Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);...
ExtractSeqId
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 int seqId = HeadChanged.ExtractSeqId("HeadChanged (seqId = 1)");12 Console.WriteLine("seqId = {0}", seqId);13 }14 }15}
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var id = HeadChanged.ExtractSeqId("HeadChanged(0, 1, 0)");12 Console.WriteLine(id);13 Console.ReadKey();14 }15 }16}
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 HeadChanged headChanged = new HeadChanged();12 string seqId = headChanged.ExtractSeqId();13 Console.WriteLine("SeqId is: {0}", seqId);14 Console.ReadLine();15 }16 }17}
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 HeadChanged headChanged = new HeadChanged();12 string str = headChanged.ExtractSeqId("test-1");13 Console.WriteLine(str);14 Console.ReadLine();15 }16 }17}18Error 1 The type or namespace name 'Coyote' does not exist in the namespace 'Microsoft' (are you missing an assembly reference?)
ExtractSeqId
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();2Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();3Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();4Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();5Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();6Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();7Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();8Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();9Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();10Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();11Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.ExtractSeqId();
ExtractSeqId
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;8using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Test;9using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Test2;10{11 {12 static void Main(string[] args)13 {14 var test = new Test2();15 test.Run();16 Console.WriteLine("Hello World!");17 Console.ReadLine();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;28using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Test;29using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Test2;30{31 {32 static void Main(string[] args)33 {34 var test = new Test2();35 test.Run();36 var seqId = HeadChanged.ExtractSeqId(HeadChanged.GetTestHarness());37 Console.WriteLine("Hello World!");38 Console.ReadLine();39 }40 }41}42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged;49using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Test;50using Microsoft.Coyote.Actors.BugFinding.Tests.HeadChanged.Test2;
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine(HeadChanged.ExtractSeqId("1|2|3"));9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 Console.WriteLine(HeadChanged.ExtractSeqId("1|2|3"));20 }21 }22}23Severity Code Description Project File Line Suppression State Error CS0234 The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?) HeadChanged C:\Users\user\source\repos\HeadChanged\HeadChanged\2.cs 5 Active
ExtractSeqId
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void Main(string[] args)7 {8 var head = new Node(0);9 var node1 = new Node(1);10 var node2 = new Node(2);11 head.Next = node1;12 node1.Next = node2;13 var seqId = ExtractSeqId(head);14 Console.WriteLine(seqId);15 }16 private static int ExtractSeqId(Node head)17 {18 if (head == null)19 {20 return -1;21 }22 return head.SeqId;23 }24 }25 {26 public Node Next;27 public int SeqId;28 public Node(int seqId)29 {30 this.SeqId = seqId;31 }32 }33}34using System;35using System.Collections.Generic;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 public static void Main(string[] args)40 {41 var head = new Node(0);42 var node1 = new Node(1);43 var node2 = new Node(2);44 head.Next = node1;45 node1.Next = node2;46 var seqId = ExtractSeqId(head);47 Console.WriteLine(seqId);48 }49 private static int ExtractSeqId(Node head)50 {51 if (head == null)52 {53 return -1;54 }55 return head.SeqId;56 }57 }58 {59 public Node Next;60 public int SeqId;61 public Node(int seqId)62 {63 this.SeqId = seqId;64 }65 }66}67using System;68using System.Collections.Generic;
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