How to use InitOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry

GotoStateTransitionTests.cs

Source:GotoStateTransitionTests.cs Github

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...12 }13 private class M1 : StateMachine14 {15 [Start]16 [OnEntry(nameof(InitOnEntry))]17 private class Init : State18 {19 }20 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();21 private class Done : State22 {23 }24 }25 [Fact(Timeout = 5000)]26 public void TestGotoStateTransition()27 {28 this.Test(r =>29 {30 r.CreateActor(typeof(M1));31 });32 }33 private class M2a : StateMachine34 {35 [Start]36 [OnEntry(nameof(InitOnEntry))]37 private class Init : State38 {39 }40 private void InitOnEntry() => this.RaiseGotoStateEvent<M2b.Done>();41 private class Done : State42 {43 }44 }45 private class M2b : StateMachine46 {47 [Start]48 [OnEntry(nameof(InitOnEntry))]49 private class Init : State50 {51 }52#pragma warning disable CA1822 // Mark members as static53 private void InitOnEntry()54#pragma warning restore CA1822 // Mark members as static55 {56 }57 internal class Done : State58 {59 }60 }61 [Fact(Timeout = 5000)]62 public void TestGotoTransitionToNonExistingState()63 {64 this.TestWithError(r =>65 {66 r.CreateActor(typeof(M2a));67 },68 expectedError: "M2a() is trying to transition to non-existing state 'Done'.",69 replay: true);70 }71 private class M3 : StateMachine72 {73 [Start]74 [OnEntry(nameof(InitOnEntry))]75 [OnExit(nameof(ExitInit))]76 private class Init : State77 {78 }79 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();80 private void ExitInit()81 {82 // This assertion is reachable.83 this.Assert(false, "Reached test assertion.");84 }85 private class Done : State86 {87 }88 }89 [Fact(Timeout = 5000)]90 public void TestGotoStateTransitionWithOnExit()91 {92 this.TestWithError(r =>93 {94 r.CreateActor(typeof(M3));95 },96 expectedError: "Reached test assertion.",97 replay: true);98 }99 private class M4 : StateMachine100 {101 [Start]102 [OnEntry(nameof(InitOnEntry))]103 [OnExit(nameof(ExitMethod))]104 private class Init : State105 {106 }107 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();108 private void ExitMethod() => this.RaiseGotoStateEvent<Done>();109 private class Done : State110 {111 }112 }113 [Fact(Timeout = 5000)]114 public void TestGotoStateTransitionOnExit()115 {116 var expectedError = "M4() has performed a 'GotoState' transition from an OnExit action.";117 this.TestWithError(r =>118 {119 r.CreateActor(typeof(M4));120 },121 expectedError: expectedError,...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.States;13{14 {15 static void Main(string[] args)16 {17 Task t = Task.Run(async () =>18 {19 using (var runtime = RuntimeFactory.Create())20 {21 var monitor = runtime.CreateActor(typeof(Monitor));22 runtime.RegisterMonitor(monitor);23 var m = runtime.CreateActor(typeof(M));24 await runtime.SendEventAsync(m, new E());25 }26 });27 t.Wait();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests;40using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.Events;41using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.Machines;42using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.States;43{44 {45 protected State S1;46 protected State S2;47 [OnEventDoAction(typeof(E), nameof(InitOnEntry))]48 {49 }50 void InitOnEntry()51 {52 this.Goto<S1>();53 }54 [OnEventDoAction(typeof(E), nameof(InitOnEntry))]55 {56 }

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InitOnEntry

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1Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();10Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();11Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests.InitOnEntry();

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 public static async Task Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 var configuration = Configuration.Create();16 var engine = new SystematicTestingEngine(runtime, configuration);17 await engine.TestAsync(async () =>18 {19 var actor = Actor.Create(runtime, typeof(TestActor));20 await actor.GotoStateAsync(typeof(InitState));21 });22 }23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.SystematicTesting;33using Microsoft.Coyote.Tasks;34{35 {36 public static async Task Main(string[] args)37 {38 using (var runtime = RuntimeFactory.Create())39 {40 var configuration = Configuration.Create();41 var engine = new SystematicTestingEngine(runtime, configuration);42 await engine.TestAsync(async () =>43 {44 var actor = Actor.Create(runtime, typeof(TestActor));45 await actor.GotoStateAsync(typeof(InitState));46 });47 }48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests;

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition;4using Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransition.Test;5using Microsoft.Coyote.SystematicTesting;6using System;7using System.Threading.Tasks;8{9 {10 public int Value;11 }12 {13 public int Value;14 }15 {16 public int Value;17 }18 {19 public int Value;20 }21 {22 public int Value;23 }24 {25 public int Value;26 }27 {28 public int Value;29 }30 {31 public int Value;32 }33 {34 public int Value;35 }36 {37 public int Value;38 }39 {40 public int Value;41 }42 {43 public int Value;44 }45 {46 public int Value;47 }48 {49 public int Value;50 }51 {52 public int Value;53 }54 {55 public int Value;56 }57 {58 public int Value;59 }60 {61 public int Value;62 }63 {64 public int Value;65 }66 {67 }68 {69 public int Value;70 }71 {72 {73 protected override Task OnEntryAsync(Event e)74 {75 this.SendEvent(this.Id, new E { Value = 1 });76 this.SendEvent(this.Id, new M { Value = 2 });77 this.SendEvent(this.Id, new N { Value = 3 });

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Xunit;7using Xunit.Abstractions;8using System.Threading;9{10 {11 public Test2(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void Test()17 {18 this.TestWithError(r =>19 {20 r.CreateActor(typeof(GotoStateTransitionTests));21 },22 configuration: GetConfiguration().WithTestingIterations(100),23 replay: true);24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Specifications;32using Xunit;33using Xunit.Abstractions;34using System.Threading;35{36 {37 public Test2(ITestOutputHelper output)38 : base(output)39 {40 }41 [Fact(Timeout = 5000)]42 public void Test()43 {44 this.TestWithError(r =>45 {46 r.CreateActor(typeof(GotoStateTransitionTests));47 },48 configuration: GetConfiguration().WithTestingIterations(100),49 replay: true);50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Specifications;58using Xunit;59using Xunit.Abstractions;60using System.Threading;61{62 {63 public Test2(ITestOutputHelper output)64 : base(output)65 {66 }

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 GotoStateTransitionTests.InitOnEntry();11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 GotoStateTransitionTests.InitOnEntry();24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 GotoStateTransitionTests.InitOnEntry();37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using System;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 GotoStateTransitionTests.InitOnEntry();50 }51 }52}53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding;55using Microsoft.Coyote.Actors.BugFinding.Tests;56using System;57using System.Threading.Tasks;58{59 {60 static void Main(string[] args)61 {

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading;9using System.IO;10using System.Diagnostics;11{12 {13 static void Main(string[] args)14 {15 GotoStateTransitionTests test = new GotoStateTransitionTests();16 test.InitOnEntry();17 }18 }19}20The method InitOnEntry() is defined in the class GotoStateTransitionTests as follows:21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System;24using System.Threading.Tasks;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading;29using System.IO;30using System.Diagnostics;31{32 {33 {34 public int Id;35 public E(int id)36 {37 this.Id = id;38 }39 }40 {41 protected override void OnEntry(Event e)42 {43 this.Raise(new E(1));44 }45 }46 {47 protected override void OnEntry(Event e)48 {49 this.Raise(new E(2));50 }51 }52 {53 protected override void OnEntry(Event e)54 {55 this.Raise(new E(3));56 }57 }58 {59 protected override void OnEntry(Event e)60 {61 this.Raise(new E(4));62 }63 }64 {65 [OnEntry(nameof(InitOnEntry))]66 [OnEventDoAction(typeof(E), nameof(Handle))]67 {68 }69 private void InitOnEntry()70 {71 this.Goto(typeof(A));72 }73 private void Handle()74 {75 this.Goto(typeof(B));76 }77 }78 [Fact(Timeout = 5000)]

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InitOnEntry

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1{2 public static void Main()3 {4 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();5 runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests));6 }7}8{9 public static void Main()10 {11 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();12 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests));13 actor.SendEvent(new InitOnEntry());14 }15}16{17 public static void Main()18 {19 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();20 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests));21 actor.SendEvent(new InitOnEntry());22 actor.SendEvent(new InitOnEntry());23 }24}25{26 public static void Main()27 {28 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();29 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests));30 actor.SendEvent(new InitOnEntry());31 actor.SendEvent(new InitOnEntry());32 actor.SendEvent(new InitOnEntry());33 }34}35{36 public static void Main()37 {38 var runtime = Microsoft.Coyote.Runtime.CoyoteRuntime.Create();39 var actor = runtime.CreateActor(typeof(Microsoft.Coyote.Actors.BugFinding.Tests.GotoStateTransitionTests));40 actor.SendEvent(new InitOnEntry());41 actor.SendEvent(new InitOnEntry());42 actor.SendEvent(new InitOnEntry());43 actor.SendEvent(new InitOnEntry());44 }

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InitOnEntry

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1{2 {3 [Fact(Timeout = 5000)]4 public void TestGotoStateTransition()5 {6 this.Test(r =>7 {8 r.CreateActor(typeof(M));9 });10 }11 {12 [OnEntry(nameof(InitOnEntry))]13 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]14 {15 }16 private void InitOnEntry()17 {18 this.Goto(typeof(Middle));19 }20 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]21 {22 }23 private void DoNothing()24 {25 }26 }27 }28}29{30 [OnEntry(nameof(InitOnEntry))]31 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]32 [OnExit(nameof(InitOnExit))]33 {34 }35 private void InitOnEntry()36 {37 this.Goto(typeof(Middle));38 }39 private void InitOnExit()40 {41 }42 [OnEventDoAction(typeof(UnitEvent), nameof(DoNothing))]43 {44 }45 private void DoNothing()

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