How to use GetNextQueryKey method of Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.GetNextQueryKey

ChordTests.cs

Source:ChordTests.cs Github

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...608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];...

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GetNextQueryKey

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ActorRuntime runtime = ActorRuntime.Create();13 runtime.RegisterMonitor(typeof(FindSuccessor));14 runtime.CreateActor(typeof(FindSuccessor));15 Console.ReadLine();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 ActorRuntime runtime = ActorRuntime.Create();31 runtime.RegisterMonitor(typeof(FindSuccessor));32 runtime.CreateActor(typeof(FindSuccessor));33 Console.ReadLine();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 ActorRuntime runtime = ActorRuntime.Create();49 runtime.RegisterMonitor(typeof(FindSuccessor));50 runtime.CreateActor(typeof(FindSuccessor));51 Console.ReadLine();52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {64 static void Main(string[] args)65 {66 ActorRuntime runtime = ActorRuntime.Create();67 runtime.RegisterMonitor(typeof(FindSuccessor));68 runtime.CreateActor(typeof(FindSuccessor));69 Console.ReadLine();70 }

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GetNextQueryKey

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.Runtime.Loggers;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.RandomExecution;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandom;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairRandomExecution;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConserving;19{20 {21 static void Main(string[] args)22 {23 Test();24 }25 static void Test()26 {

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GetNextQueryKey

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 ActorId id = ActorId.CreateRandom();10 ActorRuntime runtime = await ActorRuntime.CreateAsync(id);11 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(1));12 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(2));13 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(3));14 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(4));15 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(5));16 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(6));17 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(7));18 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(8));19 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(9));20 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(10));21 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(11));22 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(12));23 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(13));24 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(14));25 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(15));26 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(16));27 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(17));28 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(18));29 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(19));30 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(20));31 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(21));32 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(22));33 await runtime.CreateActorAsync(typeof(FindSuccessor), new ActorId(23));34 await runtime.CreateActorAsync(typeof(FindSuccessor

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GetNextQueryKey

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9 {10 private Dictionary<int, ActorId> dict;11 [OnEntry(nameof(InitOnEntry))]12 [OnEventDoAction(typeof(FindNextQueryKey), nameof(FindNextQueryKeyAction))]13 [OnEventDoAction(typeof(FindNextQueryKeyResponse), nameof(FindNextQueryKeyResponseAction))]14 private class Init : MachineState { }15 private void InitOnEntry()16 {17 this.dict = new Dictionary<int, ActorId>();18 this.dict.Add(0, this.Id);19 this.dict.Add(1, this.Id);20 this.dict.Add(2, this.Id);21 }22 private void FindNextQueryKeyAction()23 {24 this.SendEvent(this.Id, new FindNextQueryKeyResponse(this.GetNextQueryKey()));25 }26 private void FindNextQueryKeyResponseAction()27 {28 this.Assert(false);29 }30 private int GetNextQueryKey()31 {32 return 0;33 }34 }35}36using System;37using System.Collections.Generic;38using System.Threading.Tasks;39using Microsoft.Coyote;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Specifications;43{44 {45 private Dictionary<int, ActorId> dict;46 [OnEntry(nameof(InitOn

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GetNextQueryKey

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor;10using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Good;12using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad;13using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad2;14using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad3;15using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad4;16using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad5;17using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad6;18using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad7;19using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad8;20using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad9;21using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad10;22using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad11;23using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad12;24using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad13;25using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessor.Tests.Bad14;

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