Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessBckAckOnEntry
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...745 }746 }747 this.RaiseEvent(new Local());748 }749 [OnEntry(nameof(ProcessBckAckOnEntry))]750 [OnEventGotoState(typeof(Local), typeof(WaitForRequest))]751 private class ProcessBckAck : State752 {753 }754 private void ProcessBckAckOnEntry(Event e)755 {756 var nextSeqId = (e as BackwardAck).NextSeqId;757 this.RemoveItemFromSent(nextSeqId);758 if (!this.IsHead)759 {760 this.SendEvent(this.Predecessor, new BackwardAck(nextSeqId));761 }762 this.RaiseEvent(new Local());763 }764 private void RemoveItemFromSent(int seqId)765 {766 int removeIdx = -1;767 for (int i = this.SentHistory.Count - 1; i >= 0; i--)768 {...
ProcessBckAckOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;9using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers;10using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.Timer;11using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecovery;12using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeout;13using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFault;14using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecovery;15using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeout;16using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFault;17using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecovery;18using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeout;19using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFault;20using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecovery;21using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeout;22using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Timers.TimerWithRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFaultAndRecoveryAndTimeoutAndFault;
ProcessBckAckOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;
ProcessBckAckOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;7using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessManager;8using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessManager.ProcessManager;9using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessManager.ProcessManager.Process;10using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.ProcessManager.ProcessManager.Process.Process;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create().WithNumberOfIterations(100);16 config.SchedulingIterations = 100;17 config.RandomSchedulingSeed = 0;18 config.Strategy = SchedulingStrategy.DFS;19 config.IsStateExplorationEnabled = true;20 config.IsFairSchedulingEnabled = true;
ProcessBckAckOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;7using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Events;9using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Machines;10using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Machines.Testing;11using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime;12using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing;13using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Random;14using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.Schedule;16using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration;17using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS;18using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS.Strategies.Coverage;20using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS.Strategies.Coverage.Strategies;21using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS.Strategies.Coverage.Strategies.PCT;22using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS.Strategies.Coverage.Strategies.PCT.Strategies;23using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Runtime.Testing.Strategies.ScheduleExploration.DFS.Strategies.Coverage.Strategies.PCT.Strategies.Coverage;
ProcessBckAckOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var config = new Configuration();13 config.MaxSchedulingSteps = 100;14 config.EnableCycleDetection = true;15 config.EnableDataRaceDetection = true;16 config.EnableHotStateDetection = true;17 config.EnableOperationCanceledExceptionSupport = true;18 config.EnableObjectDisposedExceptionSupport = true;19 config.EnableTimerCancellationExceptionSupport = true;20 config.EnableActorGarbageCollection = true;21 config.EnableActorLogging = true;22 config.EnableActorMonitoring = true;23 config.EnableActorStateTracking = true;24 config.EnableActorTaskInterleaving = true;25 config.EnableActorTaskInterleaving = true;26 config.EnableCycleDetection = true;27 config.EnableDataRaceDetection = true;28 config.EnableHotStateDetection = true;29 config.EnableOperationCanceledExceptionSupport = true;30 config.EnableObjectDisposedExceptionSupport = true;31 config.EnableTimerCancellationExceptionSupport = true;32 config.EnableActorGarbageCollection = true;33 config.EnableActorLogging = true;34 config.EnableActorMonitoring = true;35 config.EnableActorStateTracking = true;36 config.EnableActorTaskInterleaving = true;37 var runtime = RuntimeFactory.Create(config);38 runtime.RegisterMonitor(typeof(FailureCorrected));39 runtime.CreateActor(typeof(Client));40 runtime.Wait();41 }42 }43 {44 private MachineId server;45 protected override async Task OnInitializeAsync(Event initialEvent)46 {47 this.server = this.CreateActor(typeof(Server));48 await this.SendEventAsync(this.server, new E());49 }50 }51 {52 protected override Task OnEventAsync(Event e)53 {54 if (e is E)55 {56 this.Assert(false);57 }58 return Task.CompletedTask;59 }60 }61 {62 }63}
ProcessBckAckOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring;3using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices;4using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime;5using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies;6using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.DPOR;7using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic;8using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers;9using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded;10using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized;11using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized.DPOR;12using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized.DPOR.Bound;13using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized.DPOR.Bound.Fast;14using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized.DPOR.Bound.Fast.Bounded;15using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized.DPOR.Bound.Fast.Bounded.Randomized;16using Microsoft.Coyote.Actors.BugFinding.Tests.Monitoring.TestingServices.Runtime.SchedulingStrategies.Probabilistic.Timers.Bounded.Randomized.DPOR.Bound.Fast.Bounded.Randomized.DPOR;
ProcessBckAckOnEntry
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Specifications;7{8 {9 static void Main(string[] args)10 {11 var runtime = RuntimeFactory.Create();12 var strategy = new FailureCorrected();13 runtime.ProcessBckAckOnEntry(strategy);14 var actor = runtime.CreateActor(typeof(Actor1));15 runtime.SendEvent(actor, new Event1());16 runtime.Wait();17 runtime.Dispose();18 }19 }20 class Event1 : Event { }21 class Event2 : Event { }22 {23 [OnEventDoAction(typeof(Event1), nameof(DoAction))]24 [OnEventDoAction(typeof(Event2), nameof(DoAction))]25 class Init : State { }26 void DoAction()27 {28 this.SendEvent(this.Id, new Event1());29 }30 }31}32using System;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors.BugFinding.Strategies;36using Microsoft.Coyote.Actors.BugFinding;37using Microsoft.Coyote.Specifications;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 var strategy = new FailureCorrected();44 runtime.ProcessBckAckOnEntry(strategy);45 var actor = runtime.CreateActor(typeof(Actor1));
ProcessBckAckOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000000;12 config.MaxFairSchedulingSteps = 100000000;13 config.MaxStepsInHotState = 100000000;14 config.MaxFairStepsInHotState = 100000000;15 config.MaxUnfairSchedulingSteps = 100000000;16 config.MaxUnfairStepsInHotState = 100000000;17 config.MaxAsynchronousSteps = 100000000;18 config.MaxFairAsynchronousSteps = 100000000;19 config.MaxFairAsynchronousStepsInHotState = 100000000;20 config.MaxUnfairAsynchronousSteps = 100000000;21 config.MaxUnfairAsynchronousStepsInHotState = 100000000;22 config.MaxFairNondeterministicSteps = 100000000;23 config.MaxFairNondeterministicStepsInHotState = 100000000;24 config.MaxUnfairNondeterministicSteps = 100000000;25 config.MaxUnfairNondeterministicStepsInHotState = 100000000;26 config.MaxFairRandomSteps = 100000000;27 config.MaxFairRandomStepsInHotState = 100000000;28 config.MaxUnfairRandomSteps = 100000000;29 config.MaxUnfairRandomStepsInHotState = 100000000;30 config.MaxFairStepsFromRandomOperations = 100000000;31 config.MaxFairStepsFromRandomOperationsInHotState = 100000000;32 config.MaxUnfairStepsFromRandomOperations = 100000000;33 config.MaxUnfairStepsFromRandomOperationsInHotState = 100000000;34 config.MaxFairStepsFromRandomScheduling = 100000000;35 config.MaxFairStepsFromRandomSchedulingInHotState = 100000000;36 config.MaxUnfairStepsFromRandomScheduling = 100000000;
ProcessBckAckOnEntry
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected;5using Microsoft.Coyote.Actors.BugFinding.Tests.FailureCorrected.Machine;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 Runtime runtime = Runtime.Create();16 runtime.RegisterMonitor(typeof(Monitor));17 runtime.RegisterMonitor(typeof(Monitor2));18 runtime.CreateActor(typeof(Actor1));19 runtime.Run();20 }21 }22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 Actor1 actor1 = this.CreateActor<Actor1>();26 Actor2 actor2 = this.CreateActor<Actor2>();27 Actor3 actor3 = this.CreateActor<Actor3>();28 await Task.CompletedTask;29 }30 }31 {32 protected override async Task OnInitializeAsync(Event initialEvent)33 {34 Actor1 actor1 = this.CreateActor<Actor1>();35 Actor2 actor2 = this.CreateActor<Actor2>();36 Actor3 actor3 = this.CreateActor<Actor3>();37 await Task.CompletedTask;38 }39 }40 {41 protected override async Task OnInitializeAsync(Event initialEvent)42 {43 Actor1 actor1 = this.CreateActor<Actor1>();44 Actor2 actor2 = this.CreateActor<Actor2>();45 Actor3 actor3 = this.CreateActor<Actor3>();46 await Task.CompletedTask;47 }48 }49}
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