How to use ActiveOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.ActiveOnEntry

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...386 {387 this.Target = (e as ConfigureEvent).Target;388 this.RaiseEvent(new StartTimerEvent());389 }390 [OnEntry(nameof(ActiveOnEntry))]391 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393 [IgnoreEvents(typeof(StartTimerEvent))]394 private class Active : State395 {396 }397 private void ActiveOnEntry()398 {399 this.SendEvent(this.Id, new TickEvent());400 }401 private void Tick()402 {403 if (this.RandomBoolean())404 {405 this.SendEvent(this.Target, new Timeout());406 }407 this.SendEvent(this.Id, new TickEvent());408 }409 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411 private class Inactive : State412 {413 }414 }415 private class RepairTimer : StateMachine416 {417 internal class ConfigureEvent : Event418 {419 public ActorId Target;420 public ConfigureEvent(ActorId id)421 : base()422 {423 this.Target = id;424 }425 }426 internal class StartTimerEvent : Event427 {428 }429 internal class CancelTimer : Event430 {431 }432 internal class Timeout : Event433 {434 }435 private class TickEvent : Event436 {437 }438 private ActorId Target;439 [Start]440 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442 private class Init : State443 {444 }445 private void SetupEvent(Event e)446 {447 this.Target = (e as ConfigureEvent).Target;448 this.RaiseEvent(new StartTimerEvent());449 }450 [OnEntry(nameof(ActiveOnEntry))]451 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453 [IgnoreEvents(typeof(StartTimerEvent))]454 private class Active : State455 {456 }457 private void ActiveOnEntry()458 {459 this.SendEvent(this.Id, new TickEvent());460 }461 private void Tick()462 {463 if (this.RandomBoolean())464 {465 this.SendEvent(this.Target, new Timeout());466 }467 this.SendEvent(this.Id, new TickEvent());468 }469 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471 private class Inactive : State472 {473 }474 }475 private class SyncTimer : StateMachine476 {477 internal class ConfigureEvent : Event478 {479 public ActorId Target;480 public ConfigureEvent(ActorId id)481 : base()482 {483 this.Target = id;484 }485 }486 internal class StartTimerEvent : Event487 {488 }489 internal class CancelTimer : Event490 {491 }492 internal class Timeout : Event493 {494 }495 private class TickEvent : Event496 {497 }498 private ActorId Target;499 [Start]500 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502 private class Init : State503 {504 }505 private void SetupEvent(Event e)506 {507 this.Target = (e as ConfigureEvent).Target;508 this.RaiseEvent(new StartTimerEvent());509 }510 [OnEntry(nameof(ActiveOnEntry))]511 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513 [IgnoreEvents(typeof(StartTimerEvent))]514 private class Active : State515 {516 }517 private void ActiveOnEntry()518 {519 this.SendEvent(this.Id, new TickEvent());520 }521 private void Tick()522 {523 if (this.RandomBoolean())524 {525 this.SendEvent(this.Target, new Timeout());526 }527 this.SendEvent(this.Id, new TickEvent());528 }529 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531 private class Inactive : State...

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9 {10 public static async Task Main(string[] args)11 {12 Config config = Configuration.Create().WithFaultInjectionStrategy(new FaultInject());13 await RunAsync(config);14 }15 private static async Task RunAsync(Config config)16 {17 using (var runtime = RuntimeFactory.Create(config))18 {19 var m = ActorId.CreateRandom();20 runtime.RegisterMonitor(typeof(ActorMonitor));21 runtime.CreateActor(typeof(M1), new Event(m));22 await Task.Delay(5000);23 }24 }25 }26 {27 private ActorId m;28 [OnEventDoAction(typeof(Event), nameof(Init))]29 private class InitState : State { }30 private void Init()31 {32 this.m = (this.ReceivedEvent as Event).ActorId;33 this.SendEvent(this.m, new Event());34 }35 }36 {37 [OnEventGotoState(typeof(Event), typeof(FaultState))]38 private class InitState : State { }39 [OnEventDoAction(typeof(Event), nameof(OnFault))]40 private class FaultState : State { }41 private void OnFault()42 {43 this.Assert(false, "Fault occurred");44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding;52using Microsoft.Coyote.Actors.BugFinding.Tests;53using Microsoft.Coyote.Specifications;54{55 {56 public static async Task Main(string[] args)57 {58 Config config = Configuration.Create().WithFaultInjection

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.Tasks;13using Microsoft.Coyote.Tests.Common.Timers;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Systematic;16using Microsoft.Coyote.Tests.Systematic.Tasks;17using Microsoft.Coyote.Tests.Systematic.Timers;18using Microsoft.Coyote.Tests.Systematic.Utilities;19using Microsoft.Coyote.Tests.Systematic.Actors;20using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding;21using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests;22using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject;23using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine1;24using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine1.Events;25using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine2;26using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine2.Events;27using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine3;28using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine3.Events;29using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine4;30using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tests.FaultInject.Machine4.Events;31{32 [OnEventDoAction(typeof(Event1), nameof(Event1Handler))]33 [OnEventDoAction(typeof(Event2), nameof(Event2Handler))]34 [OnEventDoAction(typeof(Event3), nameof(Event3Handler))]35 [OnEventDoAction(typeof(Event4), nameof(Event4Handler))]36 [OnEventDoAction(typeof(Event5), nameof(Event5Handler))]37 [OnEventDoAction(typeof(Event6), nameof(Event6Handler))]

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7{8 {9 static void Main(string[] args)10 {11 FaultInjectionStrategy faultInjectionStrategy = FaultInjectionStrategy.Crash;12 double probabilityOfFaultInjection = 0.5;13 int maxNumberOfFaultsToInject = 10;14 int maxNumberOfIterations = 100;15 int maxNumberOfConcurrentFaults = 1;16 int faultInjectionDelay = 0;17 FaultInjectionScope faultInjectionScope = FaultInjectionScope.All;18 FaultInjectionPolicy faultInjectionPolicy = FaultInjectionPolicy.Random;19 FaultInjectionType faultInjectionType = FaultInjectionType.Faults;20 FaultInjectionMode faultInjectionMode = FaultInjectionMode.Active;21 FaultInjectionConfiguration faultInjectionConfiguration = new FaultInjectionConfiguration(22 faultInjectionMode);23 FaultInjectionPolicy faultInjectionPolicy = FaultInjectionPolicy.Random;24 FaultInjectionType faultInjectionType = FaultInjectionType.Faults;25 FaultInjectionMode faultInjectionMode = FaultInjectionMode.Active;26 FaultInjectionConfiguration faultInjectionConfiguration = new FaultInjectionConfiguration(

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.System;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines;20using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User;21using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User.Actors.User;23using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Runtime.Checks.Faults.Detectors.Safety.SafetyConditions.User.Machines.User.Machines;

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = new Microsoft.Coyote.Runtime();9 runtime.RegisterMonitor(typeof(FaultInject));10 var task = runtime.CreateActor(typeof(Actor1));11 await task;12 }13 }14 {15 public class Init : Event { }16 public class E : Event { }17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.SendEvent(this.Id, new Init());20 }21 protected override async Task OnEventAsync(Event e)22 {23 switch (e)24 {25 await this.SendEvent(this.Id, new E());26 break;27 break;28 break;29 }30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Threading.Tasks;36{37 {38 static async Task Main(string[] args)39 {40 var runtime = new Microsoft.Coyote.Runtime();41 runtime.RegisterMonitor(typeof(FaultInject));42 var task = runtime.CreateActor(typeof(Actor1));43 await task;44 }45 }46 {47 public class Init : Event { }48 public class E : Event { }49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 await this.SendEvent(this.Id, new Init());52 }53 protected override async Task OnEventAsync(Event e)54 {55 switch (e)56 {57 await this.SendEvent(this.Id, new E());58 break;59 break;60 break;61 }62 }63 }64}

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ActiveOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 FaultInject.ActiveOnEntry();14 var runtime = RuntimeFactory.Create();15 runtime.RegisterMonitor(typeof(Monitor1));16 runtime.CreateActor(typeof(MyActor));17 runtime.Wait();18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 FaultInject.ActiveOnEntry();34 var runtime = RuntimeFactory.Create();35 runtime.RegisterMonitor(typeof(Monitor1));36 runtime.CreateActor(typeof(MyActor));37 runtime.Wait();38 }39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Specifications;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 FaultInject.ActiveOnEntry();54 var runtime = RuntimeFactory.Create();55 runtime.RegisterMonitor(typeof(Monitor1));56 runtime.CreateActor(typeof(MyActor));57 runtime.Wait();58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Specifications;64using System;65using System.Collections.Generic;

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ActiveOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.SharedObjects;7using Microsoft.Coyote.Actors.SharedObjects.Tests;8using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject;9using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor;10using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject;11using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject;12using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject;13using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject;14using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;15using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;16using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;17using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;18using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;19using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;20using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;21using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;22using Microsoft.Coyote.Actors.SharedObjects.Tests.FaultInject.Monitor.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject.SharedObject;

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ActiveOnEntry

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1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject;4 using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInject.Faults;5 using Microsoft.Coyote.Specifications;6 using Xunit;7 using Xunit.Abstractions;8 {9 public FaultInjectTests(ITestOutputHelper output)10 : base(output)11 {12 }13 [Fact(Timeout = 5000)]14 public void TestFaultInject()15 {16 var config = Configuration.Create();17 config.EnableFaultInjection = true;18 config.EnableCycleDetection = true;19 config.EnableDataRaceDetection = true;20 config.EnableDeadlockDetection = true;21 config.EnableLivelockDetection = true;22 config.EnableOperationCanceledException = true;23 config.EnableObjectDisposedException = true;24 config.EnableIndexOutOfRangeException = true;25 config.EnableNullReferenceException = true;26 config.EnableDivideByZeroException = true;27 config.EnableActorCycleException = true;28 config.EnableActorDeadlockException = true;29 config.EnableActorLivelockException = true;30 config.EnableActorTaskException = true;31 config.EnableMonitorCycleException = true;32 config.EnableMonitorDeadlockException = true;33 this.Test(r =>34 {35 r.CreateActor(typeof(M));36 r.CreateActor(typeof(N));37 },38 config: config);39 }40 {41 protected override void OnInitialize(Event initialEvent)42 {43 this.SendEvent(this.Id, new E());44 }45 protected override Task OnEventAsync(Event e)46 {47 if (e is E)48 {49 this.SendEvent(this.Id, new E());50 }51 return Task.CompletedTask;52 }53 }54 {55 protected override void OnInitialize(Event initialEvent)56 {57 this.SendEvent(this.Id, new E());58 }59 protected override Task OnEventAsync(Event e)60 {61 if (e is E)62 {63 this.SendEvent(this.Id, new E());64 }65 return Task.CompletedTask;66 }67 }68 {69 }70 }71}

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Services;5using Microsoft.Coyote.Actors.BugFinding.Services.Timers;6using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks;7using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers;8using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers;9using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers;10using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers;11using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;12using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;13using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;14using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;15using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;16using Microsoft.Coyote.Actors.BugFinding.Services.Timers.Mocks.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers.MockTimers;

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