How to use ProcessFailureCorrected method of Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessFailureCorrected

ChainReplicationTests.cs

Source:ChainReplicationTests.cs Github

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...212 this.CheckNodeIdx = 0;213 }214 }215 [OnEntry(nameof(HandleFailureOnEntry))]216 [OnEventGotoState(typeof(FailureCorrected), typeof(StartMonitoring), nameof(ProcessFailureCorrected))]217 [IgnoreEvents(typeof(Pong), typeof(InjectFailure))]218 private class HandleFailure : State219 {220 }221 private void HandleFailureOnEntry()222 {223 this.SendEvent(this.Main, new FailureDetected(this.Servers[this.CheckNodeIdx]));224 }225 private void ProcessFailureCorrected(Event e)226 {227 this.CheckNodeIdx = 0;228 this.Servers = (e as FailureCorrected).Servers;229 }230 }231 private class ChainReplicationMaster : StateMachine232 {233 internal class SetupEvent : Event234 {235 public List<ActorId> Servers;236 public List<ActorId> Clients;237 public SetupEvent(List<ActorId> servers, List<ActorId> clients)238 : base()239 {...

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Services;7using Microsoft.Coyote.Actors.BugFinding.Strategies;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging;13using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic;14using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events;15using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.System;16using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User;17using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators;18using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators.Symbolic;19using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators.Symbolic.Shared;20using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators.Symbolic.Shared.Symbolic;21using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators.Symbolic.Shared.Symbolic.Shared;22using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators.Symbolic.Shared.Symbolic.Shared.Symbolic;23using Microsoft.Coyote.Actors.BugFinding.Strategies.Tracing.Schedule.Debugging.EventLog.Debugging.Symbolic.Events.User.Generators.Symbolic.Shared.Symbolic.Shared.Symbolic.Shared;

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 public static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 private ActorId actor2;17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 this.actor2 = this.CreateActor(typeof(Actor2));20 await this.SendEvent(this.actor2, new E());21 }22 protected override async Task OnEventAsync(Event e)23 {24 if (e is E)25 {26 await this.SendEvent(this.actor2, new E());27 }28 else if (e is E1)29 {30 await this.SendEvent(this.actor2, new E1());31 }32 }33 }34 {35 protected override async Task OnEventAsync(Event e)36 {37 if (e is E)38 {39 await this.SendEvent(this.Id, new E1());40 }41 else if (e is E1)42 {43 await this.SendEvent(this.Id, new E());44 }45 }46 }47 {48 }49 {50 }51}52using System;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 public static void Main(string[] args)60 {61 var runtime = RuntimeFactory.Create();62 runtime.CreateActor(typeof(Actor1));63 runtime.Run();64 }65 }66 {67 private ActorId actor2;68 protected override async Task OnInitializeAsync(Event initialEvent)69 {70 this.actor2 = this.CreateActor(typeof(Actor2));71 await this.SendEvent(this.actor2, new E());72 }73 protected override async Task OnEventAsync(Event e)74 {75 if (e is E)76 {

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance;5using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.Helpers;6using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased;7using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.Helpers;8using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices;9using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.EventHandlers;11using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.EventHandlers.StateEventHandlers;12using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers;13using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers.EventHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers;16using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers.EventHandlers;17using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers;18using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers.EventHandlers;19using Microsoft.Coyote.Actors.BugFinding.Tests.FaultTolerance.MonitorBased.TestingServices.EventHandlers.StateEventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers.EventHandlers.StateEventHandlers;

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.RegisterMonitor(typeof(FailureCorrected));9 var config = Configuration.Create().WithMonitor(typeof(FailureCorrected));10 runtime.CreateActor(typeof(Actor1), config);11 runtime.Wait();12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.RegisterMonitor(typeof(FailureCorrected));23 var config = Configuration.Create().WithMonitor(typeof(FailureCorrected));24 runtime.CreateActor(typeof(Actor1), config);25 runtime.Wait();26 }27 }28}29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors;31{32 {33 static void Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 runtime.RegisterMonitor(typeof(FailureCorrected));37 var config = Configuration.Create().WithMonitor(typeof(FailureCorrected));38 runtime.CreateActor(typeof(Actor1), config);39 runtime.Wait();40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.Actors;45{46 {47 static void Main(string[] args)48 {49 var runtime = RuntimeFactory.Create();50 runtime.RegisterMonitor(typeof(FailureCorrected));51 var config = Configuration.Create().WithMonitor(typeof(FailureCorrected));52 runtime.CreateActor(typeof(Actor1), config);53 runtime.Wait();54 }55 }56}

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 public static void Main()7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(FailureCorrected));10 runtime.Run();11 }12 }13}14using System;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.BugFinding.Tests;17{18 {19 public static void Main()20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(FailureCorrected));23 runtime.Run();24 }25 }26}27using System;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30{31 {32 public static void Main()33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(FailureCorrected));36 runtime.Run();37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43{44 {45 public static void Main()46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(FailureCorrected));49 runtime.Run();50 }51 }52}53using System;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Actors.BugFinding.Tests;56{57 {58 public static void Main()59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(FailureCorrected));62 runtime.Run();63 }64 }65}

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ProcessFailureCorrected

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 await new FailureCorrected().ProcessFailureCorrected();9 }10 }11}

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 using (var runtime = RuntimeFactory.Create())8 {9 var actor = runtime.CreateActor(typeof(FailureCorrected));10 runtime.SendEvent(actor, new e1());11 runtime.SendEvent(actor, new e2());12 }13 }14 }15 {16 }17 {18 }19 {20 int x;21 [OnEntry(nameof(InitOnEntry))]22 [OnEventDoAction(typeof(e1), nameof(e1Handler))]23 [OnEventDoAction(typeof(e2), nameof(e2Handler))]24 {25 }26 private void InitOnEntry()27 {28 this.x = 0;29 }30 private void e1Handler()31 {32 x = 1;33 }34 private void e2Handler()35 {36 x = 2;37 }38 }39}40using System;41using Microsoft.Coyote.Actors;42{43 {44 static void Main(string[] args)45 {46 using (var runtime = RuntimeFactory.Create())47 {48 var actor = runtime.CreateActor(typeof(FailureCorrected2));49 runtime.SendEvent(actor, new e1());50 runtime.SendEvent(actor, new e2());51 }52 }53 }54 {

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;7using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test;8using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Machines;11using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Faulty;13using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good;14using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good2;15using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good3;16using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good4;17using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good5;18using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good6;19using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good7;20using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good8;21using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good9;22using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good10;23using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good11;24using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good12;25using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good13;26using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good14;27using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good15;28using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Test.Tasks.Good16;

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ProcessFailureCorrected

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 public MyActor(ActorId id) : base(id)8 {9 }10 [OnEventDoAction(typeof(MyEvent), nameof(HandleMyEvent))]11 private class Init : Event { }12 private void HandleMyEvent(Event e)13 {14 var actor = this.CreateActor(typeof(MyActor));15 this.SendEvent(actor, new MyEvent());16 }17 }18 public class MyEvent : Event { }19 {20 public void TestMethod1()21 {22 using (var r = RuntimeFactory.Create())23 {24 var actor = r.CreateActor(typeof(MyActor));25 r.SendEvent(actor, new MyEvent());26 r.Wait();27 }28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35{36 {37 public MyActor(ActorId id) : base(id)38 {39 }40 [OnEventDoAction(typeof(MyEvent), nameof(HandleMyEvent))]41 private class Init : Event { }42 private void HandleMyEvent(Event e)43 {44 this.SendEvent(this.Id, new MyEvent());45 }46 }

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