Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.ResponseToQueryAction
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1210 this.LastUpdateResponse = new Dictionary<int, int>();1211 this.RaiseEvent(new Local());1212 }1213 [OnEventDoAction(typeof(ResponseToUpdate), nameof(ResponseToUpdateAction))]1214 [OnEventDoAction(typeof(ResponseToQuery), nameof(ResponseToQueryAction))]1215 [OnEventDoAction(typeof(UpdateServers), nameof(ProcessUpdateServers))]1216 private class Wait : State1217 {1218 }1219 private void ResponseToUpdateAction(Event e)1220 {1221 var tail = (e as ResponseToUpdate).Tail;1222 var key = (e as ResponseToUpdate).Key;1223 var value = (e as ResponseToUpdate).Value;1224 if (this.Servers.Contains(tail))1225 {1226 if (this.LastUpdateResponse.ContainsKey(key))1227 {1228 this.LastUpdateResponse[key] = value;1229 }1230 else1231 {1232 this.LastUpdateResponse.Add(key, value);1233 }1234 }1235 }1236 private void ResponseToQueryAction(Event e)1237 {1238 var tail = (e as ResponseToQuery).Tail;1239 var key = (e as ResponseToQuery).Key;1240 var value = (e as ResponseToQuery).Value;1241 if (this.Servers.Contains(tail))1242 {1243 this.Assert(value == this.LastUpdateResponse[key], "Value {0} is not " +1244 "equal to {1}", value, this.LastUpdateResponse[key]);1245 }1246 }1247 private void ProcessUpdateServers(Event e)1248 {1249 this.Servers = (e as UpdateServers).Servers;1250 }...
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(ForwardUpdateMonitor));13 runtime.CreateActor(typeof(ForwardUpdate));14 runtime.Wait();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;24{25 {26 static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.RegisterMonitor(typeof(ForwardUpdateMonitor));30 runtime.CreateActor(typeof(ForwardUpdate));31 runtime.Wait();32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.RegisterMonitor(typeof(ForwardUpdateMonitor));47 runtime.CreateActor(typeof(ForwardUpdate));48 runtime.Wait();49 }50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;58{59 {60 static void Main(string[] args)61 {
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(ForwardUpdate));12 Console.WriteLine("Press any key to exit...");13 Console.ReadKey();14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 runtime.CreateActor(typeof(ForwardUpdate));28 Console.WriteLine("Press any key to exit...");29 Console.ReadKey();30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.CreateActor(typeof(ForwardUpdate));44 Console.WriteLine("Press any key to exit...");45 Console.ReadKey();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54{55 {56 static void Main(string[] args)57 {58 var runtime = RuntimeFactory.Create();59 runtime.CreateActor(typeof(ForwardUpdate));60 Console.WriteLine("Press any key to exit...");61 Console.ReadKey();62 }63 }64}
ResponseToQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Xunit;11using Xunit.Abstractions;12{13 {14 public BugFindingTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestForwardUpdateBug()20 {21 this.TestWithError(async r =>22 {23 var m = new Monitor();24 r.RegisterMonitor(m);25 var a = r.CreateActor(typeof(ForwardUpdate));
ResponseToQueryAction
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;3using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Interfaces;4using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Interfaces.Events;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 private int x, y;13 private IQueryResponseActor responseActor;14 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]15 [OnEventDoAction(typeof(QueryEvent), nameof(OnQuery))]16 private class Init : State { }17 private void OnInit(Event e)18 {19 var e1 = e as InitEvent;20 this.x = e1.X;21 this.y = e1.Y;22 this.responseActor = e1.ResponseActor;23 }24 private void OnQuery(Event e)25 {26 var e1 = e as QueryEvent;27 var response = e1.X + e1.Y;28 this.responseActor.ResponseToQueryAction(response);29 }30 }31}32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate;34using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Interfaces;35using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.Interfaces.Events;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 private int x, y;44 private IQueryResponseActor responseActor;45 [OnEventDoAction(typeof(InitEvent), nameof(OnInit))]46 [OnEventDoAction(typeof(QueryEvent), nameof(OnQuery))]47 private class Init : State { }48 private void OnInit(Event e)49 {50 var e1 = e as InitEvent;
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