How to use ProcessNodeUpdate method of Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.ProcessNodeUpdate

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

copy

Full Screen

...658 }659 [Cold]660 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]661 [OnEventDoAction(typeof(NotifyNodeFail), nameof(FailAndCheckRepair))]662 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(ProcessNodeUpdate))]663 [OnEventGotoState(typeof(LocalEvent), typeof(Repairing))]664 private class Repaired : State665 {666 }667 private void ProcessNodeCreated(Event e)668 {669 var nodeId = (e as NotifyNodeCreated).NodeId;670 this.DataMap.Add(nodeId, 0);671 }672 private void FailAndCheckRepair(Event e)673 {674 this.ProcessNodeFail(e);675 this.RaiseEvent(new LocalEvent());676 }677 private void ProcessNodeUpdate(Event e)678 {679 var nodeId = (e as NotifyNodeUpdate).NodeId;680 var data = (e as NotifyNodeUpdate).Data;681 this.DataMap[nodeId] = data;682 }683 [Hot]684 [OnEventDoAction(typeof(NotifyNodeCreated), nameof(ProcessNodeCreated))]685 [OnEventDoAction(typeof(NotifyNodeFail), nameof(ProcessNodeFail))]686 [OnEventDoAction(typeof(NotifyNodeUpdate), nameof(CheckIfRepaired))]687 [OnEventGotoState(typeof(LocalEvent), typeof(Repaired))]688 private class Repairing : State689 {690 }691 private void ProcessNodeFail(Event e)692 {693 var nodeId = (e as NotifyNodeFail).NodeId;694 this.DataMap.Remove(nodeId);695 }696 private void CheckIfRepaired(Event e)697 {698 this.ProcessNodeUpdate(e);699 var consensus = this.DataMap.Select(kvp => kvp.Value).GroupBy(v => v).700 OrderByDescending(v => v.Count()).FirstOrDefault();701 var numOfReplicas = consensus.Count();702 if (numOfReplicas >= this.NumberOfReplicas)703 {704 this.RaiseEvent(new LocalEvent());705 }706 }707 }708 [Theory(Timeout = 10000)]709 [InlineData(1)]710 public void TestReplicatingStorageLivenessBug(uint seed)711 {712 var configuration = this.GetConfiguration();...

Full Screen

Full Screen

ProcessNodeUpdate

Using AI Code Generation

copy

Full Screen

1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 1000;14 configuration.SchedulingIterations = 1000;15 configuration.MaxFairSchedulingSteps = 1000;16 configuration.UseRandomExecution = true;17 configuration.UseRandomScheduling = true;18 configuration.UseCycleGuidedScheduling = true;19 configuration.UseFairScheduling = true;20 configuration.UseGreedyFairScheduling = true;21 configuration.UseProbabilisticScheduling = true;22 configuration.UseProbabilisticRandomScheduling = true;23 configuration.UseProbabilisticCycleGuidedScheduling = true;24 configuration.UseProbabilisticFairScheduling = true;25 configuration.UseProbabilisticGreedyFairScheduling = true;26 configuration.UseProbabilisticRandomExecution = true;27 configuration.UseProbabilisticRandomBooleanChoice = true;28 configuration.UseProbabilisticRandomIntegerChoice = true;29 configuration.UseProbabilisticRandomDoubleChoice = true;30 configuration.UseProbabilisticRandomTimeout = true;31 configuration.UseProbabilisticRandomDelay = true;32 configuration.UseProbabilisticRandomTaskDelay = true;33 configuration.UseProbabilisticRandomTaskDelayWithJitter = true;34 configuration.ProbabilisticBooleanChoiceProbability = 0.5;35 configuration.ProbabilisticIntegerChoiceProbability = 0.5;36 configuration.ProbabilisticDoubleChoiceProbability = 0.5;37 configuration.ProbabilisticTimeoutProbability = 0.5;38 configuration.ProbabilisticDelayProbability = 0.5;39 configuration.ProbabilisticTaskDelayProbability = 0.5;

Full Screen

Full Screen

ProcessNodeUpdate

Using AI Code Generation

copy

Full Screen

1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Detectors;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Handlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Monitors;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Handlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Monitors;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults.Handlers;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults.Monitors;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults.Policies;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults.Policies.Faults;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults.Policies.Faults.Handlers;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.Schedules.Faults.Policies.Faults.Policies.Faults.Monitors;

Full Screen

Full Screen

ProcessNodeUpdate

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection;13using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule;14using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree;15using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes;16using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.FaultInjectionNodes;17using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.FaultInjectionNodes.FaultInjectionNodeTypes;18using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.FaultInjectionNodes.FaultInjectionNodeTypes.FaultInjectionNodeSubTypes;19using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.FaultInjectionNodes.FaultInjectionNodeTypes.FaultInjectionNodeSubTypes.FaultInjectionNodeSubSubTypes;20using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.FaultInjectionNodes.FaultInjectionNodeTypes.FaultInjectionNodeSubTypes.FaultInjectionNodeSubSubTypes.FaultInjectionNodeSubSubSubTypes;21using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.SchedulingTreeNodeTypes;22using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.SchedulingTreeNodeTypes.SchedulingTreeNodeSubTypes;23using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.SchedulingTreeNodeTypes.SchedulingTreeNodeSubTypes.SchedulingTreeNodeSubSubTypes;24using Microsoft.Coyote.Actors.BugFinding.Strategies.FaultInjection.Schedule.ScheduleTree.SchedulingTreeNodes.SchedulingTreeNodeTypes.SchedulingTreeNodeSubTypes.SchedulingTreeNodeSubSubTypes.SchedulingTreeNodeSubSubSubTypes;

Full Screen

Full Screen

ProcessNodeUpdate

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 100000;16 config.MaxFairSchedulingSteps = 100000;17 config.MaxStepsFromAnyEntryToExit = 100000;18 config.MaxFairStepsFromAnyEntryToExit = 100000;19 config.MaxStepsFromAnyChoiceToExit = 100000;20 config.MaxFairStepsFromAnyChoiceToExit = 100000;21 config.MaxInterleavings = 100000;22 config.MaxFairInterleavings = 100000;23 config.MaxProgramSteps = 100000;24 config.MaxFairProgramSteps = 100000;25 config.MaxUnfairSchedulingSteps = 100000;26 config.MaxUnfairStepsFromAnyEntryToExit = 100000;27 config.MaxUnfairStepsFromAnyChoiceToExit = 100000;28 config.MaxUnfairInterleavings = 100000;29 config.MaxUnfairProgramSteps = 100000;30 config.MaxStepsFromAnyActionToExit = 100000;31 config.MaxFairStepsFromAnyActionToExit = 100000;32 config.MaxUnfairStepsFromAnyActionToExit = 100000;33 config.MaxStepsFromAnyActionToExit = 100000;34 config.MaxFairStepsFromAnyActionToExit = 100000;35 config.MaxUnfairStepsFromAnyActionToExit = 100000;36 config.MaxStepsFromAnyActionToExit = 100000;37 config.MaxFairStepsFromAnyActionToExit = 100000;38 config.MaxUnfairStepsFromAnyActionToExit = 100000;39 config.MaxStepsFromAnyActionToExit = 100000;40 config.MaxFairStepsFromAnyActionToExit = 100000;41 config.MaxUnfairStepsFromAnyActionToExit = 100000;42 config.MaxStepsFromAnyActionToExit = 100000;

Full Screen

Full Screen

ProcessNodeUpdate

Using AI Code Generation

copy

Full Screen

1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var faultInject = new FaultInject();12 faultInject.ProcessNodeUpdate();13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 public void ProcessNodeUpdate()28 {29 var config = Configuration.Create().WithTestingIterations(100);30 var runtime = RuntimeFactory.Create(config);31 var id = new ActorId();32 var actor = runtime.CreateActor(typeof(Node), id);33 runtime.SendEvent(id, new NodeUpdateEvent());34 }35 }36}37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Actors.BugFinding;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Collections.Generic;43using System.Linq;44using System.Text;45using System.Threading.Tasks;46{47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 return Task.CompletedTask;51 }52 protected override Task OnEventAsync(Event e)53 {54 if (e is NodeUpdateEvent)55 {56 this.SendEvent(this.Id, new NodeUpdateEvent());57 }58 return Task.CompletedTask;59 }60 }61}62using Microsoft.Coyote;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding;

Full Screen

Full Screen

ProcessNodeUpdate

Using AI Code Generation

copy

Full Screen

1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.CoinToss;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MessageDrops;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MessageDelays;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MessageDuplicates;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MessageReorders;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MessageReplays;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.MessageTruncations;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeCrashes;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeRestarts;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeShutdowns;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeStartups;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeSuspensions;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeTimeouts;23using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeUnsuspensions;24using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeUnTimeouts;25using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeUnCrashes;26using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeUnRestarts;27using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeUnShutdowns;28using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults.NodeUnStartups;

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful