How to use CheckLessOrEqualThan method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...995 // HIST(i+1) <= HIST(i)996 this.GetNext(server);997 if (this.Next != null && this.History.ContainsKey(this.Next))998 {999 this.CheckLessOrEqualThan(this.History[this.Next], this.History[server]);1000 }1001 // HIST(i) <= HIST(i-1)1002 this.GetPrev(server);1003 if (this.Prev != null && this.History.ContainsKey(this.Prev))1004 {1005 this.CheckLessOrEqualThan(this.History[server], this.History[this.Prev]);1006 }1007 }1008 private void CheckInprocessRequestsInvariant(Event e)1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {...

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CheckLessOrEqualThan

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1Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(3, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(3, 3);5Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(3, 4);6Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(4, 4);7Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 2);9Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(3, 2);10Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(3, 3);

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CheckLessOrEqualThan

Using AI Code Generation

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1FailureDetected.CheckLessOrEqualThan(1, 2);2FailureDetected.CheckLessOrEqualThan(1, 1);3FailureDetected.CheckLessOrEqualThan(2, 1);4FailureDetected.CheckLessOrEqualThan(1, 2);5FailureDetected.CheckLessOrEqualThan(1, 1);6FailureDetected.CheckLessOrEqualThan(2, 1);7FailureDetected.CheckLessOrEqualThan(1, 2);8FailureDetected.CheckLessOrEqualThan(1, 1);9FailureDetected.CheckLessOrEqualThan(2, 1);10FailureDetected.CheckLessOrEqualThan(1, 2);11FailureDetected.CheckLessOrEqualThan(1, 1);12FailureDetected.CheckLessOrEqualThan(2, 1);

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public static void CheckLessOrEqualThan(int actual, int expected)10 {11 if (actual > expected)12 {13 throw new Exception("Actual is greater than expected");14 }15 }16 }17}18I have a project in which I am using the Coyote testing framework. I have a class (FailureDetected) in which I have a method (CheckLessOrEqualThan) which checks if the actual value is less than or equal to the expected value. I am using this method in my test code to check if the number of messages received by a machine is less than or equal to the expected number of messages. The test code is in a separate class (2.cs) in a separate file (2.cs). I am getting the following error:19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26{27public static void CheckLessOrEqualThan(int actual, int expected)28{29if (actual > expected)30{31throw new Exception("Actual is greater than expected");32}33}34}35}36I have a project in which I am using the Coyote testing framework. I have a class (FailureDetected) in which I have a method (CheckLessOrEqualThan) which checks if the actual value is less than or equal to the expected value. I am using this method in my test code to check if the number of messages received by a machine is less than or equal to the expected number of messages. The test code is in a separate class (2.cs) in a separate file (2.cs). I am getting the following error:

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CheckLessOrEqualThan

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1var failureDetected = new FailureDetected();2failureDetected.CheckLessOrEqualThan(1, 2);3var failureDetected = new FailureDetected();4failureDetected.CheckLessOrEqualThan(2, 1);5var failureDetected = new FailureDetected();6failureDetected.CheckLessOrEqualThan(1, 1);7var failureDetected = new FailureDetected();8failureDetected.CheckLessOrEqualThan(2, 1);9var failureDetected = new FailureDetected();10failureDetected.CheckLessOrEqualThan(1, 2);11var failureDetected = new FailureDetected();12failureDetected.CheckLessOrEqualThan(2, 1);13var failureDetected = new FailureDetected();14failureDetected.CheckLessOrEqualThan(1, 1);15var failureDetected = new FailureDetected();16failureDetected.CheckLessOrEqualThan(2, 1);17var failureDetected = new FailureDetected();18failureDetected.CheckLessOrEqualThan(1, 2);19var failureDetected = new FailureDetected();20failureDetected.CheckLessOrEqualThan(2, 1);

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CheckLessOrEqualThan

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var monitor = runtime.CreateMonitor(typeof(FailureDetected));11 runtime.RegisterMonitor(monitor);12 var config = Configuration.Create().WithMonitor(monitor);13 var task = Task.Run(() => runtime.CreateActor(typeof(Actor1), config));14 task.Wait();15 Console.WriteLine("Press any key to exit.");16 Console.ReadKey();17 }18 }19 {20 protected override async Task OnInitializeAsync(Event initialEvent)21 {22 await this.SendEventAsync(this.Id, new E());23 }24 protected override async Task OnEventAsync(Event e)25 {26 if (e is E)27 {28 await this.SendEventAsync(this.Id, new E());29 }30 }31 }32 {33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 public static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var monitor = runtime.CreateMonitor(typeof(FailureDetected));45 runtime.RegisterMonitor(monitor);46 var config = Configuration.Create().WithMonitor(monitor);47 var task = Task.Run(() => runtime.CreateActor(typeof(Actor1), config));48 task.Wait();49 Console.WriteLine("Press any key to exit.");50 Console.ReadKey();51 }52 }53 {54 protected override async Task OnInitializeAsync(Event initialEvent)55 {56 await this.SendEventAsync(this.Id, new E());57 }58 protected override async Task OnEventAsync(Event e)59 {60 if (e is E)61 {62 await this.SendEventAsync(this.Id, new E());63 }64 }65 }66 {67 }68}

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CheckLessOrEqualThan

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var bugFinding = new FailureDetected();11 bugFinding.CheckLessOrEqualThan(1, 2);12 }13 }14}15Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 1]16Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 2]17Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 3]18Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 4]19Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 5]20Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 6]21Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 7]22Test failed: Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(1, 2) [Iteration 8]

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CheckLessOrEqualThan

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 FailureDetected.CheckLessOrEqualThan(2, 2);9 Console.ReadLine();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 FailureDetected.CheckLessOrEqualThan(3, 2);21 Console.ReadLine();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 FailureDetected.CheckLessOrEqualThan(4, 2);33 Console.ReadLine();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 FailureDetected.CheckLessOrEqualThan(5, 2);45 Console.ReadLine();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 FailureDetected.CheckLessOrEqualThan(6, 2);57 Console.ReadLine();58 }59 }60}

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static void CheckLessOrEqualThan(int x, int y)8 {9 if (x > y)10 {11 throw new Exception("Failure detected!");12 }13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors;18using System;19using System.Threading.Tasks;20{21 {22 public static void CheckLessOrEqualThan(int x, int y)23 {24 if (x > y)25 {26 throw new Exception("Failure detected!");27 }28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Actors;33using System;34using System.Threading.Tasks;35{36 {37 public static void CheckLessOrEqualThan(int x, int y)38 {39 if (x > y)40 {41 throw new Exception("Failure detected!");42 }43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors;48using System;49using System.Threading.Tasks;50{51 {52 public static void CheckLessOrEqualThan(int x, int y)53 {54 if (x > y)55 {56 throw new Exception("Failure detected!");57 }58 }59 }60}

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CheckLessOrEqualThan

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices;3using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime;4using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks;5using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors;6using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers;7using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers;8using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers;9using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;11using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;12using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;13using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;16using Microsoft.Coyote.Actors.BugFinding.Tests.TestingServices.Runtime.Mocks.MockActors.MockEventHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers.MockHandlers;

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CheckLessOrEqualThan

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1Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 2, "2.cs", 2);2Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 3, "2.cs", 3);3Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 4, "2.cs", 4);4Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 5, "2.cs", 5);5Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 6, "2.cs", 6);6Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 7, "2.cs", 7);7Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 8, "2.cs", 8);8Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 9, "2.cs", 9);9Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 10, "2.cs", 10);10Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 11, "2.cs", 11);11Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 12, "2.cs", 12);12Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 13, "2.cs", 13);13Microsoft.Coyote.Actors.BugFinding.Tests.FailureDetected.CheckLessOrEqualThan(2, 1, "2.cs", 14, "2.cs", 14);

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