How to use Tick method of Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Tick

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

copy

Full Screen

...371 }372 internal class Timeout : Event373 {374 }375 private class TickEvent : Event376 {377 }378 private ActorId Target;379 [Start]380 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]381 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]382 private class Init : State383 {384 }385 private void SetupEvent(Event e)386 {387 this.Target = (e as ConfigureEvent).Target;388 this.RaiseEvent(new StartTimerEvent());389 }390 [OnEntry(nameof(ActiveOnEntry))]391 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393 [IgnoreEvents(typeof(StartTimerEvent))]394 private class Active : State395 {396 }397 private void ActiveOnEntry()398 {399 this.SendEvent(this.Id, new TickEvent());400 }401 private void Tick()402 {403 if (this.RandomBoolean())404 {405 this.SendEvent(this.Target, new Timeout());406 }407 this.SendEvent(this.Id, new TickEvent());408 }409 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411 private class Inactive : State412 {413 }414 }415 private class RepairTimer : StateMachine416 {417 internal class ConfigureEvent : Event418 {419 public ActorId Target;420 public ConfigureEvent(ActorId id)421 : base()422 {423 this.Target = id;424 }425 }426 internal class StartTimerEvent : Event427 {428 }429 internal class CancelTimer : Event430 {431 }432 internal class Timeout : Event433 {434 }435 private class TickEvent : Event436 {437 }438 private ActorId Target;439 [Start]440 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442 private class Init : State443 {444 }445 private void SetupEvent(Event e)446 {447 this.Target = (e as ConfigureEvent).Target;448 this.RaiseEvent(new StartTimerEvent());449 }450 [OnEntry(nameof(ActiveOnEntry))]451 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453 [IgnoreEvents(typeof(StartTimerEvent))]454 private class Active : State455 {456 }457 private void ActiveOnEntry()458 {459 this.SendEvent(this.Id, new TickEvent());460 }461 private void Tick()462 {463 if (this.RandomBoolean())464 {465 this.SendEvent(this.Target, new Timeout());466 }467 this.SendEvent(this.Id, new TickEvent());468 }469 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471 private class Inactive : State472 {473 }474 }475 private class SyncTimer : StateMachine476 {477 internal class ConfigureEvent : Event478 {479 public ActorId Target;480 public ConfigureEvent(ActorId id)481 : base()482 {483 this.Target = id;484 }485 }486 internal class StartTimerEvent : Event487 {488 }489 internal class CancelTimer : Event490 {491 }492 internal class Timeout : Event493 {494 }495 private class TickEvent : Event496 {497 }498 private ActorId Target;499 [Start]500 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502 private class Init : State503 {504 }505 private void SetupEvent(Event e)506 {507 this.Target = (e as ConfigureEvent).Target;508 this.RaiseEvent(new StartTimerEvent());509 }510 [OnEntry(nameof(ActiveOnEntry))]511 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513 [IgnoreEvents(typeof(StartTimerEvent))]514 private class Active : State515 {516 }517 private void ActiveOnEntry()518 {519 this.SendEvent(this.Id, new TickEvent());520 }521 private void Tick()522 {523 if (this.RandomBoolean())524 {525 this.SendEvent(this.Target, new Timeout());526 }527 this.SendEvent(this.Id, new TickEvent());528 }529 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531 private class Inactive : State532 {533 }534 }535 private class Client : StateMachine536 {537 public class ConfigureEvent : Event538 {539 public ActorId NodeManager;540 public ConfigureEvent(ActorId manager)541 : base()542 {543 this.NodeManager = manager;544 }...

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Interfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.ExternalFaults;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults.MachineStorageFaults;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults.MachineStorageFaults.MachineStorageAccessFaults;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults.MachineStorageFaults.MachineStorageAccessFaults.MachineStorageReadFaults;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults.MachineStorageFaults.MachineStorageAccessFaults.MachineStorageWriteFaults;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults.MachineStorageFaults.MachineStorageAccessFaults.MachineStorageWriteFaults.MachineStorageWriteFault;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Faults.MachineFaults.InternalFaults.MachineStorageFaults.MachineStorageAccessFaults.MachineStorageWriteFaults.MachineStorageWriteFault.MachineStorageWriteFaultType;

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Coyote;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Deterministic;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.NonDeterministic;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.Deterministic;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.NonDeterministic;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.NonDeterministic.Random;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.NonDeterministic.Random.Deterministic;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.NonDeterministic.Random.NonDeterministic;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.NonDeterministic.Random.NonDeterministic.Deterministic;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Modules.Systematic.Strategies.Faults.Probabilistic.Random.NonDeterministic.Random.NonDeterministic.NonDeterministic;

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Faults;7using Microsoft.Coyote.Actors.BugFinding.Faults.Injectors;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(MyActor));14 runtime.SendEvent(actor, new MyEvent());15 runtime.Wait();16 runtime.Dispose();17 }18 }19 {20 }21 {22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 FaultInject.Tick();25 return Task.CompletedTask;26 }27 protected override Task OnEventAsync(Event e)28 {29 FaultInject.Tick();30 return Task.CompletedTask;31 }32 }33}

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote;7using System.Threading.Tasks;8{9 {10 static async Task Main(string[] args)11 {12 var config = Configuration.Create().WithNumberOfIterations(1000000);13 await BugFindingEngine.RunAsync(config, async () =>14 {15 var runtime = RuntimeEnvironment.Create(config);16 var m = runtime.CreateActor(typeof(M));17 var n = runtime.CreateActor(typeof(N));18 runtime.SendEvent(m, new E(n));19 await runtime.WaitNextAsync();20 });21 }22 }23 {24 public ActorId N;25 public E(ActorId n)26 {27 this.N = n;28 }29 }30 {31 ActorId N;32 protected override Task OnInitializeAsync(Event initialEvent)33 {34 this.N = (initialEvent as E).N;35 return Task.CompletedTask;36 }37 protected override async Task OnReceiveEventAsync(Event e)38 {39 if (e is E)40 {41 this.N = (e as E).N;42 await this.SendEventAsync(this.N, new E(this.Id));43 await this.SendEventAsync(this.N, new E(this.Id));44 }45 else if (e is Halt)46 {47 this.RaiseHaltEvent();48 }49 }50 }51 {52 protected override async Task OnReceiveEventAsync(Event e)53 {54 if (e is E)55 {56 var m = (e as E).N;57 await this.SendEventAsync(m, new Halt());58 }59 else if (e is Halt)60 {61 this.RaiseHaltEvent();62 }63 }64 }65 class Halt : Event { }66}67using System;68using Microsoft.Coyote.Actors;69using Microsoft.Coyote.Actors.BugFinding.Tests;70using Microsoft.Coyote.Actors.BugFinding;71using Microsoft.Coyote.Specifications;72using Microsoft.Coyote;73using System.Threading.Tasks;

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.SchedulingIterations = 10;12 config.SchedulingStrategy = SchedulingStrategy.DFS;13 config.SchedulingRandomSeed = 1;14 config.SchedulingMaxSteps = 100;15 config.SchedulingVerbosity = 0;16 config.SchedulingIterations = 100;

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using System.Threading.Tasks;8using Microsoft.Coyote;9using Microsoft.Coyote.Actors;10using Microsoft.Coyote.Actors.BugFinding;11using System;12using System.Threading;13using System.Collections.Generic;14using System.Linq;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding;23using System;24using System.Threading;25using System.Collections.Generic;26using System.Linq;27using Microsoft.Coyote.Actors.BugFinding;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using System.Threading.Tasks;32using Microsoft.Coyote;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding;35using System;36using System.Threading;37using System.Collections.Generic;38using System.Linq;39using Microsoft.Coyote.Actors.BugFinding.Tests;40using Microsoft.Coyote.Actors.BugFinding;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding;46using System;47using System.Threading;48using System.Collections.Generic;49using System.Linq;50using Microsoft.Coyote.Actors.BugFinding;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.BugFinding;58using System;59using System.Threading;60using System.Collections.Generic;61using System.Linq;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Actors.BugFinding;64using Microsoft.Coyote.Actors.BugFinding.Tests;65using System.Threading.Tasks;66using Microsoft.Coyote;

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task TickAsync(int r)7 {8 await Task.Run(() => { });9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public static async Task TickAsync(int r)18 {19 await Task.Run(() => { });20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 public static async Task TickAsync(int r)29 {30 await Task.Run(() => { });31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 public static async Task TickAsync(int r)40 {41 await Task.Run(() => { });42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 public static async Task TickAsync(int r)51 {52 await Task.Run(() => { });53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.ActorFaults;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.RuntimeFaults;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.SchedulerFaults;12{13 {14 private int value;15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 this.value = 0;18 await this.SendEventAsync(this.Id, new E1());19 }20 protected override async Task OnEventAsync(Event e)21 {22 if (e is E1)23 {24 this.value++;25 await this.SendEventAsync(this.Id, new E2());26 }27 else if (e is E2)28 {29 this.value++;30 await this.SendEventAsync(this.Id, new E3());31 }32 else if (e is E3)33 {34 this.value++;35 await this.SendEventAsync(this.Id, new E4());36 }37 else if (e is E4)38 {39 this.value++;40 await this.SendEventAsync(this.Id, new E5());41 }42 else if (e is E5)43 {44 this.value++;45 await this.SendEventAsync(this.Id, new E6());46 }47 else if (e is E6)48 {49 this.value++;50 await this.SendEventAsync(this.Id, new E7());51 }52 else if (e is E7)53 {54 this.value++;55 await this.SendEventAsync(this.Id, new E8());56 }57 else if (e is E8)58 {59 this.value++;60 await this.SendEventAsync(this.Id, new E9());61 }62 else if (e is E9)63 {64 this.value++;65 await this.SendEventAsync(this.Id, new E10());66 }

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11{12 {13 private ActorId Receiver;14 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]15 {16 }17 private void Configure()18 {19 this.Receiver = this.CreateActor(typeof(Receiver));20 this.SendEvent(this.Receiver, new E());21 }22 [OnEventDoAction(typeof(E), nameof(Send))]23 {24 }25 private void Send()26 {27 this.SendEvent(this.Receiver, new E());28 }29 }30 {31 [OnEventDoAction(typeof(E), nameof(Handle))]32 {33 }34 private void Handle()35 {36 this.SendEvent(this.Id, new E());37 }38 }39 {40 }41}42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49using Microsoft.Coyote.Specifications;50using Microsoft.Coyote.SystematicTesting;51using Microsoft.Coyote.Tasks;52{53 {54 private ActorId Receiver;55 [OnEventDoAction(typeof(UnitEvent), nameof(Configure))]

Full Screen

Full Screen

Tick

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 protected override async Task OnInitializeAsync(Event initialEvent)8 {9 await this.SendEvent(this.Id, new E1());10 }11 protected override async Task OnEventAsync(Event e)12 {13 switch (e)14 {15 {16 Console.WriteLine("Actor1: Received E1");17 await this.SendEvent(this.Id, new E2());18 break;19 }20 {21 Console.WriteLine("Actor1: Received E2");22 break;23 }24 }25 }26 }27 {28 }29 {30 }31 {32 static void Main(string[] args)33 {34 var configuration = Configuration.Create();35 configuration.MaxSchedulingSteps = 100;36 var runtime = RuntimeFactory.Create(configuration);37 var faultInjector = new FaultInject();38 var actor1 = runtime.CreateActor(typeof(Actor1));39 faultInjector.InjectFault(actor1, new E2(), 5);

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful