Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessFixPredecessor
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...391 }392 [OnEntry(nameof(CorrectServerFailureOnEntry))]393 [OnEventGotoState(typeof(Done), typeof(WaitForFailure), nameof(UpdateFailureDetector))]394 [OnEventDoAction(typeof(FixSuccessor), nameof(UpdateClients))]395 [OnEventDoAction(typeof(FixPredecessor), nameof(ProcessFixPredecessor))]396 [OnEventDoAction(typeof(ChainReplicationServer.NewSuccInfo), nameof(SetLastUpdate))]397 [OnEventDoAction(typeof(Success), nameof(ProcessSuccess))]398 private class CorrectServerFailure : State399 {400 }401 private void CorrectServerFailureOnEntry()402 {403 this.Servers.RemoveAt(this.FaultyNodeIndex);404 this.Monitor<InvariantMonitor>(405 new InvariantMonitor.UpdateServers(this.Servers));406 this.Monitor<ServerResponseSeqMonitor>(407 new ServerResponseSeqMonitor.UpdateServers(this.Servers));408 this.RaiseEvent(new FixSuccessor());409 }410 private void ProcessFixPredecessor()411 {412 this.SendEvent(this.Servers[this.FaultyNodeIndex - 1], new ChainReplicationServer.NewSuccessor(413 this.Id, this.Servers[this.FaultyNodeIndex], this.LastAckSent, this.LastUpdateReceivedSucc));414 }415 private void SetLastUpdate(Event e)416 {417 this.LastUpdateReceivedSucc = (e as418 ChainReplicationServer.NewSuccInfo).LastUpdateReceivedSucc;419 this.LastAckSent = (e as420 ChainReplicationServer.NewSuccInfo).LastAckSent;421 this.RaiseEvent(new FixPredecessor());422 }423 private void ProcessSuccess() => this.RaiseEvent(new Done());424 }...
ProcessFixPredecessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Actors.BugFinding.Tests;12using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;13using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timers;14using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Timers.Monitor;15{16 {17 static void Main(string[] args)18 {19 var configuration = Configuration.Create().WithTestingIterations(1).WithStrategy(20 BugFindingStrategy.Create()21 .WithRandomScheduling()22 .WithMaxSchedulingSteps(100)23 .WithDefaultBugFindingReport()24 .WithProcessFailureCorrected(2)25 .WithMaxFairSchedulingSteps(100)
ProcessFixPredecessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor;20using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor.Strategies.FixPredecessor;
ProcessFixPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public ActorId Process;12 public ActorId Predecessor;13 public ProcessFixPredecessor(ActorId process, ActorId predecessor)14 {15 this.Process = process;16 this.Predecessor = predecessor;17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 public ActorId Process;31 public ActorId Successor;32 public ProcessFixSuccessor(ActorId process, ActorId successor)33 {34 this.Process = process;35 this.Successor = successor;36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 public ActorId Process;50 public ActorId Predecessor;51 public ProcessFixPredecessor(ActorId process, ActorId predecessor)52 {53 this.Process = process;54 this.Predecessor = predecessor;55 }56 }57}
ProcessFixPredecessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor;7using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Machines;9using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Models;10using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities;11using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Models;13using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Models.Interfaces;14using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Services;15using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Services.Interfaces;16using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Services.Models;17using Microsoft.Coyote.Actors.BugFinding.Tests.FixPredecessor.Utilities.Services.Models.Interfaces;18{19 {20 public static async Task Main(string[] args)21 {22 var config = Configuration.Create();23 config.SchedulingStrategy = SchedulingStrategy.Random;24 config.SchedulingIterations = 100000;25 config.SchedulingMaxSteps = 100000;26 config.SchedulingVerbosity = 1;27 config.SchedulingSeed = 0;28 config.SchedulingMaxFairSchedules = 1;29 config.SchedulingFairSchedulingProbability = 0.5;30 config.SchedulingMaxFairSchedulingSteps = 100000;31 config.SchedulingMaxInterleavings = 1;
ProcessFixPredecessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Runtime;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.SystematicTesting.Strategies;10using Microsoft.Coyote.SystematicTesting.Tests;11using Microsoft.Coyote.SystematicTesting.Tests.Actors;12using Microsoft.Coyote.SystematicTesting.Tests.Tasks;13using Microsoft.Coyote.SystematicTesting.Tests.Timers;14using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote;15using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers;16using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer;17using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer;18using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer;19using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer.Timer;20using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer.Timer.Timer;21using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer.Timer.Timer.Timer;22using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer.Timer.Timer.Timer.Timer;23using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer.Timer.Timer.Timer.Timer.Timer;24using Microsoft.Coyote.SystematicTesting.Tests.Timers.Coyote.Timers.Timer.Timer.Timer.Timer.Timer.Timer.Timer.Timer.Timer;
ProcessFixPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 var config = new Configuration();9 config.EnableFailureInjection = true;10 config.EnableCycleDetection = true;11 config.EnableDataRaceDetection = true;12 config.EnableStateGraphVisualization = true;13 config.EnableOperationInterleavings = true;14 config.EnableActorInterleavings = true;15 config.EnableStateGraphVisualization = true;16 config.EnableCycleDetection = true;17 config.EnableDataRaceDetection = true;18 config.EnableActorInterleavings = true;
ProcessFixPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using System.Threading;6{7 {8 public static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;
ProcessFixPredecessor
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var failureCorrected = new FailureCorrected();9 failureCorrected.ProcessFixPredecessor();10 Console.ReadLine();11 }12 }13}14using Microsoft.Coyote.Actors.BugFinding.Tests;15using System;16using System.Threading.Tasks;17{18 {19 static async Task Main(string[] args)20 {21 var failureCorrected = new FailureCorrected();22 failureCorrected.ProcessFixPredecessor();23 Console.ReadLine();24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Threading.Tasks;30{31 {32 static async Task Main(string[] args)33 {34 var failureCorrected = new FailureCorrected();35 failureCorrected.ProcessFixPredecessor();36 Console.ReadLine();37 }38 }39}40using Microsoft.Coyote.Actors.BugFinding.Tests;41using System;42using System.Threading.Tasks;43{44 {45 static async Task Main(string[] args)46 {47 var failureCorrected = new FailureCorrected();48 failureCorrected.ProcessFixPredecessor();49 Console.ReadLine();50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Threading.Tasks;56{57 {58 static async Task Main(string[] args)59 {60 var failureCorrected = new FailureCorrected();61 failureCorrected.ProcessFixPredecessor();62 Console.ReadLine();
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