndExceptionAndCancellation;19using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndExceptionAndCancellationAndState;20using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndExceptionAndState;21using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndState;22using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndTimeout;23using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndTimeoutAndCancellation;24using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndTimeoutAndCancellationAndState;25using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithResultAndTimeoutAndState;26using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithState;27using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResult;28using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndCancellation;29using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndCancellationAndState;30using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndState;31using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndTimeout;32using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndTimeoutAndCancellation;33using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndTimeoutAndCancellationAndState;34using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndTimeoutAndState;35using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndTimeoutAndStateAndException;36using Microsoft.Coyote.Tests.Systematic.Tasks.Async.TaskWithoutResultAndTimeoutAndStateAndExceptionAndCancellation;
OnCatchAll
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using System.Threading.Tasks;8using System.Threading;9{10 {11 private static int num = 0;12 protected override async Task OnInitializeAsync(Event initialEvent)13 {14 num++;15 if (num == 3)16 {17 throw new Exception("Exception thrown");18 }19 {20 await this.SendEvent(this.Id, new E());21 }22 }23 }24}25using System;26using System.Collections.Generic;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding;30using Microsoft.Coyote.Actors.BugFinding.Strategies;31using System.Threading.Tasks;32using System.Threading;33{34 {35 private static int num = 0;36 protected override async Task OnInitializeAsync(Event initialEvent)37 {38 num++;39 if (num == 3)40 {41 throw new Exception("Exception thrown");42 }43 {44 await this.SendEvent(this.Id, new E());45 }46 }47 }48}49using System;50using System.Collections.Generic;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Actors.BugFinding;54using Microsoft.Coyote.Actors.BugFinding.Strategies;55using System.Threading.Tasks;56using System.Threading;57{58 {59 private static int num = 0;60 protected override async Task OnInitializeAsync(Event initialEvent)61 {62 num++;63 if (num == 3)64 {65 throw new Exception("Exception thrown");66 }67 {
OnCatchAll
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 10;11 config.SchedulingStrategy = SchedulingStrategy.DFS;12 config.MaxFairSchedulingSteps = 100;13 config.Verbose = 2;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableDeadlockDetection = true;17 config.EnableOperationCanceledExceptionSupport = true;18 config.EnableObjectDisposedExceptionSupport = true;19 config.EnableActorGarbageCollection = true;20 config.EnableActorTaskInterleaving = true;21 config.EnableActorStateExploration = true;22 config.EnableActorStatePrinting = true;23 config.EnableActorStateLogging = true;24 config.EnableActorStateMonitoring = true;25 config.EnableActorStateTracking = true;26 config.EnableActorStateCaching = true;27 config.EnableActorStateHashing = true;28 config.EnableActorStateEquivalenceChecking = true;29 config.EnableActorStateEquivalenceCheckingWithHashing = true;30 config.EnableActorStateEquivalenceCheckingWithCaching = true;31 config.EnableActorStateEquivalenceCheckingWithHashingAndCaching = true;32 config.EnableActorStateEquivalenceCheckingWithCachingAndHashing = true;33 config.EnableActorStateEquivalenceCheckingWithCachingOrHashing = true;34 config.EnableActorStateEquivalenceCheckingWithHashingOrCaching = true;35 config.EnableActorStateEquivalenceCheckingWithCachingAndHashingOrWithout = true;36 config.EnableActorStateEquivalenceCheckingWithHashingAndCachingOrWithout = true;37 config.EnableActorStateEquivalenceCheckingWithCachingOrHashingOrWithout = true;38 config.EnableActorStateEquivalenceCheckingWithHashingOrCachingOrWithout = true;39 config.EnableActorStateEquivalenceCheckingWithCachingOrWithout = true;40 config.EnableActorStateEquivalenceCheckingWithHashingOrWithout = true;41 config.EnableActorStateEquivalenceCheckingWithCachingOrHashingAndWithout = true;42 config.EnableActorStateEquivalenceCheckingWithHashingOrCachingAndWithout = true;
OnCatchAll
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = new ActorRuntime();9 var actor = runtime.CreateActor(typeof(Init));10 runtime.SendEvent(actor, new E());11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17{18 {19 static void Main(string[] args)20 {21 var runtime = new ActorRuntime();22 var actor = runtime.CreateActor(typeof(Init));23 runtime.SendEvent(actor, new E());24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using System;30{31 {32 static void Main(string[] args)33 {34 var runtime = new ActorRuntime();35 var actor = runtime.CreateActor(typeof(Init));36 runtime.SendEvent(actor, new E());37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43{44 {45 static void Main(string[] args)46 {47 var runtime = new ActorRuntime();48 var actor = runtime.CreateActor(typeof(Init));49 runtime.SendEvent(actor, new E());50 }51 }52}53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System;56{57 {58 static void Main(string[] args)59 {60 var runtime = new ActorRuntime();61 var actor = runtime.CreateActor(typeof(Init));62 runtime.SendEvent(actor, new E());63 }64 }65}
OnCatchAll
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Init), new InitEvent());10 runtime.Wait();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using Microsoft.Coyote.Actors;16using System;17{18 {19 protected override Task OnCatchAllAsync(Event e)20 {21 Console.WriteLine("CatchAll Event: " + e.GetType().Name);22 return Task.CompletedTask;23 }24 }25}26using Microsoft.Coyote.Actors;27{28 {29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System;34{35 {36 protected override Task OnCatchAllAsync(Event e)37 {38 Console.WriteLine("CatchAll Event: " + e.GetType().Name);39 return Task.CompletedTask;40 }41 }42}43using Microsoft.Coyote.Actors;44{45 {46 }47}48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Actors;50using System;51{52 {53 protected override Task OnCatchAllAsync(Event e)54 {55 Console.WriteLine("CatchAll Event: " + e.GetType().Name);56 return Task.CompletedTask;57 }58 }59}
OnCatchAll
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies;8using System.Collections.Generic;9using System.Threading.Tasks;10{11 {12 public override async Task OnCatchAllEvent(Event e)13 {14 Console.WriteLine("Event received: " + e.GetType().Name);15 }16 }17}18using System;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding;22using Microsoft.Coyote.Actors.BugFinding.Strategies;23using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;24using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies;25using System.Collections.Generic;26using System.Threading.Tasks;27{28 {29 public override async Task OnCatchAllEvent(Event e)30 {31 Console.WriteLine("Event received: " + e.GetType().Name);32 }33 }34}35using System;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding;39using Microsoft.Coyote.Actors.BugFinding.Strategies;40using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;41using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.Strategies;42using System.Collections.Generic;43using System.Threading.Tasks;44{45 {46 public override async Task OnCatchAllEvent(Event e)47 {
OnCatchAll
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 Init.OnCatchAll += (sender, args) => Console.WriteLine(args.Event);11 await BugFindingRuntime.Create().RunAsync(new MyActor());12 }13 }14 {15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this.SendEvent(this.Id, new MyEvent());18 return Task.CompletedTask;19 }
OnCatchAll
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7{8 {9 static void Main(string[] args)10 {11 Init.OnCatchAll = (ex) => {12 Console.WriteLine("Exception caught: " + ex.Message);13 };14 var runtime = RuntimeFactory.Create();15 runtime.CreateActor(typeof(MyActor));16 runtime.CreateActor(type
OnCatchAll
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;3using System;4{5 {6 static void Main(string[] args)7 {8 Init.OnCatchAll = (e) => { };9 var runtime = new BugFindingRuntime();10 runtime.CreateActor(typeof(Actor1));11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;17using System;18{19 {20 static void Main(string[] args)21 {22 Init.OnCatchAll = (e) => { };23 var runtime = new BugFindingRuntime();24 runtime.CreateActor(typeof(Actor1));25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;31using System;32{33 {34 static void Main(string[] args)35 {36 Init.OnCatchAll = (e) => { };37 var runtime = new BugFindingRuntime();38 runtime.CreateActor(typeof(Actor1));39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;45using System;46{47 {48 static void Main(string[] args)49 {50 Init.OnCatchAll = (e) => { };51 var runtime = new BugFindingRuntime();52 runtime.CreateActor(typeof(Actor1));53 Console.ReadLine();54 }55 }56}
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