Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessQueryAction
ChainReplicationTests.cs
Source: ChainReplicationTests.cs
...563 }564 [OnEventGotoState(typeof(Client.Update), typeof(ProcessUpdate), nameof(ProcessUpdateAction))]565 [OnEventGotoState(typeof(ForwardUpdate), typeof(ProcessFwdUpdate))]566 [OnEventGotoState(typeof(BackwardAck), typeof(ProcessBckAck))]567 [OnEventDoAction(typeof(Client.Query), nameof(ProcessQueryAction))]568 [OnEventDoAction(typeof(NewPredecessor), nameof(UpdatePredecessor))]569 [OnEventDoAction(typeof(NewSuccessor), nameof(UpdateSuccessor))]570 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeHead), nameof(ProcessBecomeHead))]571 [OnEventDoAction(typeof(ChainReplicationMaster.BecomeTail), nameof(ProcessBecomeTail))]572 [OnEventDoAction(typeof(FailureDetector.Ping), nameof(SendPong))]573 private class WaitForRequest : State574 {575 }576 private void ProcessUpdateAction()577 {578 this.NextSeqId++;579 this.Assert(this.IsHead, "Server {0} is not head", this.ServerId);580 }581 private void ProcessQueryAction(Event e)582 {583 var client = (e as Client.Query).Client;584 var key = (e as Client.Query).Key;585 this.Assert(this.IsTail, "Server {0} is not tail", this.Id);586 if (this.KeyValueStore.ContainsKey(key))587 {588 this.Monitor<ServerResponseSeqMonitor>(new ServerResponseSeqMonitor.ResponseToQuery(589 this.Id, key, this.KeyValueStore[key]));590 this.SendEvent(client, new ResponseToQuery(this.KeyValueStore[key]));591 }592 else593 {594 this.SendEvent(client, new ResponseToQuery(-1));595 }...
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var actor = runtime.CreateActor(typeof(FailureCorrected));12 runtime.SendEvent(actor, new ProcessQueryAction());13 Console.ReadLine();14 }15 }16 {17 public string Query;18 }19 {20 private string Query;21 [OnEventDoAction(typeof(ProcessQueryAction), nameof(ProcessQuery))]22 {23 }24 private void ProcessQuery(Event e)25 {26 var evt = e as ProcessQueryAction;27 Query = evt.Query;28 if (Query == "Hello")29 {30 this.RaiseEvent(new ProcessQueryAction() { Query = "World" });31 }32 }33 }34}
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9 {10 private static async Task Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var actor = runtime.CreateActor(typeof(FailureCorrected));14 var result = await runtime.SendEventAndExecuteTaskAsync<int>(actor, new ProcessQueryAction());15 Console.WriteLine(result);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Specifications;26{27 {28 private static async Task Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 var actor = runtime.CreateActor(typeof(FailureCorrected));32 var result = await runtime.SendEventAndExecuteTaskAsync<int>(actor, new ProcessQueryAction());33 Console.WriteLine(result);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.Specifications;44{45 {46 private static async Task Main(string[] args)47 {48 var runtime = RuntimeFactory.Create();49 var actor = runtime.CreateActor(typeof(FailureCorrected));50 var result = await runtime.SendEventAndExecuteTaskAsync<int>(actor, new ProcessQueryAction());51 Console.WriteLine(result);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Threading.Tasks;58using Microsoft.Coyote;59using Microsoft.Coyote.Actors;
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 private int value;10 [OnEntry(nameof(InitOnEntry))]11 [OnEventDoAction(typeof(Configure), nameof(Configure))]12 [OnEventDoAction(typeof(ProcessQuery), nameof(ProcessQueryAction))]13 [OnEventDoAction(typeof(Shutdown), nameof(Shutdown))]14 {15 }16 private void InitOnEntry(Event e)17 {18 this.value = 0;19 }20 private void Configure(Event e)21 {22 var e1 = (Configure)e;23 this.value = e1.Value;24 }25 private void ProcessQueryAction(Event e)26 {27 var e1 = (ProcessQuery)e;28 this.SendEvent(e1.Client, new ProcessQueryResponse(this.value));29 }30 private void Shutdown(Event e)31 {32 this.RaiseHaltEvent();33 }34 }35}36using System;37using System.Collections.Generic;38using System.Linq;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 private int value;45 [OnEntry(nameof(InitOnEntry))]46 [OnEventDoAction(typeof(Configure), nameof(Configure))]47 [OnEventDoAction(typeof(ProcessQuery), nameof(ProcessQueryAction))]48 [OnEventDoAction(typeof(Shutdown), nameof(Shutdown))]49 {50 }51 private void InitOnEntry(Event e)52 {53 this.value = 0;54 }55 private void Configure(Event e)56 {57 var e1 = (Configure)e;58 this.value = e1.Value;59 }60 private void ProcessQueryAction(Event e)61 {62 var e1 = (ProcessQuery)e;63 this.SendEvent(e1.Client, new ProcessQueryResponse(this.value));64 }
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 10000;13 config.EnableCycleDetection = true;14 config.EnableDataRaceDetection = true;15 config.EnableHotStateDetection = true;16 config.EnableOperationInterleavings = true;17 config.EnablePhaseInterleavings = true;18 config.EnableRandomExecution = true;19 config.EnableRandomIterations = true;20 config.EnableStateGraph = true;21 config.EnableStateGraphTracing = true;22 config.EnableStateGraphScheduling = true;23 config.EnableStateGraphTesting = true;
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Query;8using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test;9using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query;10using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test;11using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query;12using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test;13using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query;14using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test;15using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query;16using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test;17using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query;18using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test;19using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query;20using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test;21using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query;22using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test;23using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query;24using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test;25using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query;26using Microsoft.Coyote.Actors.BugFinding.Tests.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test.Query.Test;
ProcessQueryAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(FailureCorrected));12 runtime.CreateActor(typeof(Actor1));13 runtime.Run();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 var actor2 = this.CreateActor(typeof(Actor2));20 await this.SendEventAsync(actor2, new E());21 }22 }23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 await this.ReceiveEventAsync(typeof(E));27 this.Assert(false);28 }29 }30 {31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding;36using System;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.RegisterMonitor(typeof(FailureCorrected));44 runtime.CreateActor(typeof(Actor1));45 runtime.Run();46 }47 }48 {49 protected override async Task OnInitializeAsync(Event initialEvent)50 {51 var actor2 = this.CreateActor(typeof(Actor2));52 await this.SendEventAsync(actor2, new E());53 }54 }55 {56 protected override async Task OnInitializeAsync(Event initialEvent)57 {58 await this.ReceiveEventAsync(typeof(E));59 this.Assert(false);60 }61 }62 {63 }64}65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Actors.BugFinding.Tests;67using Microsoft.Coyote.Actors.BugFinding;68using System;69using System.Threading.Tasks;
ProcessQueryAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 var configuration = Configuration.Create().WithTestingIterations(100);13 var engine = TestingEngine.Create(runtime, configuration);14 engine.Run(async r =>15 {16 var id = await r.CreateActorAsync(typeof(FailureCorrected));17 await r.SendEventAsync(id, new ProcessQueryEvent());18 });19 }20 }21 }22}23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Actors.BugFinding;26using System;27using System.Threading.Tasks;28{29 {30 public static void Main(string[] args)31 {32 using (var runtime = RuntimeFactory.Create())33 {34 var configuration = Configuration.Create().WithTestingIterations(100);35 var engine = TestingEngine.Create(runtime, configuration);36 engine.Run(async r =>37 {38 var id = await r.CreateActorAsync(typeof(FailureCorrected));39 await r.SendEventAsync(id, new ProcessQueryEvent());40 });41 }42 }43 }44}45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.BugFinding.Tests;47using Microsoft.Coyote.Actors.BugFinding;48using System;49using System.Threading.Tasks;50{51 {52 public static void Main(string[] args)53 {54 using (var runtime
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var failureCorrected = runtime.CreateActor(typeof(FailureCorrected));14 var query = new Query("SELECT * FROM Customers");15 runtime.SendEvent(failureCorrected, new ProcessQueryAction(query));16 Console.ReadLine();17 }18 }19}
ProcessQueryAction
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System.Threading.Tasks;3using System;4{5 {6 static async Task Main(string[] args)7 {8 var config = Configuration.Create().WithTestingIterations(100);9 var runtime = RuntimeFactory.Create(config);10 var id = ActorId.CreateRandom();11 var actor = runtime.CreateActor(typeof(FailureCorrected), id);12 await runtime.CreateActor(typeof(Client), id);13 await Task.Delay(1000);14 await runtime.WaitAsync();15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 var id = ActorId.CreateRandom();21 var actor = this.Runtime.CreateActor(typeof(FailureCorrected), id);22 var result = await this.Runtime.CreateActor(typeof(FailureCorrected), id).ProcessQueryAction(1);23 Console.WriteLine(result);24 }25 }26 {27 private int x;28 private int y;29 protected override async Task OnInitializeAsync(Event initialEvent)30 {31 this.x = 0;32 this.y = 0;33 }34 protected override async Task OnEventAsync(Event e)35 {36 switch (e)37 {38 this.x++;39 break;40 this.y++;41 break;42 this.x--;43 break;44 this.y--;45 break;46 this.SendEvent(this.Id, new GetXResponseEvent(this.x));47 break;48 this.SendEvent(this.Id, new GetYResponseEvent(this.y));49 break;50 this.SendEvent(this.Id, new GetXResponseEvent(g.X));51 break;52 this.SendEvent(this.Id, new GetYResponseEvent(g.Y));53 break;54 }55 }56 public Task<int> ProcessQueryAction(int i)57 {58 var result = 0;59 if (i == 0)60 {61 result = this.x;62 }63 else if (i == 1)64 {65 result = this.y;66 }67 return Task.FromResult(result);68 }69 }
ProcessQueryAction
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var actor = new FailureCorrected();11 var result = actor.ProcessQueryAction(1);12 if (result == 1)13 {14 Console.WriteLine("The return value of ProcessQueryAction method is 1");15 }16 if (actor.State == 1)17 {18 Console.WriteLine("The state of the actor is 1");19 }20 if (actor.State == 0)21 {22 Console.WriteLine("The state of the actor is 0");23 }24 }25 }26}
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