Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.NotifyClientRequest
ChordTests.cs
Source:ChordTests.cs
...611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }621 else622 {623 this.SendEvent(this.ClusterManager, new ClusterManager.TerminateNode());624 }625 this.QueryCounter++;626 }627 this.RaiseEvent(new Local());628 }629 private int GetNextQueryKey()630 {631 int keyIndex = -1;632 while (keyIndex < 0)633 {634 for (int i = 0; i < this.Keys.Count; i++)635 {636 if (this.RandomBoolean())637 {638 keyIndex = i;639 break;640 }641 }642 }643 return this.Keys[keyIndex];644 }645 [OnEventGotoState(typeof(Local), typeof(Querying))]646 [OnEventDoAction(typeof(ChordNode.FindSuccessorResp), nameof(ProcessFindSuccessorResp))]647 [OnEventDoAction(typeof(ChordNode.QueryIdResp), nameof(ProcessQueryIdResp))]648 private class Waiting : State649 {650 }651 private void ProcessFindSuccessorResp(Event e)652 {653 var successor = (e as ChordNode.FindSuccessorResp).Node;654 var key = (e as ChordNode.FindSuccessorResp).Key;655 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientResponse(key));656 this.SendEvent(successor, new ChordNode.QueryId(this.Id));657 }658 private void ProcessQueryIdResp() => this.RaiseEvent(new Local());659 }660 private class LivenessMonitor : Monitor661 {662 public class NotifyClientRequest : Event663 {664 public int Key;665 public NotifyClientRequest(int key)666 : base()667 {668 this.Key = key;669 }670 }671 public class NotifyClientResponse : Event672 {673 public int Key;674 public NotifyClientResponse(int key)675 : base()676 {677 this.Key = key;678 }679 }680 [Start]681 [OnEntry(nameof(InitOnEntry))]682 private class Init : State683 {684 }685 private void InitOnEntry() => this.RaiseGotoStateEvent<Responded>();686 [Cold]687 [OnEventGotoState(typeof(NotifyClientRequest), typeof(Requested))]688 private class Responded : State689 {690 }691 [Hot]692 [OnEventGotoState(typeof(NotifyClientResponse), typeof(Responded))]693 private class Requested : State694 {695 }696 }697 [Theory(Timeout = 10000)]698 [InlineData(20)]699 public void TestLivenessBugInChordProtocol(uint seed)700 {701 var configuration = this.GetConfiguration();...
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 static void Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 var actor = runtime.CreateActor(typeof(Actor1));16 runtime.RegisterActor(actor);17 runtime.NotifyActorReady(actor);18 runtime.Run();19 Console.ReadKey();20 }21 }22 }23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 this.NotifyClientRequest();27 this.NotifyClientRequest();28 }29 }30}31 at Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp.NotifyClientRequest()32 at CoyoteTest.Actor1.OnInitializeAsync(Event initialEvent) in C:\Users\user\Documents\Visual Studio 2017\Projects\CoyoteTest\CoyoteTest\Program.cs:line 4733 at Microsoft.Coyote.Actors.Actor.OnInitializeAsync(Event initialEvent)34 at Microsoft.Coyote.Actors.Actor.InitializeAsync(Event initialEvent)35 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent, String name, ActorId creator, ActorId parent, Boolean isRemote, Boolean isReentrant, Boolean isEventHandler, Boolean isMonitor, Boolean isTesting)36 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent, String name)37 at CoyoteTest.Program.Main(String[] args) in C:\Users
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 protected override async Task OnInitializeAsync(Event initialEvent)11 {12 await this.NotifyClientRequest();13 }14 protected async Task NotifyClientRequest()15 {16 await this.NotifyClientRequest();17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 await this.NotifyClientRequest();32 }33 protected async Task NotifyClientRequest()34 {35 await this.NotifyClientRequest();36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 protected override async Task OnInitializeAsync(Event initialEvent)49 {50 await this.NotifyClientRequest();51 }52 protected async Task NotifyClientRequest()53 {54 await this.NotifyClientRequest();55 }56 }57}58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using System;61using System.Collections.Generic;62using System.Linq;63using System.Text;64using System.Threading.Tasks;65{66 {
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp;4using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp;5using Microsoft.Coyote.Actors.BugFinding.Tests.JoinResp;6using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyClientRequest;7using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyClientResponse;8using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyPredecessor;9using Microsoft.Coyote.Actors.BugFinding.Tests.NotifySuccessor;10using Microsoft.Coyote.Actors.BugFinding.Tests.PredecessorResp;11using Microsoft.Coyote.Actors.BugFinding.Tests.PredecessorSuccessorResp;12using Microsoft.Coyote.Actors.BugFinding.Tests.SuccessorResp;13using Microsoft.Coyote.Actors.BugFinding.Tests.SuccessorSuccessorResp;14using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateFingerTable;15using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateFingerTableResp;16using Microsoft.Coyote.Actors.BugFinding.Tests.UpdatePredecessor;17using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateSuccessor;18using Microsoft.Coyote.Actors.BugFinding.Tests.UpdateSuccessorResp;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 public ActorId Client;27 public ActorId Predecessor;28 public int Id;29 public FindPredecessorResp(ActorId client, ActorId predecessor, int id)30 {31 this.Client = client;32 this.Predecessor = predecessor;33 this.Id = id;34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp;40using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp;41using Microsoft.Coyote.Actors.BugFinding.Tests.JoinResp;
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.FindPredecessorResp;8using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp;9using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp2;10using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp3;11using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp4;12using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp5;13using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp6;14using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp7;15using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp8;16using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp9;17using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp10;18using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp11;19using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp12;20using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp13;21using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp14;22using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp15;23using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp16;24using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp17;25using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp18;26using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp19;27using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp20;28using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp21;29using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp22;30using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp23;31using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp24;32using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp25;33using Microsoft.Coyote.Actors.BugFinding.Tests.FindSuccessorResp26;
NotifyClientRequest
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 await runtime.CreateActor(typeof(FindPredecessorResp));11 Console.WriteLine("Hello World!");12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 await runtime.CreateActor(typeof(FindSuccessorResp));25 Console.WriteLine("Hello World!");26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static async Task Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 await runtime.CreateActor(typeof(FixFingersResp));39 Console.WriteLine("Hello World!");40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static async Task Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 await runtime.CreateActor(typeof(JoinResp));53 Console.WriteLine("Hello World!");54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62 {
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 await runtime.CreateActor(typeof(FindPredecessorResp), new ActorId(1));10 await runtime.WaitAsync();11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Text;20using System.Threading.Tasks;21{22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.NotifyClientRequest();26 }27 protected async Task NotifyClientRequest()28 {29 ActorId client = new ActorId(2);30 var e = new Microsoft.Coyote.Actors.BugFinding.Tests.NotifyClientRequest();31 await this.Runtime.NotifyActorEventAsync(client, e);32 }33 }34}35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using System;38using System.Collections.Generic;39using System.Text;40{41 {42 }43}44CoyoteBugFinding.zip (1.6 MB)45at Microsoft.Coyote.Actors.ActorRuntime.NotifyActorEventAsync(ActorId actorId, Event e) in D:\a\1\s\Source\Runtime\ActorRuntime.cs:line
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Services;4using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities;5using Microsoft.Coyote.Actors.BugFinding.Tests.Utilities.Prediction;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 public static void NotifyClientRequest()14 {15 var client = new Client();16 var server = new Server();17 var clientProxy = new ClientProxy(client);18 var serverProxy = new ServerProxy(server);19 var clientProxyId = new ActorId(clientProxy);20 var serverProxyId = new ActorId(serverProxy);21 var clientProxyPrediction = new ClientProxyPrediction(clientProxyId);22 var serverProxyPrediction = new ServerProxyPrediction(serverProxyId);23 clientProxy.SetServerProxy(serverProxyId);24 serverProxy.SetClientProxy(clientProxyId);25 client.SetServerProxy(serverProxyId);26 server.SetClientProxy(clientProxyId);27 var clientProxyPredictionId = new ActorId(clientProxyPrediction);28 var serverProxyPredictionId = new ActorId(serverProxyPrediction);29 clientProxyPrediction.SetServerProxy(serverProxyPredictionId);30 serverProxyPrediction.SetClientProxy(clientProxyPredictionId);31 clientProxy.SetServerProxyPrediction(serverProxyPredictionId);32 serverProxy.SetClientProxyPrediction(clientProxyPredictionId);33 client.SetServerProxyPrediction(serverProxyPredictionId);34 server.SetClientProxyPrediction(clientProxyPredictionId);35 clientProxyPrediction.SetServerProxyPrediction(serverProxyPredictionId);36 serverProxyPrediction.SetClientProxyPrediction(clientProxyPredictionId);37 clientProxyPrediction.SetClientProxyPrediction(clientProxyPredictionId);38 serverProxyPrediction.SetServerProxyPrediction(serverProxyPredictionId);39 clientProxy.SetClientProxyPrediction(clientProxyPredictionId);40 serverProxy.SetServerProxyPrediction(serverProxyPredictionId);41 client.SetClientProxyPrediction(clientProxyPredictionId);42 server.SetServerProxyPrediction(serverProxyPredictionId);43 clientProxyPrediction.SetClientProxy(clientProxyId);44 serverProxyPrediction.SetServerProxy(serverProxyId);45 clientProxy.SetClientProxy(clientProxyId);46 serverProxy.SetServerProxy(serverProxyId);47 client.SetClientProxy(clientProxyId);
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Collections.Generic;6{7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 10000;11 config.MaxFairSchedulingSteps = 10000;12 config.MaxStepsInHotState = 10000;13 config.MaxFairStepsInHotState = 10000;14 config.MaxStepsInColdState = 10000;15 config.MaxFairStepsInColdState = 10000;16 config.MaxStepsInUnfairState = 10000;17 config.MaxFairStepsInUnfairState = 10000;18 config.MaxFairSchedulingSteps = 10000;19 config.MaxUnfairSchedulingSteps = 10000;20 config.MaxFairSchedulingSteps = 10000;21 config.MaxUnfairSchedulingSteps = 10000;22 config.MaxFairStepsInHotState = 10000;23 config.MaxUnfairStepsInHotState = 10000;24 config.MaxFairStepsInColdState = 10000;25 config.MaxUnfairStepsInColdState = 10000;26 config.MaxFairStepsInUnfairState = 10000;27 config.MaxUnfairStepsInUnfairState = 10000;28 config.MaxFairStepsInHotState = 10000;29 config.MaxUnfairStepsInHotState = 10000;30 config.MaxFairStepsInColdState = 10000;31 config.MaxUnfairStepsInColdState = 10000;32 config.MaxFairStepsInUnfairState = 10000;33 config.MaxUnfairStepsInUnfairState = 10000;34 config.MaxFairSchedulingSteps = 10000;35 config.MaxUnfairSchedulingSteps = 10000;36 config.MaxFairSchedulingSteps = 10000;37 config.MaxUnfairSchedulingSteps = 10000;38 config.MaxFairStepsInHotState = 10000;39 config.MaxUnfairStepsInHotState = 10000;40 config.MaxFairStepsInColdState = 10000;41 config.MaxUnfairStepsInColdState = 10000;42 config.MaxFairStepsInUnfairState = 10000;
NotifyClientRequest
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 public static void Main()6 {7 FindPredecessorResp findPredecessorResp = new FindPredecessorResp();8 findPredecessorResp.NotifyClientRequest();9 }10 }11}12 at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)13 at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)14 at Microsoft.Coyote.Runtime.SchedulingStrategies.RandomStrategy.GetNextOperation(ISchedulable operation)
NotifyClientRequest
Using AI Code Generation
1var notifyClientRequest = new NotifyClientRequest();2notifyClientRequest.Client = this;3notifyClientRequest.Key = key;4notifyClientRequest.Value = value;5notifyClientRequest.Success = success;6notifyClientRequest.Sender = sender;7notifyClientRequest.RequestId = requestId;8notifyClientRequest.Predecessor = predecessor;9notifyClientRequest.FingerTable = fingerTable;10notifyClientRequest.PredecessorFingerTable = predecessorFingerTable;11notifyClientRequest.SuccessorFingerTable = successorFingerTable;12notifyClientRequest.PredecessorAddress = predecessorAddress;13notifyClientRequest.SuccessorAddress = successorAddress;14notifyClientRequest.PredecessorId = predecessorId;15notifyClientRequest.SuccessorId = successorId;16notifyClientRequest.PredecessorFingerTableAddress = predecessorFingerTableAddress;17notifyClientRequest.SuccessorFingerTableAddress = successorFingerTableAddress;18notifyClientRequest.PredecessorFingerTableId = predecessorFingerTableId;19notifyClientRequest.SuccessorFingerTableId = successorFingerTableId;20await this.Runtime.NotifyClientRequestAsync(notifyClientRequest);21}
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