Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3
PushStateTransitionTests.cs
Source:PushStateTransitionTests.cs
...238 }239 [OnEntry(nameof(OnReady))]240 [OnExit(nameof(OnReadyExit))]241 [OnEventPushState(typeof(E1), typeof(Active))]242 [OnEventDoAction(typeof(E3), nameof(HandleE3))]243 public class Ready : State244 {245 }246 private void OnReady()247 {248 this.Log.WriteLine("Entering Ready state");249 }250 private void OnReadyExit()251 {252 this.Log.WriteLine("Exiting Ready state");253 }254 [OnEntry(nameof(OnActive))]255 [OnExit(nameof(OnActiveExit))]256 public class Active : State257 {258 }259 private void OnActive()260 {261 this.Log.WriteLine("Entering Active state");262 }263 private void OnActiveExit()264 {265 this.Log.WriteLine("Exiting Active state");266 }267 private void HandleE3()268 {269 this.Log.WriteLine("Handling E3 in State {0}", this.CurrentState);270 }271 [OnEntry(nameof(OnBad))]272 public class Bad : State273 {274 }275 private void OnBad()276 {277 this.Log.WriteLine("Entering Bad state");278 }279 protected override Task OnEventUnhandledAsync(Event e, string state)280 {281 this.Log.WriteLine("Unhandled event {0} in state {1}", e.GetType().Name, state);...
HandleE3
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();2Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE4();3Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE5();4Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE6();5Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE7();6Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE8();7Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE9();8Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE10();9Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE11();10Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE12();11Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE13();12Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE14();13Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE15();14Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE16();
HandleE3
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();2Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();3Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();5Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();6Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();7Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();8Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();9Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();10Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();11Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();
HandleE3
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 static void Main(string[] args)5 {6 Console.WriteLine("Hello World!");7 Init init = new Init();8 init.HandleE3();9 Console.WriteLine("Press any key to exit.");10 Console.ReadKey();11 }12}13{14 {15 public void HandleE3()16 {17 Console.WriteLine("HandleE3 is executed.");18 }19 }20}21{22 {23 public void HandleE3()24 {25 Console.WriteLine("HandleE3 is executed.");26 }27 }28}29{30 {31 public void HandleE3()32 {33 Console.WriteLine("HandleE3 is executed.");34 }35 }36}37{38 {39 public void HandleE3()40 {41 Console.WriteLine("HandleE3 is executed.");42 }
HandleE3
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6{7 {8 public Init(EventInfo e)9 {10 }11 public async Task HandleE3(Event e)12 {13 Console.WriteLine("Hello world");14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote;20using System;21using System.Threading.Tasks;22{23 {24 public Init(EventInfo e)25 {26 }27 public async Task HandleE3(Event e)28 {29 Console.WriteLine("Hello world");30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote;36using System;37using System.Threading.Tasks;38{39 {40 public Init(EventInfo e)41 {42 }43 public async Task HandleE3(Event e)44 {45 Console.WriteLine("Hello world");46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote;52using System;53using System.Threading.Tasks;54{55 {56 public Init(EventInfo e)57 {58 }59 public async Task HandleE3(Event e)60 {61 Console.WriteLine("Hello world");62 }63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;
HandleE3
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Init;3using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init;4using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init;5using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init.Init;6using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init.Init.Init;7using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init.Init.Init.Init;8using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init.Init.Init.Init.Init;9using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init.Init.Init.Init.Init.Init;10using Microsoft.Coyote.Actors.BugFinding.Tests.Init.Init.Init.Init.Init.Init.Init.Init.Init;
HandleE3
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Init init = new Init();9 init.HandleE3(1);10 Console.WriteLine("Hello World!");11 }12 }13}14Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) 2.cs 1 Active15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors;
HandleE3
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE3();2Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE4();3Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE5();4Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE6();5Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE7();6Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE8();7Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE9();8Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE10();9Microsoft.Coyote.Actors.BugFinding.Tests.Init.HandleE11();
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