Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.ClearTempSeq
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {1141 this.Assert(this.TempSeq.Count <= 6, "Temp sequence has more than 6 elements.");1142 this.TempSeq.Clear();1143 this.Assert(this.TempSeq.Count is 0, "Temp sequence is not cleared.");1144 }1145 private void ProcessUpdateServers(Event e)1146 {1147 this.Servers = (e as UpdateServers).Servers;1148 }1149 }1150 private class ServerResponseSeqMonitor : Monitor1151 {1152 internal class SetupEvent : Event1153 {...
ClearTempSeq
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;
ClearTempSeq
Using AI Code Generation
1var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();2failureDetected.ClearTempSeq();3var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();4failureDetected.ClearTempSeq();5var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();6failureDetected.ClearTempSeq();7var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();8failureDetected.ClearTempSeq();9var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();10failureDetected.ClearTempSeq();11var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();12failureDetected.ClearTempSeq();13var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();14failureDetected.ClearTempSeq();15var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();16failureDetected.ClearTempSeq();17var failureDetected = new Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected();18failureDetected.ClearTempSeq();
ClearTempSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 Task t = new Task(() =>10 {11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(FailureDetected));13 runtime.CreateActor(typeof(MyActor));14 runtime.Run();15 });16 t.Start();17 t.Wait();18 }19 }20}21using System;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 Task t = new Task(() =>30 {31 var runtime = RuntimeFactory.Create();32 runtime.RegisterMonitor(typeof(FailureDetected));33 runtime.CreateActor(typeof(MyActor));34 runtime.Run();35 });36 t.Start();37 t.Wait();38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45{46 {47 static void Main(string[] args)48 {49 Task t = new Task(() =>50 {51 var runtime = RuntimeFactory.Create();52 runtime.RegisterMonitor(typeof(FailureDetected));53 runtime.CreateActor(typeof(MyActor));54 runtime.Run();55 });56 t.Start();57 t.Wait();58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.BugFinding.Tests;65{66 {67 static void Main(string[] args)68 {69 Task t = new Task(() =>70 {71 var runtime = RuntimeFactory.Create();72 runtime.RegisterMonitor(typeof(FailureDetected));73 runtime.CreateActor(typeof(MyActor));74 runtime.Run();75 });76 t.Start();
ClearTempSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(FailureDetected), new ActorId(Guid.NewGuid()));11 runtime.Wait();12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 runtime.CreateActor(typeof(FailureDetected), new ActorId(Guid.NewGuid()));25 runtime.Wait();26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 static void Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 runtime.CreateActor(typeof(FailureDetected), new ActorId(Guid.NewGuid()));39 runtime.Wait();40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(FailureDetected), new ActorId(Guid.NewGuid()));53 runtime.Wait();54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61{62 {63 static void Main(string[] args
ClearTempSeq
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Faults;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Activation;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod.Strategies.Delay;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod.Strategies.Delay.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod.Strategies.Delay.Strategies.Random;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod.Strategies.Delay.Strategies.Random.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultInjection.Runtime.Faults.Scheduling.Strategies.Graceful.Strategies.GracePeriod.Strategies.Delay.Strategies.Random.Strategies.Distribution;
ClearTempSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(FailureDetected));11 await runtime.SendEvent(actor, new ClearTempSeq());12 }13 }14}15using System;16using System.Threading.Tasks;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 public static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var actor = runtime.CreateActor(typeof(FailureDetected));25 await runtime.SendEvent(actor, new ClearTempSeq());26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 public static async Task Main(string[] args)36 {37 var runtime = RuntimeFactory.Create();38 var actor = runtime.CreateActor(typeof(FailureDetected));39 await runtime.SendEvent(actor, new ClearTempSeq());40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 public static async Task Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 var actor = runtime.CreateActor(typeof(FailureDetected));53 await runtime.SendEvent(actor, new ClearTempSeq());54 }55 }56}57using System;58using System.Threading.Tasks;
ClearTempSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create().WithVerbosityEnabled(2);10 runtime.CreateActor(typeof(FailureDetected), config);11 Console.ReadKey();12 }13 }14 {15 [OnEventDoAction(typeof(UnitEvent), nameof(DoAction))]16 {17 }18 private async Task DoAction()19 {20 await Task.Delay(1000);21 this.ClearTempSeq();22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28{29 {30 static void Main(string[] args)31 {32 var runtime = RuntimeFactory.Create();33 var config = Configuration.Create().WithVerbosityEnabled(2);34 runtime.CreateActor(typeof(FailureDetected), config);35 Console.ReadKey();36 }37 }38 {39 [OnEventDoAction(typeof(UnitEvent), nameof(DoAction))]40 {41 }42 private async Task DoAction()43 {44 await Task.Delay(1000);45 this.ClearTempSeq();46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52{53 {54 static void Main(string[] args)55 {56 var runtime = RuntimeFactory.Create();57 var config = Configuration.Create().WithVerbosityEnabled(2);58 runtime.CreateActor(typeof(FailureDetected), config);59 Console.ReadKey();60 }61 }62 {63 [OnEventDoAction(typeof(UnitEvent), nameof(DoAction))]64 {65 }66 private async Task DoAction()67 {68 await Task.Delay(1000);
ClearTempSeq
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote;3using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting;4using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration;6using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.Fuzzing;8using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.Random;9using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk;10using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability;11using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions;12using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions.Linear;13using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions.Linear.Exponential;14using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions.Linear.Linear;15using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions.Linear.Linear.Linear;16using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions.Linear.Linear.Linear.Linear;17using Microsoft.Coyote.Actors.BugFinding.Tests.Coyote.SystematicTesting.Strategies.StateExploration.Strategies.RandomWalk.Probability.ProbabilityFunctions.Linear.Linear.Linear.Linear.Linear;
ClearTempSeq
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;6{7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = new Configuration();11 config.TestingIterations = 10;12 config.SchedulingIterations = 100;13 config.Verbose = 3;14 config.ProbabilisticBooleanChoiceDepth = 3;15 runtime.TestFailure += (sender, e) => { Console.WriteLine(e.Exception.Message); };16 runtime.TestReport += (sender, e) => { Console.WriteLine(e.Report.ToString()); };17 runtime.TestFinished += (sender, e) => { Console.WriteLine(e.Report.ToString()); };18 runtime.TestingEngine = new TestingEngine(config);19 runtime.CreateActor(typeof(FailureDetected));20 runtime.Run();21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;28{29 public static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 var config = new Configuration();33 config.TestingIterations = 10;34 config.SchedulingIterations = 100;35 config.Verbose = 3;36 config.ProbabilisticBooleanChoiceDepth = 3;37 runtime.TestFailure += (sender, e) => { Console.WriteLine(e.Exception.Message); };38 runtime.TestReport += (sender, e) => { Console.WriteLine(e.Report.ToString()); };39 runtime.TestFinished += (sender, e) => { Console.WriteLine(e.Report.ToString()); };40 runtime.TestingEngine = new TestingEngine(config);41 runtime.CreateActor(typeof(FailureDetected));42 runtime.Run();43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;
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