Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine3
EventHandlerTests.cs
Source:EventHandlerTests.cs
...194 {195 }196 }197 [Fact(Timeout = 5000)]198 public void TestEventHandlerInStateMachine3()199 {200 this.TestWithError(r =>201 {202 r.CreateActor(typeof(M3));203 },204 expectedError: "M3() received event 'E1' that cannot be handled.",205 replay: true);206 }207 private class M4 : StateMachine208 {209 private bool Test = false;210 [Start]211 [OnEntry(nameof(InitOnEntry))]212 [OnExit(nameof(InitOnExit))]...
TestEventHandlerInStateMachine3
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2EventHandlerTests.TestEventHandlerInStateMachine3();3using Microsoft.Coyote.Actors.BugFinding.Tests;4EventHandlerTests.TestEventHandlerInStateMachine4();5using Microsoft.Coyote.Actors.BugFinding.Tests;6EventHandlerTests.TestEventHandlerInStateMachine5();7using Microsoft.Coyote.Actors.BugFinding.Tests;8EventHandlerTests.TestEventHandlerInStateMachine6();9using Microsoft.Coyote.Actors.BugFinding.Tests;10EventHandlerTests.TestEventHandlerInStateMachine7();11using Microsoft.Coyote.Actors.BugFinding.Tests;12EventHandlerTests.TestEventHandlerInStateMachine8();13using Microsoft.Coyote.Actors.BugFinding.Tests;14EventHandlerTests.TestEventHandlerInStateMachine9();15using Microsoft.Coyote.Actors.BugFinding.Tests;16EventHandlerTests.TestEventHandlerInStateMachine10();17using Microsoft.Coyote.Actors.BugFinding.Tests;18EventHandlerTests.TestEventHandlerInStateMachine11();19using Microsoft.Coyote.Actors.BugFinding.Tests;20EventHandlerTests.TestEventHandlerInStateMachine12();
TestEventHandlerInStateMachine3
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9{10 {11 [OnEventDoAction(typeof(UnitEvent), nameof(TestEventHandlerInStateMachine3))]12 [OnEventDoAction(typeof(UnitEvent), nameof(TestEventHandlerInStateMachine4))]13 {14 }15 void TestEventHandlerInStateMachine3()16 {17 this.RaiseEvent(new UnitEvent());18 }19 void TestEventHandlerInStateMachine4()20 {21 this.RaiseEvent(new UnitEvent());22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33{34 {35 [OnEventDoAction(typeof(UnitEvent), nameof(TestEventHandlerInStateMachine5))]36 [OnEventDoAction(typeof(UnitEvent), nameof(TestEventHandlerInStateMachine6))]37 {38 }39 void TestEventHandlerInStateMachine5()40 {41 this.RaiseEvent(new UnitEvent());42 }43 void TestEventHandlerInStateMachine6()44 {45 this.RaiseEvent(new UnitEvent());46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57{58 {59 [OnEventDoAction(typeof(UnitEvent), nameof(TestEventHandlerInStateMachine7))]60 [OnEventDoAction(typeof(UnitEvent), nameof(TestEventHandlerInStateMachine8))]
TestEventHandlerInStateMachine3
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.Tasks;5using System;6using System.Threading.Tasks;7{8 {9 [Fact(Timeout = 5000)]10 public void TestEventHandlerInStateMachine3()11 {12 this.Test(r =>13 {14 r.RegisterEventHandler(typeof(M), typeof(Handler3));15 r.CreateActor(typeof(M));16 });17 }18 }19 {20 [OnEntry(nameof(InitOnEntry))]21 class Init : State { }22 void InitOnEntry(Event e)23 {24 this.RaiseEvent(new E());25 }26 [OnEventDoAction(typeof(E), nameof(Handle))]27 class S1 : State { }28 void Handle()29 {30 this.RaiseEvent(new E());31 }32 }33 class E : Event { }34 {35 protected override Task HandleEventAsync(Event e)36 {37 this.Assert(false, "Reached.");38 return Task.CompletedTask;39 }40 }41}42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Specifications;44using Microsoft.Coyote.TestingServices;45using Microsoft.Coyote.Tasks;46using System;47using System.Threading.Tasks;48{49 {50 [Fact(Timeout = 5000)]51 public void TestEventHandlerInStateMachine3()52 {53 this.Test(r =>54 {55 r.RegisterEventHandler(typeof(M), typeof(Handler3));56 r.CreateActor(typeof(M));57 });58 }59 }
TestEventHandlerInStateMachine3
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7using static Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests;8{9 {10 private readonly ITestOutputHelper output;11 public TestEventHandler3(ITestOutputHelper output)12 {13 this.output = output;14 }15 [Fact(Timeout=5000)]16 public void TestEventHandlerInStateMachine3()17 {18 var configuration = Configuration.Create();19 configuration.TestingIterations = 100;20 configuration.SchedulingIterations = 100;21 configuration.RandomSchedulingSeed = 1;22 configuration.MaxFairSchedulingSteps = 100;23 configuration.ThrowOnFailure = true;24 configuration.Verbose = 2;25 configuration.LogWriter = new XunitLogWriter(this.output);26 configuration.EnableDataRaceDetection = true;27 configuration.EnableCycleDetection = true;28 configuration.EnableIntegerOverflowDetection = true;29 configuration.EnableObjectDisposedExceptionDetection = true;30 configuration.EnableActorGarbageCollection = false;31 configuration.EnableActorTaskInlining = false;32 configuration.EnableActorStateInlining = false;33 configuration.EnableHotStateDetection = false;34 configuration.EnableOperationInterleavings = false;35 configuration.EnableStateGraphScheduling = false;36 configuration.EnableStateGraphSchedulingWithFairScheduling = false;37 configuration.EnableRandomScheduling = false;38 configuration.EnableRandomSchedulingWithFairScheduling = false;39 configuration.EnableRandomExecution = false;40 configuration.EnableRandomExecutionWithFairScheduling = false;41 configuration.EnableBoundedRandomScheduling = false;42 configuration.EnableBoundedRandomSchedulingWithFairScheduling = false;43 configuration.EnableBoundedRandomExecution = false;44 configuration.EnableBoundedRandomExecutionWithFairScheduling = false;45 configuration.EnableProbabilisticRandomScheduling = false;46 configuration.EnableProbabilisticRandomSchedulingWithFairScheduling = false;47 configuration.EnableProbabilisticRandomExecution = false;48 configuration.EnableProbabilisticRandomExecutionWithFairScheduling = false;49 configuration.EnableFairRandomScheduling = false;50 configuration.EnableFairRandomExecution = false;51 configuration.EnableFairBoundedRandomScheduling = false;52 configuration.EnableFairBoundedRandomExecution = false;
TestEventHandlerInStateMachine3
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine3();2Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine3();3Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine3();4Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine3();5Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine4();6Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine4();7Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine4();8Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine4();9Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine5();10Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine5();11Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine5();12Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine5();13Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine6();14Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine6();15Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine6();16Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine6();
TestEventHandlerInStateMachine3
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Specifications;7 using Microsoft.Coyote.TestingServices;8 using Microsoft.Coyote.TestingServices.Runtime;9 using Microsoft.Coyote.TestingServices.SchedulingStrategies;10 using Microsoft.Coyote.TestingServices.Tracing.Schedule;11 using Microsoft.Coyote.Tests.Common;12 using Microsoft.Coyote.Tests.Common.Events;13 using Microsoft.Coyote.Tests.Common.Actors;14 using Microsoft.Coyote.Tests.Common.Actors.BugFinding;15 using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;16 using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Events;
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