Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {...
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);11Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);12Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 2);13Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);14Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);15Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 2);
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(0, 0);2Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(0, 1);3Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 0);4Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 1);7Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 3);9Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 3);11Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(3, 4);12Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(4, 3);13Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(4, 4);14Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(4, 5);15Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(5, 4);16Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(5, 5);17Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(5, 6);18Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(6, 5);19Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(6, 6);20Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(6, 7);
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);
CheckLessOrEqualThan
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 0);2Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(0, 0);3Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 1);4Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(0, 1);5Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(0, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(1, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 1);9Microsoft.Coyote.Actors.BugFinding.Tests.ForwardUpdate.CheckLessOrEqualThan(2, 0);
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void CheckLessOrEqualThan(int a, int b)10 {11 if (a > b)12 {13 throw new Exception("Assertion failed: " + a + " > " + b);14 }15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 public static void CheckLessOrEqualThan(int a, int b)27 {28 if (a > b)29 {30 throw new Exception("Assertion failed: " + a + " > " + b);31 }32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 public static void CheckLessOrEqualThan(int a, int b)44 {45 if (a > b)46 {47 throw new Exception("Assertion failed: " + a + " > " + b);48 }49 }50 }51}52using Microsoft.Coyote.Actors.BugFinding.Tests;53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58{59 {60 public static void CheckLessOrEqualThan(int a, int b)61 {62 if (a > b)63 {64 throw new Exception("Assertion failed:
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static void CheckLessOrEqualThan(int x, int y)7 {8 if (x > y)9 {10 throw new Exception();11 }12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 public static void CheckLessOrEqualThan(int x, int y)21 {22 if (x > y)23 {24 throw new Exception();25 }26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using System;31using System.Threading.Tasks;32{33 {34 public static void CheckLessOrEqualThan(int x, int y)35 {36 if (x > y)37 {38 throw new Exception();39 }40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46{47 {48 public static void CheckLessOrEqualThan(int x, int y)49 {50 if (x > y)51 {52 throw new Exception();53 }54 }55 }56}57using Microsoft.Coyote.Actors.BugFinding.Tests;58using System;59using System.Threading.Tasks;60{61 {
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 ForwardUpdate forwardUpdate = new ForwardUpdate();9 forwardUpdate.CheckLessOrEqualThan(1, 2);10 }11 }12}13CSC : error CS0234: The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)
CheckLessOrEqualThan
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var test = new ForwardUpdate();12 test.CheckLessOrEqualThan();13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 var test = new ForwardUpdate();27 test.CheckLessOrEqualThan();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var test = new ForwardUpdate();42 test.CheckLessOrEqualThan();43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var test = new ForwardUpdate();57 test.CheckLessOrEqualThan();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;
CheckLessOrEqualThan
Using AI Code Generation
1var b = new BugFinding.Tests.ForwardUpdate();2var result = b.CheckLessOrEqualThan(1, 2);3var b = new BugFinding.Tests.ForwardUpdate();4var result = b.CheckLessOrEqualThan(1, 2);5var b = new BugFinding.Tests.ForwardUpdate();6var result = b.CheckLessOrEqualThan(1, 2);7var b = new BugFinding.Tests.ForwardUpdate();8var result = b.CheckLessOrEqualThan(1, 2);9var b = new BugFinding.Tests.ForwardUpdate();10var result = b.CheckLessOrEqualThan(1, 2);11var b = new BugFinding.Tests.ForwardUpdate();12var result = b.CheckLessOrEqualThan(1, 2);
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