Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.ProcessFailure
ReplicatingStorageTests.cs
Source:ReplicatingStorageTests.cs
...180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;...
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Specifications;8{9 {10 static async Task Main(string[] args)11 {12 var runtime = BugFindingRuntime.Create();13 await runtime.CreateActorAndExecuteAsync(typeof(Actor0));14 Console.WriteLine("Test completed");15 Console.ReadLine();16 }17 }18 {19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 var actor1 = await this.CreateActorAndExecuteAsync(typeof(Actor1));22 await this.SendEventAndExecuteAsync(actor1, new E1());23 }24 }25 {26 protected override async Task OnEventAsync(Event e)27 {28 if (e is E1)29 {30 await this.SendEventAndExecuteAsync(this.Id, new E2());31 }32 else if (e is E2)33 {34 await this.SendEventAndExecuteAsync(this.Id, new E3());35 }36 else if (e is E3)37 {38 await this.SendEventAndExecuteAsync(this.Id, new E4());39 }40 else if (e is E4)41 {42 await this.SendEventAndExecuteAsync(this.Id, new E5());43 }44 else if (e is E5)45 {46 await this.SendEventAndExecuteAsync(this.Id, new E6());47 }48 else if (e is E6)49 {50 await this.SendEventAndExecuteAsync(this.Id, new E7());51 }52 else if (e is E7)53 {54 await this.SendEventAndExecuteAsync(this.Id, new E8());55 }56 else if (e is E8)57 {58 await this.SendEventAndExecuteAsync(this.Id, new E9());59 }60 else if (e is E9)61 {62 await this.SendEventAndExecuteAsync(this.Id, new E10());63 }64 else if (e is E10)65 {66 await this.SendEventAndExecuteAsync(this.Id, new E11());67 }68 else if (e is E11)69 {
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Exceptions;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Models;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Enums;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Exceptions;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Enums;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Models;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Models.Enums;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Models.Interfaces;23using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Models.Models;24using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Models.Models.Enums;25using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Production.Services.Models.Models.Models.Models.Interfaces;26{27 {28 static void Main(string[] args)29 {30 using (var runtime = RuntimeFactory.Create())31 {
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 ProcessFailure("FaultInject");13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;19using System;20using System.Collections.Generic;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 ProcessFailure("FaultInject");28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;34Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.ProcessFailure("FaultInject");35I am trying to use the ProcessFailure method of the Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class in my project. I am getting the following error message: "The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)"
ProcessFailure
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5{6 {7 public static void Main(string[] args)8 {9 var config = Configuration.Create();10 FaultInject.ProcessFailure(config, 1);11 var runtime = RuntimeFactory.Create(config);12 runtime.CreateActor(typeof(A));13 runtime.Run();14 }15 }16 {17 protected override void OnInitialize()18 {19 this.SendEvent(this.Id, new E());20 }21 protected override void OnEvent(Event e)22 {23 if (e is E)24 {25 this.SendEvent(this.Id, new E());26 }27 }28 }29 {30 }31}32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding;35using System;36{37 {38 public static void Main(string[] args)39 {40 var config = Configuration.Create();41 FaultInject.ProcessFailure(config, 1);42 var runtime = RuntimeFactory.Create(config);43 runtime.CreateActor(typeof(A));44 runtime.Run();45 }46 }47 {48 protected override void OnInitialize()49 {50 this.SendEvent(this.Id, new E());51 }52 protected override void OnEvent(Event e)53 {54 if (e is E)55 {56 this.SendEvent(this.Id, new E());57 }58 }59 }60 {61 }62}63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding.Tests;65using Microsoft.Coyote.Actors.BugFinding;66using System;67{68 {69 public static void Main(string[] args)70 {71 var config = Configuration.Create();72 FaultInject.ProcessFailure(config, 1);73 var runtime = RuntimeFactory.Create(config);
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Enums;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Interfaces;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Structs;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Templates;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Templates.Interfaces;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Templates.Structs;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Templates.Types;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Types;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Types.Interfaces;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Types.Structs;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Types.Types;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Types.Types.Interfaces;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Models.Types.Types.Structs;21{22 {23 static void Main(string[] args)24 {25 FaultInject.ProcessFailure(new FaultInject.FaultModel()26 {27 FaultInjectionTarget = new FaultInject.FaultInjectionTargetModel()28 {
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 Runtime runtime = RuntimeFactory.Create();12 FaultInject.ProcessFailure();13 runtime.CreateActor(typeof(M));14 runtime.Wait();15 }16 }17 {18 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]19 class InitState : State { }20 void Init()21 {22 this.CreateActor(typeof(N));23 }24 }25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(Init))]27 [OnEventGotoState(typeof(UnitEvent), typeof(Next))]28 class InitState : State { }29 [OnEntry(nameof(NextOnEntry))]30 [OnEventDoAction(typeof(UnitEvent), nameof(Next))]31 class Next : State { }32 void Init()33 {34 this.SendEvent(this.Id, new UnitEvent());35 }36 void Next()37 {38 this.SendEvent(this.Id, new UnitEvent());39 }40 void NextOnEntry()41 {42 this.SendEvent(this.Id, new UnitEvent());43 }44 }45}46Bug found in N (State 0, Line 0, Col 0): An unhandled exception 'System.OverflowException' of type 'System.OverflowException
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void ProcessFailure()7 {8 throw new Exception("Injected Fault");9 }10 }11}12using System;13using System.Threading.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 public static void ProcessFailure()18 {19 throw new Exception("Injected Fault");20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests;26{27 {28 public static void ProcessFailure()29 {30 throw new Exception("Injected Fault");31 }32 }33}34using System;35using System.Threading.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests;37{38 {39 public static void ProcessFailure()40 {41 throw new Exception("Injected Fault");42 }43 }44}45using System;
ProcessFailure
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public ProcessFailureTests(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 }18 {19 public TaskCompletionSource<bool> Tcs;20 public M(TaskCompletionSource<bool> tcs)21 {22 this.Tcs = tcs;23 }24 }25 {26 }27 {28 private TaskCompletionSource<bool> Tcs;29 protected override Task OnInitializeAsync(Event initialEvent)30 {31 this.Tcs = (initialEvent as M).Tcs;32 this.SendEvent(this.Id, new E());33 return Task.CompletedTask;34 }35 private Task OnE(Event e)36 {37 this.SendEvent(this.Id, new N());38 return Task.CompletedTask;39 }40 private Task OnN(Event e)41 {42 this.Tcs.SetResult(true);43 return Task.CompletedTask;44 }45 }46 [Fact(Timeout = 5000)]47 public void TestProcessFailure()48 {49 this.Test(async r =>50 {51 var tcs = new TaskCompletionSource<bool>();52 var a = r.CreateActor(typeof(A), new M(tcs));53 FaultInject.ProcessFailure(a, typeof(E), typeof(N));54 await tcs.Task;55 },56 configuration: GetConfiguration().WithTestingIterations(100));57 }58 }59}60using System;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Actors.BugFinding.Tests;64using Microsoft.Coyote.Specifications;65using Microsoft.Coyote.SystematicTesting;66using Microsoft.Coyote.Tests.Common;67using Xunit;68using Xunit.Abstractions;
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