Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.TestGotoStateTransition
GotoStateTransitionTests.cs
Source:GotoStateTransitionTests.cs
...31 MonitorValue = 101;32 }33 }34 [Fact(Timeout = 5000)]35 public void TestGotoStateTransition()36 {37 this.Test(r =>38 {39 r.RegisterMonitor<Safety>();40 });41 Assert.Equal(101, Safety.MonitorValue);42 }43 }44}...
TestGotoStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;
TestGotoStateTransition
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition;9using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests.GotoStateTransitionTests;11using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests.GotoStateTransitionTests.GotoStateTransitionTests;12using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests;13using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests;14using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests;15using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Tests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests.GotoStateTransitionTests;
TestGotoStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 TestGotoStateTransition();12 }13 public static void TestGotoStateTransition()14 {15 TestGotoStateTransition test = new TestGotoStateTransition();16 test.TestGotoStateTransition();17 }18 }19}20Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) CoyoteTests C:\Users\user\source\repos\CoyoteTests\CoyoteTests\Program.cs 4 Active21using Microsoft;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding;25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests;31using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.TestGotoStateTransition;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests;34using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.TestGotoStateTransition;
TestGotoStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.Events;4using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.Machines;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 TestGotoStateTransition();15 }16 static void TestGotoStateTransition()17 {18 var configuration = Configuration.Create();19 configuration.SchedulingIterations = 1000;20 configuration.SchedulingStrategy = SchedulingStrategy.Random;21 configuration.TestingIterations = 10000;22 configuration.MaxFairSchedulingSteps = 1000;23 configuration.MaxUnfairSchedulingSteps = 1000;24 configuration.RandomSchedulingSeed = 0;25 var test = new GotoStateTransitionTests();26 test.TestGotoStateTransition(configuration);27 }28 }29}30{31 {32 "Trace": {33 {34 },
TestGotoStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 TestGotoStateTransition();10 }11 static void TestGotoStateTransition()12 {13 var test = new GotoStateTransitionTests();14 test.TestGotoStateTransition();15 }16 }17}18 at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)19 at Microsoft.Coyote.Actors.Scheduling.TraceLogger.LogOperation(ActorId actor, String operation, Event e, Int64 iid, Int64 timestamp)20 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info, Int64 iid, Int64 timestamp)21 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group, EventInfo info)22 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e, EventGroup group)23 at Microsoft.Coyote.Actors.ActorRuntime.SendEvent(ActorId target, Event e)24 at Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.<>c__DisplayClass1_0.<TestGotoStateTransition>b__0()25 at Microsoft.Coyote.Actors.ActorRuntime.<>c__DisplayClass12_0.<CreateActor>b__0()26 at System.Threading.Tasks.Task.InnerInvoke()27 at System.Threading.Tasks.Task.<>c.<.cctor>b__274_0(Object obj)28 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)29 at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)30 at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)31 at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)32 at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)33 at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean task
TestGotoStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using System;10using System.Threading.Tasks;11{12 {13 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]14 class Init : State { }15 async Task Configure()16 {17 var m = this.CreateActor(typeof(M));18 this.SendEvent(m, new UnitEvent());19 await this.ReceiveEventAsync(typeof(UnitEvent));20 }21 {22 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]23 [OnEventDoAction(typeof(UnitEvent), nameof(ConfigureAgain))]24 class Init : State { }25 async Task Configure()26 {27 this.SendEvent(this.Id, new UnitEvent());28 await this.ReceiveEventAsync(typeof(UnitEvent));29 }30 async Task ConfigureAgain()31 {32 this.SendEvent(this.Id, new UnitEvent());33 await this.ReceiveEventAsync(typeof(UnitEvent));34 }35 }36 }37}38I am not able to reproduce the issue you are seeing. I am using the latest version of Coyote (0.3.5) with the following code:39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.Timers;41using System;42using System.Threading.Tasks;43{44 {45 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]46 class Init : State { }47 async Task Configure()48 {49 var m = this.CreateActor(typeof(M));50 this.SendEvent(m, new UnitEvent());51 await this.ReceiveEventAsync(typeof(UnitEvent));52 }53 {54 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]55 [OnEventDoAction(typeof
TestGotoStateTransition
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 string assemblyPath = @"C:\Users\user\source\repos\CoyoteBugFinding\CoyoteBugFinding\bin\Debug\netcoreapp3.1\CoyoteBugFinding.dll";11 string actorName = "CoyoteBugFinding.Program+TestActor";12 string methodName = "TestGotoStateTransition";13 object[] argsToMethod = new object[] { };14 string methodName2 = "TestGotoStateTransition";15 object[] argsToMethod2 = new object[] { };16 var test = new GotoStateTransitionTests();17 test.TestGotoStateTransition(assemblyPath, actorName, methodName, argsToMethod);18 test.TestGotoStateTransition(assemblyPath, actorName, methodName2, argsToMethod2);19 }20 {21 public async Task TestGotoStateTransition()22 {23 await this.GotoStateAsync(new State1());24 await this.GotoStateAsync(new State2());25 await this.GotoStateAsync(new State1());26 await this.GotoStateAsync(new State2());27 }28 public async Task TestGotoStateTransition2()29 {30 await this.GotoStateAsync(new State2());31 await this.GotoStateAsync(new State1());32 await this.GotoStateAsync(new State2());33 await this.GotoStateAsync(new State1());34 }35 [OnEntry(nameof(EntryInit))]36 [OnEventGotoState(typeof(UnitEvent), typeof(State1))]37 {38 }39 [OnEntry(nameof(EntryState1))]40 [OnEventGotoState(typeof(Unit
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