Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.UpdateAliveNodes
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...74 this.SendEvent(this.NodeManager, new NodeManager.ConfigureEvent(this.Id, this.NumberOfReplicas));75 this.SendEvent(this.Client, new Client.ConfigureEvent(this.NodeManager));76 this.RaiseEvent(new LocalEvent());77 }78 [OnEventDoAction(typeof(NotifyNode), nameof(UpdateAliveNodes))]79 [OnEventDoAction(typeof(FailureTimer.Timeout), nameof(InjectFault))]80 private class Active : State81 {82 }83 private void UpdateAliveNodes(Event e)84 {85 var node = (e as NotifyNode).Node;86 this.AliveNodes.Add(node);87 if (this.AliveNodes.Count == this.NumberOfReplicas &&88 this.FailureTimer is null)89 {90 this.FailureTimer = this.CreateActor(typeof(FailureTimer));91 this.SendEvent(this.FailureTimer, new FailureTimer.ConfigureEvent(this.Id));92 }93 }94 private void InjectFault()95 {96 if (this.NumberOfFaults is 0 ||97 this.AliveNodes.Count is 0)...
UpdateAliveNodes
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Faults;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.EnableFaultInjection = true;16 configuration.EnableActorLogging = true;17 configuration.EnableActorMonitoring = true;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableDeadlockDetection = true;21 configuration.EnableOperationInterleavings = true;22 configuration.EnableStateGraphTesting = true;23 configuration.EnableStateRacing = true;24 configuration.EnableTaskInterleavings = true;25 configuration.EnableTimerInterleavings = true;26 configuration.EnableUnfairnessDetection = true;27 configuration.EnableVerboseTrace = true;28 configuration.SchedulingIterations = 10;29 configuration.MaxFairSchedulingSteps = 100;30 configuration.MaxUnfairSchedulingSteps = 100;
UpdateAliveNodes
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Linq;5 using System.Threading.Tasks;6 using Microsoft.Coyote.Actors;7 using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;8 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;9 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime;10 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime.CoyoteRuntime;11 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime;12 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime;13 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime;14 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime;15 using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime.CoyoteRuntime;
UpdateAliveNodes
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Faults;8using Microsoft.Coyote.Testing.Services;9using Microsoft.Coyote.Testing.Systematic;10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 public static async Task Main(string[] args)14 {15 using var test = SystematicTest.Create();16 test.UpdateAliveNodes(new List<ActorId>());17 await test.ExecuteAsync();18 }19 }20}21using System;22using System.Collections.Generic;23using System.Threading.Tasks;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Testing;27using Microsoft.Coyote.Testing.Faults;28using Microsoft.Coyote.Testing.Services;29using Microsoft.Coyote.Testing.Systematic;30using Microsoft.Coyote.Actors.BugFinding.Tests;31{32 {33 public static async Task Main(string[] args)34 {35 using var test = SystematicTest.Create();36 test.UpdateAliveNodes(new List<ActorId>());37 await test.ExecuteAsync();38 }39 }40}41using System;42using System.Collections.Generic;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Testing;47using Microsoft.Coyote.Testing.Faults;48using Microsoft.Coyote.Testing.Services;49using Microsoft.Coyote.Testing.Systematic;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 public static async Task Main(string[] args)54 {55 using var test = SystematicTest.Create();56 test.UpdateAliveNodes(new List<ActorId>());57 await test.ExecuteAsync();58 }59 }60}61using System;62using System.Collections.Generic;
UpdateAliveNodes
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Chaos;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.ActorFaults;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.MachineFaults;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TaskFaults;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.PauseTimerFault;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.ResumeTimerFault;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.SetTimerFault;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.CancelTimerFault;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.CreateTimerFault;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.SendTimeoutFault;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.StartTimerFault;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.StopTimerFault;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Strategies.Faults.TimersFaults.TimerFaults.WaitFault;
UpdateAliveNodes
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static void Main(string[] args)11 {12 FaultInject.UpdateAliveNodes(new List<string>() { "A", "B", "C" });13 ActorRuntime.Create().Start(new Actor1());14 Console.ReadLine();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 await this.SendEvent(this.Id, new E());21 }22 protected override Task OnEventAsync(Event e)23 {24 if (e is E)25 {26 this.SendEvent(this.Id, new E());27 this.SendEvent(this.Id, new E());28 }29 return Task.CompletedTask;30 }31 }32 class E : Event { }33}
UpdateAliveNodes
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor<FaultInject>();11 runtime.CreateActor(typeof(Actor1));12 runtime.UpdateAliveNodes();13 runtime.Dispose();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.SendEvent(this.Id, new E());20 }21 protected override async Task OnEventAsync(Event e)22 {23 await Task.CompletedTask;24 }25 }26 {27 }28}29using System;30using System.Collections.Generic;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 [OnEventDoAction(typeof(Fault), nameof(HandleFault))]36 [OnEventDoAction(typeof(E), nameof(HandleE))]37 {38 }39 private void HandleFault()40 {41 this.Assert(false, "Fault");42 }43 private void HandleE()44 {45 this.Assert(false, "E");46 }47 }48}49using System;50using Microsoft.Coyote;
UpdateAliveNodes
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.ActorFaults;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MachineFaults;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NetworkFaults;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults.SchedulingPolicyFaults;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults.SchedulingPolicyFaults.SchedulingPolicy;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults.SchedulingPolicyFaults.SchedulingPolicy.SchedulingPolicyFaults;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults.SchedulingPolicyFaults.SchedulingPolicy.SchedulingPolicyFaults.SchedulingPolicyFaults;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults.SchedulingPolicyFaults.SchedulingPolicy.SchedulingPolicyFaults.SchedulingPolicyFaults.SchedulingPolicyFaults;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults.SchedulingFaults.SchedulingPolicyFaults.SchedulingPolicy.SchedulingPolicyFaults.SchedulingPolicyFaults.SchedulingPolicyFaults.SchedulingPolicyFaults;
UpdateAliveNodes
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 FaultInject.UpdateAliveNodes(new List<string>() { "1", "2", "3", "4", "5" });9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Actor1));11 runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17{18 {19 static void Main(string[] args)20 {21 Microsoft.Coyote.Runtime.CoyoteRuntime.Start();22 }23 }24}
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