How to use SetLastUpdate method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.SetLastUpdate

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }425 private class ChainReplicationServer : StateMachine426 {427 internal class SetupEvent : Event428 {429 public int Id;...

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SetLastUpdate

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 10000;14 var runtime = RuntimeFactory.Create(config);15 runtime.CreateActor(typeof(FailureCorrected));16 runtime.RunAsync();17 Console.ReadLine();18 }19 }20}21 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, String actorId, Object[] args)22 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, Object[] args)23 at BugFinding.Program.Main(String[] args) in C:\Users\shahid\Desktop\BugFinding\BugFinding\Program.cs:line 2024using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30{31 {32 static void Main(string[] args)33 {34 var config = Configuration.Create();35 config.MaxSchedulingSteps = 10000;36 var runtime = RuntimeFactory.Create(config);37 runtime.CreateActor(typeof(FailureCorrected));38 runtime.RunAsync();39 Console.ReadLine();40 }41 }42}43 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, String actorId, Object[] args)44 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, Object[] args)45 at BugFinding.Program.Main(String[] args) in C:\Users\shahid\Desktop\BugFinding\BugFinding\Program.cs:line 20

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var runtime = RuntimeFactory.Create();11 var bugFinding = new FailureCorrected();12 runtime.SetLastUpdate(bugFinding);13 runtime.Dispose();14 }15 }16}

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SetLastUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static void Main(string[] args)10 {11 var configuration = Configuration.Create().WithTestingIterations(1);12 var test = new FailureCorrected();13 var result = TestingEngine.Execute(configuration, test);14 Console.WriteLine(result);15 }16 }17}18 at Microsoft.Coyote.Actors.ActorRuntime.SetLastUpdate(ActorId actorId, Event e)19 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()20 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)21 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()22 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)23 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()24 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)25 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()26 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)27 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()28 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)29 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()30 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)31 at Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.<ReceiveEventAsync>d__2.MoveNext()32 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine)

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 ActorRuntime runtime = ActorRuntime.Create();8 runtime.RegisterActor(typeof(FailureCorrected));9 runtime.CreateActor(typeof(FailureCorrected), new ActorId("2"));10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.BugFinding.Tests;15{16 {17 static void Main(string[] args)18 {19 ActorRuntime runtime = ActorRuntime.Create();20 runtime.RegisterActor(typeof(FailureCorrected));21 runtime.CreateActor(typeof(FailureCorrected), new ActorId("3"));22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27{28 {29 static void Main(string[] args)30 {31 ActorRuntime runtime = ActorRuntime.Create();32 runtime.RegisterActor(typeof(FailureCorrected));33 runtime.CreateActor(typeof(FailureCorrected), new ActorId("4"));34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39{40 {41 static void Main(string[] args)42 {43 ActorRuntime runtime = ActorRuntime.Create();44 runtime.RegisterActor(typeof(FailureCorrected));45 runtime.CreateActor(typeof(FailureCorrected), new ActorId("5"));46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.BugFinding.Tests;51{52 {53 static void Main(string[] args)54 {55 ActorRuntime runtime = ActorRuntime.Create();

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SetLastUpdate

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 protected override Task OnInitializeAsync(Event initialEvent)9 {10 this.SendEvent(this.Id, new E());11 return Task.CompletedTask;12 }13 {14 }15 }16 {17 public static void Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 runtime.CreateActor(typeof(MyActor));21 runtime.Run();22 runtime.Dispose();23 }24 }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31{32 {33 protected override Task OnInitializeAsync(Event initialEvent)34 {35 this.SendEvent(this.Id, new E());36 return Task.CompletedTask;37 }38 {39 }40 }41 {42 public static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(MyActor));46 runtime.Run();47 runtime.Dispose();48 }49 }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests;56{57 {58 protected override Task OnInitializeAsync(Event initialEvent)59 {60 this.SendEvent(this.Id, new E());61 return Task.CompletedTask;62 }63 {64 }65 }66 {67 public static void Main(string[] args)68 {

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SetLastUpdate

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;4using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test1;5using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test2;6using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test3;7using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test4;8using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test5;9using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test6;10using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test7;11using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test8;12using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test9;13using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test10;14using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test11;15using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test12;16using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test13;17using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test14;18using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test15;19using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test16;20using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test17;21using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test18;22using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test19;23using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test20;24using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test21;25using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test22;26using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test23;27using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test24;28using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test25;29using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test26;30using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test27;

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SetLastUpdate

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static void SetLastUpdate(Actor actor, int lastUpdate)11 {12 actor.SetLastUpdate(lastUpdate);13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24{25public static void SetLastUpdate(Actor actor, int lastUpdate)26{27actor.SetLastUpdate(lastUpdate);28}29}30}31FailureCorrected.SetLastUpdate(this.Actor, 2);32FailureCorrected.SetLastUpdate(this.Actor, 2);

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