Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ResponseToUpdateAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1209 this.Servers = (e as SetupEvent).Servers;1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }...
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Utilities;16using Microsoft.Coyote.Tests.Common.TestingServices;17using Microsoft.Coyote.Tests.Common.TestScenarios;18using Microsoft.Coyote.Tests.Common.TestReporters;19using Microsoft.Coyote.Tests.Common.Testers;20using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;21using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageReporters;22using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageAnalyzers;23using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors;24using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo;25using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo.CoverageDataInfo;26using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo.CoverageDataInfo.CoverageData;27using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo.CoverageDataInfo.CoverageData.CoverageDataPointInfo;28using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo.CoverageDataInfo.CoverageData.CoverageDataPointInfo.CoverageDataPoint;29using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo.CoverageDataInfo.CoverageData.CoverageDataPointInfo.CoverageDataPoint.CoverageDataPointValue;30using Microsoft.Coyote.Tests.Common.TestingServices.Coverage.CoverageCollectors.CoverageInfo.CoverageDataInfo.CoverageData.CoverageDataPointInfo.CoverageDataPoint.CoverageDataPointValue.CoverageDataPointValueSet;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;6using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.States;9using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers;11using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers;19using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.States;21using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines;23using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.States;25using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.Interfaces;26using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.Controllers;27using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.Controllers.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.Controllers.States;29using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Controllers.Machines.Controllers.Machines.Controllers.Interfaces;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;6using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Models;10using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Services;11using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.States;12using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils;13using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Models;15using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Services;16using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.States;17using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils;18using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Interfaces;19using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Models;20using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Services;21using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.States;22using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils;23using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Models;25using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Services;26using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.States;27using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Utils;28using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Utils.Interfaces;29using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Utils.Models;30using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Utils.Services;31using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Utils.Utils.Utils.Utils.States;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7{8 {9 static void Main(string[] args)10 {11 CoyoteRuntime runtime = new CoyoteRuntime();12 runtime.RegisterMonitor(typeof(HeadChanged));13 runtime.CreateActor(typeof(TestActor));14 runtime.Wait();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.SendEventAsync(this.Id, new ResponseToUpdateAction());21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Testing;30{31 {32 static void Main(string[] args)33 {34 CoyoteRuntime runtime = new CoyoteRuntime();35 runtime.RegisterMonitor(typeof(HeadChanged));36 runtime.CreateActor(typeof(TestActor));37 runtime.Wait();38 }39 }40 {41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 await this.SendEventAsync(this.Id, new ResponseToUpdateAction());44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Testing;53{54 {55 static void Main(string[] args)56 {57 CoyoteRuntime runtime = new CoyoteRuntime();58 runtime.RegisterMonitor(typeof(HeadChanged));59 runtime.CreateActor(typeof(TestActor));60 runtime.Wait();61 }62 }63 {64 protected override async Task OnInitializeAsync(Event initialEvent)65 {66 await this.SendEventAsync(this.Id, new ResponseToUpdateAction());67 }68 }69}
ResponseToUpdateAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 public static void Main()6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(HeadChanged));9 runtime.Run();10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 public static void Main()18 {19 var runtime = RuntimeFactory.Create();20 runtime.CreateActor(typeof(HeadChanged));21 runtime.Run();22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 public static void Main()30 {31 var runtime = RuntimeFactory.Create();32 runtime.CreateActor(typeof(HeadChanged));33 runtime.Run();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 public static void Main()42 {43 var runtime = RuntimeFactory.Create();44 runtime.CreateActor(typeof(HeadChanged));45 runtime.Run();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 public static void Main()54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(HeadChanged));57 runtime.Run();58 }59 }60}61using Microsoft.Coyote.Actors;
ResponseToUpdateAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(HeadChanged));10 var response = await runtime.SendEventAndExecuteOnCompletionAsync(actor, new UpdateActionEvent());11 Console.WriteLine(response);12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var actor = runtime.CreateActor(typeof(HeadChanged));24 var response = await runtime.SendEventAndExecuteOnCompletionAsync(actor, new UpdateActionEvent());25 Console.WriteLine(response);26 }27 }28}29using Microsoft.Coyote.Actors;30using System;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var actor = runtime.CreateActor(typeof(HeadChanged));38 var response = await runtime.SendEventAndExecuteOnCompletionAsync(actor, new UpdateActionEvent());39 Console.WriteLine(response);40 }41 }42}43using Microsoft.Coyote.Actors;44using System;45using System.Threading.Tasks;46{47 {48 static async Task Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var actor = runtime.CreateActor(typeof(HeadChanged));52 var response = await runtime.SendEventAndExecuteOnCompletionAsync(actor, new UpdateActionEvent());53 Console.WriteLine(response);54 }55 }56}57using Microsoft.Coyote.Actors;58using System;59using System.Threading.Tasks;60{
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;6using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Events;7using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Interfaces;8using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines;13using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines;15using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines;17using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Interfaces;18using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines;19using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines.Machines;21using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines.Machines.Interfaces;22using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines.Machines.Machines;23using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines.Machines.Machines.Interfaces;24using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Machines.Machines.Machines.Machines.Machines.Machines.Machines.Machines.Machines;
ResponseToUpdateAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static async Task Main(string[] args)9 {10 ActorId actorId = ActorId.CreateRandom();11 ActorRuntime runtime = await RuntimeFactory.CreateAsync();12 await runtime.CreateActorAsync(typeof(HeadChanged), actorId);13 runtime.ResponseToUpdateAction(actorId, "head", "tail");14 await runtime.SendEventAsync(actorId, new E());15 await runtime.WaitAsync();16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 static async Task Main(string[] args)27 {28 ActorId actorId = ActorId.CreateRandom();29 ActorRuntime runtime = await RuntimeFactory.CreateAsync();30 await runtime.CreateActorAsync(typeof(HeadChanged), actorId);31 runtime.ResponseToUpdateAction(actorId, "head", "tail");32 await runtime.SendEventAsync(actorId, new E());33 await runtime.WaitAsync();34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;
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