How to use TestGotoStateTransitionOnExit method of Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.TestGotoStateTransitionOnExit

GotoStateTransitionTests.cs

Source:GotoStateTransitionTests.cs Github

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...110 {111 }112 }113 [Fact(Timeout = 5000)]114 public void TestGotoStateTransitionOnExit()115 {116 var expectedError = "M4() has performed a 'GotoState' transition from an OnExit action.";117 this.TestWithError(r =>118 {119 r.CreateActor(typeof(M4));120 },121 expectedError: expectedError,122 replay: true);123 }124 }125}...

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TestGotoStateTransitionOnExit

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.DPOR;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.PCT;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.Random;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.RandomWalk;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.RandomWalk.RandomWalkStrategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategyHeuristics;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategyHeuristics.RandomWalkStrategyHeuristicFactories;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategyHeuristics.RandomWalkStrategyHeuristicFactories.RandomWalkStrategyHeuristicFactoryFactories;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.ExplorationStrategies.SchedulingStrategies.RandomWalk.RandomWalkStrategies.RandomWalkStrategyHeuristics.RandomWalkStrategyHeuristicFactories.RandomWalkStrategyHeuristicFactoryFactories.RandomWalkStrategyHeuristicFactoryFactoryFactories;

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TestGotoStateTransitionOnExit

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Strategies;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Probabilistic;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Random;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Exploration;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing.GotoState;17using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing.GotoState.Testing;18using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing.GotoState.Testing.FaultInjection;19using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing.GotoState.Testing.FaultInjection.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing.GotoState.Testing.FaultInjection.Strategies.State;21using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomWalk.Probabilistic.Testing.FaultInjection.Strategies.State.Testing.GotoState.Testing.FaultInjection.Strategies.State.Testing;

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TestGotoStateTransitionOnExit

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var test = new GotoStateTransitionTests();9 await test.TestGotoStateTransitionOnExit();10 }11 }12}

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TestGotoStateTransitionOnExit

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests), new Event());11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17using System;18using System.Threading.Tasks;19{20 {21 public static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests), new Event());25 Console.ReadLine();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31using System;32using System.Threading.Tasks;33{34 {35 public static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests), new Event());39 Console.ReadLine();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45using System;46using System.Threading.Tasks;47{48 {49 public static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests), new Event());53 Console.ReadLine();54 }55 }56}

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TestGotoStateTransitionOnExit

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 protected void TestGotoStateTransitionOnExit()5 {6 this.GotoState(new MyState());7 }8 }9}10using MyActors;11{12 {13 public static void Main()14 {15 ActorRuntime runtime = new ActorRuntime();16 runtime.RegisterActor<MyActor>();17 MyActor myActor = runtime.CreateActor<MyActor>();18 myActor.TestGotoStateTransitionOnExit();19 }20 }21}22protected void GotoState(State state) { this.State = state; }23using Microsoft.Coyote.Actors.BugFinding.Tests;24{25 {26 protected void TestGotoStateTransitionOnExit()27 {28 if (this.IsInState)29 {30 this.GotoState(new MyState());31 }32 }33 }34}35using MyActors;36{37 {38 public static void Main()39 {40 ActorRuntime runtime = new ActorRuntime();41 runtime.RegisterActor<MyActor>();42 MyActor myActor = runtime.CreateActor<MyActor>();43 myActor.TestGotoStateTransitionOnExit();44 }45 }46}

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