How to use ProcessFailureCorrected method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.ProcessFailureCorrected

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...212 this.CheckNodeIdx = 0;213 }214 }215 [OnEntry(nameof(HandleFailureOnEntry))]216 [OnEventGotoState(typeof(FailureCorrected), typeof(StartMonitoring), nameof(ProcessFailureCorrected))]217 [IgnoreEvents(typeof(Pong), typeof(InjectFailure))]218 private class HandleFailure : State219 {220 }221 private void HandleFailureOnEntry()222 {223 this.SendEvent(this.Main, new FailureDetected(this.Servers[this.CheckNodeIdx]));224 }225 private void ProcessFailureCorrected(Event e)226 {227 this.CheckNodeIdx = 0;228 this.Servers = (e as FailureCorrected).Servers;229 }230 }231 private class ChainReplicationMaster : StateMachine232 {233 internal class SetupEvent : Event234 {235 public List<ActorId> Servers;236 public List<ActorId> Clients;237 public SetupEvent(List<ActorId> servers, List<ActorId> clients)238 : base()239 {...

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Actors.BugFinding;11using Microsoft.Coyote.Actors.BugFinding.Strategies;12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests;14using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic;15using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test1;16using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test2;17using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test3;18using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test4;19using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test5;20using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test6;21using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test7;22using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test8;23using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test9;24using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test10;25using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test11;26using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test12;27using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test13;28using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test14;29using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test15;30using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.NonDeterministic.Test16;

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessFailureCorrected))]11 {12 }13 void ProcessFailureCorrected()14 {15 this.Assert(false, "Bug found.");16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24using Microsoft.Coyote.SystematicTesting;25using Microsoft.Coyote.Tasks;26{27 {28 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessFailureCorrected))]29 {30 }31 void ProcessFailureCorrected()32 {33 this.Assert(false, "Bug found.");34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Specifications;42using Microsoft.Coyote.SystematicTesting;43using Microsoft.Coyote.Tasks;44{45 {46 [OnEventDoAction(typeof(UnitEvent), nameof(ProcessFailureCorrected))]47 {48 }49 void ProcessFailureCorrected()50 {51 this.Assert(false, "Bug found.");52 }53 }54}55using System;56using System.Threading.Tasks;

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 public static void Main(string[] args)11 {12 Task t = MainAsync(args);13 t.Wait();14 }15 public static async Task MainAsync(string[] args)16 {17 var config = Configuration.Create();18 config.EnableFailureInjection = true;19 config.EnableActorLogging = true;20 config.EnableDataRaceDetection = true;21 config.TestingIterations = 100;22 config.SchedulingIterations = 100;23 config.TestingProcessExitTimeout = TimeSpan.FromSeconds(1);24 config.TestingTaskExitTimeout = TimeSpan.FromSeconds(1);25 config.TestingTaskDelayInjectionProbability = 0.5;26 config.TestingTaskDelayInjectionMaxValue = 100;27 config.TestingTaskYieldInjectionProbability = 0.5;28 config.TestingTaskWaitInjectionProbability = 0.5;29 config.TestingTaskWaitInjectionMaxValue = 100;30 config.TestingMaxFairSchedulingSteps = 1000;31 config.TestingMaxUnfairSchedulingSteps = 1000;32 config.TestingMaxUnfairSchedulingStepsWithoutYields = 1000;33 config.TestingMaxFairSchedulingStepsWithoutYields = 1000;34 config.TestingMaxFairSchedulingStepsWithoutRandomAsync = 1000;35 config.TestingMaxUnfairSchedulingStepsWithoutRandomAsync = 1000;36 config.TestingMaxFairSchedulingStepsWithoutRandomDelay = 1000;37 config.TestingMaxUnfairSchedulingStepsWithoutRandomDelay = 1000;38 config.TestingMaxFairSchedulingStepsWithoutRandomWait = 1000;39 config.TestingMaxUnfairSchedulingStepsWithoutRandomWait = 1000;40 config.TestingMaxFairSchedulingStepsWithoutRandomYield = 1000;41 config.TestingMaxUnfairSchedulingStepsWithoutRandomYield = 1000;42 config.TestingMaxFairSchedulingStepsWithoutRandomChoice = 1000;43 config.TestingMaxUnfairSchedulingStepsWithoutRandomChoice = 1000;

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 Task t = Task.Run(() => {11 {12 Runtime.RegisterMonitor(typeof(FailureDetected));13 Runtime.RegisterMonitor(typeof(ProgressCheck));14 Runtime.RegisterMonitor(typeof(ProgressCheck));15 Runtime.RegisterMonitor(typeof(ProgressCheck));16 var config = Configuration.Create();17 config.MaxSchedulingSteps = 100000;18 config.MaxFairSchedulingSteps = 100000;19 config.MaxStepsFromBugFinding = 100000;20 config.MaxUnfairSchedulingSteps = 100000;21 config.MaxUnfairSchedulingSteps = 100000;22 config.EnableCycleDetection = true;23 config.EnableCycleBoundsCheck = true;24 config.EnableDataRaceDetection = true;25 config.EnableDeadlockDetection = true;26 config.EnableOperationInterleavings = true;27 config.EnableProgressAssertion = true;28 config.EnableRandomExecution = true;29 config.EnableStateGraph = true;30 config.EnableStateGraphScheduling = true;31 config.EnableStateGraphSchedulingWithFairSchedule = true;32 config.EnableTestingTracing = true;33 config.EnableUnfairScheduling = true;34 config.EnableVerboseTrace = true;35 config.EnableWorkStealing = true;36 config.EnableWorkStealingScheduling = true;

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ProcessFailureCorrected

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(FailureDetected));11 Console.ReadKey();12 }13 }14 {15 protected override async Task OnInitializeAsync(Event initialEvent)16 {17 await this.ProcessFailureCorrected();18 }19 }20}212.cs(1,1): error CS0246: The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?)

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.SchedulingIterations = 100;11 config.SchedulingStrategy = SchedulingStrategy.FairPCT;12 config.SchedulingSeed = 0;13 var runtime = RuntimeFactory.Create(config);14 var task = runtime.CreateActorAndExecuteAsync(typeof(FailureDetected));15 await task;16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24 {25 static async Task Main(string[] args)26 {27 var config = Configuration.Create();28 config.SchedulingIterations = 100;29 config.SchedulingStrategy = SchedulingStrategy.FairPCT;30 config.SchedulingSeed = 0;31 var runtime = RuntimeFactory.Create(config);32 var task = runtime.CreateActorAndExecuteAsync(typeof(FailureDetected));33 await task;34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Threading.Tasks;41{42 {43 static async Task Main(string[] args)44 {45 var config = Configuration.Create();46 config.SchedulingIterations = 100;47 config.SchedulingStrategy = SchedulingStrategy.FairPCT;48 config.SchedulingSeed = 0;49 var runtime = RuntimeFactory.Create(config);50 var task = runtime.CreateActorAndExecuteAsync(typeof(FailureDetected));51 await task;52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;

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ProcessFailureCorrected

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RunBugFindingTest(async r =>11 {12 var monitor = r.CreateMonitor<FailureDetected>();13 var actor = r.CreateActor(typeof(ActorWithMonitor), new ActorId(1), monitor);14 r.SendEvent(actor, new E());15 await r.WaitCompletionAsync();16 });17 }18 }19 {20 }21 {22 [OnEventDoAction(typeof(E), nameof(ProcessE))]23 {24 }25 void ProcessE()26 {27 this.SendEvent(this.Id, new E());28 }29 }30}31Detected bug in test ‘BugFinding.Test1()’:

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ProcessFailureCorrected

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();

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ProcessFailureCorrected

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.TestingIterations = 1;11 config.SchedulingIterations = 10000;12 config.SchedulingStrategy = SchedulingStrategy.Random;13 config.ReportActivityCoverage = true;14 config.ReportBugFindingCoverage = true;15 config.ReportFailureTrace = true;16 config.ReportFailureStatistics = true;17 config.ReportProgress = true;18 var runtime = RuntimeFactory.Create(config);19 runtime.InvokeMainAsync(typeof(FailureDetected), new Event()).Wait();20 }21 }22}23using System;24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 var config = Configuration.Create();32 config.TestingIterations = 1;33 config.SchedulingIterations = 10000;34 config.SchedulingStrategy = SchedulingStrategy.Random;35 config.ReportActivityCoverage = true;36 config.ReportBugFindingCoverage = true;37 config.ReportFailureTrace = true;38 config.ReportFailureStatistics = true;39 config.ReportProgress = true;40 var runtime = RuntimeFactory.Create(config);41 runtime.InvokeMainAsync(typeof(FailureDetected), new Event()).Wait();42 }43 }44}45using System;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 var config = Configuration.Create();54 config.TestingIterations = 1;55 config.SchedulingIterations = 10000;56 config.SchedulingStrategy = SchedulingStrategy.Random;57 config.ReportActivityCoverage = true;

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