Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInStateMachine10
EventHandlerTests.cs
Source:EventHandlerTests.cs
...466 this.Assert(this.Test is false, "Reached test assertion.");467 }468 }469 [Fact(Timeout = 5000)]470 public void TestEventHandlerInStateMachine10()471 {472 this.TestWithError(r =>473 {474 r.CreateActor(typeof(M10));475 },476 expectedError: "Reached test assertion.",477 replay: true);478 }479 private class M11 : StateMachine480 {481 private bool Test = false;482 [Start]483 [OnEntry(nameof(InitOnEntry))]484 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]...
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2EventHandlerTests.TestEventHandlerInStateMachine10();3using Microsoft.Coyote.Actors.BugFinding.Tests;4EventHandlerTests.TestEventHandlerInStateMachine11();5using Microsoft.Coyote.Actors.BugFinding.Tests;6EventHandlerTests.TestEventHandlerInStateMachine12();7using Microsoft.Coyote.Actors.BugFinding.Tests;8EventHandlerTests.TestEventHandlerInStateMachine13();9using Microsoft.Coyote.Actors.BugFinding.Tests;10EventHandlerTests.TestEventHandlerInStateMachine14();11using Microsoft.Coyote.Actors.BugFinding.Tests;12EventHandlerTests.TestEventHandlerInStateMachine15();13using Microsoft.Coyote.Actors.BugFinding.Tests;14EventHandlerTests.TestEventHandlerInStateMachine16();15using Microsoft.Coyote.Actors.BugFinding.Tests;16EventHandlerTests.TestEventHandlerInStateMachine17();17using Microsoft.Coyote.Actors.BugFinding.Tests;18EventHandlerTests.TestEventHandlerInStateMachine18();19using Microsoft.Coyote.Actors.BugFinding.Tests;20EventHandlerTests.TestEventHandlerInStateMachine19();
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2TestEventHandlerInStateMachine10();3using Microsoft.Coyote.Actors.BugFinding.Tests;4TestEventHandlerInStateMachine11();5using Microsoft.Coyote.Actors.BugFinding.Tests;6TestEventHandlerInStateMachine12();7using Microsoft.Coyote.Actors.BugFinding.Tests;8TestEventHandlerInStateMachine13();9using Microsoft.Coyote.Actors.BugFinding.Tests;10TestEventHandlerInStateMachine14();11using Microsoft.Coyote.Actors.BugFinding.Tests;12TestEventHandlerInStateMachine15();13using Microsoft.Coyote.Actors.BugFinding.Tests;14TestEventHandlerInStateMachine16();15using Microsoft.Coyote.Actors.BugFinding.Tests;16TestEventHandlerInStateMachine17();17using Microsoft.Coyote.Actors.BugFinding.Tests;18TestEventHandlerInStateMachine18();19using Microsoft.Coyote.Actors.BugFinding.Tests;20TestEventHandlerInStateMachine19();
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2var test = new EventHandlerTests();3test.TestEventHandlerInStateMachine10();4using Microsoft.Coyote.Actors.BugFinding.Tests;5var test = new EventHandlerTests();6test.TestEventHandlerInStateMachine11();7using Microsoft.Coyote.Actors.BugFinding.Tests;8var test = new EventHandlerTests();9test.TestEventHandlerInStateMachine12();10using Microsoft.Coyote.Actors.BugFinding.Tests;11var test = new EventHandlerTests();12test.TestEventHandlerInStateMachine13();13using Microsoft.Coyote.Actors.BugFinding.Tests;14var test = new EventHandlerTests();15test.TestEventHandlerInStateMachine14();16using Microsoft.Coyote.Actors.BugFinding.Tests;17var test = new EventHandlerTests();18test.TestEventHandlerInStateMachine15();19using Microsoft.Coyote.Actors.BugFinding.Tests;20var test = new EventHandlerTests();21test.TestEventHandlerInStateMachine16();22using Microsoft.Coyote.Actors.BugFinding.Tests;23var test = new EventHandlerTests();24test.TestEventHandlerInStateMachine17();25using Microsoft.Coyote.Actors.BugFinding.Tests;26var test = new EventHandlerTests();27test.TestEventHandlerInStateMachine18();
TestEventHandlerInStateMachine10
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.VisualStudio.TestTools.UnitTesting;9{10 {11 public TestContext TestContext { get; set; }12 public void Test()13 {14 var config = Configuration.Create();15 config.SchedulingIterations = 100;16 config.SchedulingStrategy = SchedulingStrategy.DFS;17 config.TestingIterations = 100;18 config.MaxFairSchedulingSteps = 100;19 config.MaxUnfairSchedulingSteps = 100;20 config.IsFairSchedulingEnabled = true;21 config.IsStateGraphSchedulingEnabled = true;22 config.IsRandomSchedulingEnabled = true;23 config.IsCoverageDrivenSchedulingEnabled = true;24 config.IsActivityCoverageEnabled = true;25 config.IsDeterministicRandomSchedulingEnabled = true;26 config.IsFairSchedulingWithFairLivenessEnabled = true;27 config.IsFairSchedulingWithFairFairLivenessEnabled = true;28 config.IsFairSchedulingWithFairFairFairLivenessEnabled = true;29 config.IsFairSchedulingWithFairFairFairFairLivenessEnabled = true;30 config.IsFairSchedulingWithFairFairFairFairFairLivenessEnabled = true;31 config.IsFairSchedulingWithFairFairFairFairFairFairLivenessEnabled = true;32 config.IsFairSchedulingWithFairFairFairFairFairFairFairLivenessEnabled = true;33 config.IsFairSchedulingWithFairFairFairFairFairFairFairFairLivenessEnabled = true;34 config.IsFairSchedulingWithFairFairFairFairFairFairFairFairFairLivenessEnabled = true;
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.AssemblyToBeAnalyzed = typeof(EventHandlerTests).Assembly;15 configuration.TestMethodName = "TestEventHandlerInStateMachine10";16 configuration.SchedulingIterations = 100;17 configuration.RandomSchedulingSeed = 1;18 configuration.UseRandomSchedulingStrategy = true;19 configuration.TestReporters.Add(new TextLogReporter());20 configuration.TestReporters.Add(new HtmlReporter());21 configuration.TestReporters.Add(new XmlReporter());22 configuration.TestReporters.Add(new HtmlCoverageReporter());23 configuration.TestReporters.Add(new XmlCoverageReporter());24 configuration.TestReporters.Add(new HtmlTraceReporter());25 configuration.TestReporters.Add(new XmlTraceReporter());26 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, null);27 testEngine.Run();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.TestingServices;33using Microsoft.Coyote.TestingServices.Runtime;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 var configuration = Configuration.Create();44 configuration.AssemblyToBeAnalyzed = typeof(EventHandlerTests).Assembly;45 configuration.TestMethodName = "TestEventHandlerInStateMachine11";46 configuration.SchedulingIterations = 100;47 configuration.RandomSchedulingSeed = 1;48 configuration.UseRandomSchedulingStrategy = true;49 configuration.TestReporters.Add(new TextLogReporter());50 configuration.TestReporters.Add(new HtmlReporter());51 configuration.TestReporters.Add(new XmlReporter());52 configuration.TestReporters.Add(new HtmlCoverageReporter());53 configuration.TestReporters.Add(new XmlCoverageReporter());54 configuration.TestReporters.Add(new HtmlTraceReporter());55 configuration.TestReporters.Add(new XmlTraceReporter());56 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, null);
TestEventHandlerInStateMachine10
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 protected override async Task OnInitializeAsync(Event initialEvent)11 {12 await this.Runtime.SendEvent(this.Id, new E());13 }14 protected override async Task OnEventAsync(Event e)15 {16 if (e is E)17 {18 this.RaiseGotoStateEvent<Done>();19 }20 }21 {22 protected override async Task OnEntryAsync(Event e)23 {24 this.RaiseGotoStateEvent<Done>();25 }26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors;36{37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 await this.Runtime.SendEvent(this.Id, new E());41 }42 protected override async Task OnEventAsync(Event e)43 {44 if (e is E)45 {46 this.RaiseGotoStateEvent<Done>();47 }48 }49 {50 protected override async Task OnEntryAsync(Event e)51 {52 this.RaiseGotoStateEvent<Done>();53 }54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Actors;64{65 {66 protected override async Task OnInitializeAsync(Event initialEvent)67 {68 await this.Runtime.SendEvent(this.Id, new E());
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 Task t = Task.Run(async () => await Test());10 t.Wait();11 }12 public static async Task Test()13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 100000;16 config.MaxFairSchedulingSteps = 100000;17 config.TestingIterations = 100;18 config.Verbose = 2;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableIntegerOverflowChecks = true;22 config.EnableActorGarbageCollection = true;23 config.EnableBuggyActorCreation = true;24 config.EnableActorFairScheduling = true;25 config.EnableActorPriorityScheduling = true;26 config.EnableActorTaskScheduling = true;27 config.EnableRandomScheduling = true;28 config.EnableRandomExecution = true;29 config.EnableHotStateExploration = true;30 config.EnableHotStateRandomization = true;31 config.EnableHotStateFairScheduling = true;32 config.EnableHotStatePriorityScheduling = true;33 config.EnableHotStateRandomScheduling = true;34 config.EnableHotStateRandomExecution = true;35 config.EnableHotStateCycleDetection = true;36 config.EnableHotStateDataRaceDetection = true;37 config.EnableHotStateIntegerOverflowChecks = true;38 config.EnableHotStateActorGarbageCollection = true;39 config.EnableHotStateBuggyActorCreation = true;40 config.EnableHotStateActorFairScheduling = true;41 config.EnableHotStateActorPriorityScheduling = true;42 config.EnableHotStateActorTaskScheduling = true;43 config.EnableHotStateRandomScheduling = true;44 config.EnableHotStateRandomExecution = true;45 config.EnableHotStateCycleDetection = true;46 config.EnableHotStateDataRaceDetection = true;47 config.EnableHotStateIntegerOverflowChecks = true;48 config.EnableHotStateActorGarbageCollection = true;49 config.EnableHotStateBuggyActorCreation = true;50 config.EnableHotStateActorFairScheduling = true;51 config.EnableHotStateActorPriorityScheduling = true;52 config.EnableHotStateActorTaskScheduling = true;
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.SystematicTesting;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 1;12 configuration.MaxSchedulingSteps = 100;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.LivenessTemperatureThreshold = 100;15 configuration.RandomSchedulingSeed = 0;16 configuration.EnableCycleDetection = false;17 configuration.ReportActivityCoverage = false;18 configuration.ReportBugFindingCoverage = false;19 configuration.ReportCodeCoverage = false;20 configuration.ReportDataCoverage = false;21 configuration.ReportFairScheduling = false;22 configuration.ReportLivenessSafetyViolations = false;23 configuration.ReportStateGraph = false;24 configuration.ReportStateGraphDataRaces = false;25 configuration.ReportStateGraphDeadlocks = false;26 configuration.ReportStateGraphUnfairScheduling = false;27 configuration.ReportStateGraphUnprovenLiveness = false;28 configuration.ReportStateGraphUnprovenSafety = false;29 configuration.ReportStateGraphUnreachedStates = false;30 configuration.ReportStateGraphUnreachableStates = false;31 configuration.ReportStateGraphUnscheduledTransitions = false;32 configuration.ReportStateGraphUnscheduledTransitionsWithNoSender = false;33 configuration.ReportStateGraphUnscheduledTransitionsWithNoTarget = false;34 configuration.ReportStateGraphUnscheduledTransitionsWithNoSenderOrTarget = false;35 configuration.ReportStateGraphUnscheduledSteps = false;36 configuration.ReportStateGraphUnscheduledStepsWithNoSender = false;37 configuration.ReportStateGraphUnscheduledStepsWithNoTarget = false;38 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTarget = false;39 configuration.ReportStateGraphUnscheduledStepsWithNoAction = false;40 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrAction = false;41 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrAction = false;42 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTargetOrAction = false;43 configuration.ReportStateGraphUnscheduledStepsWithNoPayload = false;44 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrPayload = false;45 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrPayload = false;
TestEventHandlerInStateMachine10
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.AssemblyToBeAnalyzed = typeof(EventHandlerTests).Assembly;12 configuration.TestMethodName = "TestEventHandlerInStateMachine10";13 configuration.SchedulingIterations = 100;14 configuration.RandomSchedulingSeed = 1;15 configuration.UseRandomSchedulingStrategy = true;16 configuration.TestReporters.Add(new TextLogReporter());17 configuration.TestReporters.Add(new HtmlReporter());18 configuration.TestReporters.Add(new XmlReporter());19 configuration.TestReporters.Add(new HtmlCoverageReporter());20 configuration.TestReporters.Add(new XmlCoverageReporter());21 configuration.TestReporters.Add(new HtmlTraceReporter());22 configuration.TestReporters.Add(new XmlTraceReporter());23 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, null);24 testEngine.Run();25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.TestingServices;30using Microsoft.Coyote.TestingServices.Runtime;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var configuration = Configuration.Create();41 configuration.AssemblyToBeAnalyzed = typeof(EventHandlerTests).Assembly;42 configuration.TestMethodName = "TestEventHandlerInStateMachine11";43 configuration.SchedulingIterations = 100;44 configuration.RandomSchedulingSeed = 1;45 configuration.UseRandomSchedulingStrategy = true;46 configuration.TestReporters.Add(new TextLogReporter());47 configuration.TestReporters.Add(new HtmlReporter());48 configuration.TestReporters.Add(new XmlReporter());49 configuration.TestReporters.Add(new HtmlCoverageReporter());50 configuration.TestReporters.Add(new XmlCoverageReporter());51 configuration.TestReporters.Add(new HtmlTraceReporter());52 configuration.TestReporters.Add(new XmlTraceReporter());53 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, null);
TestEventHandlerInStateMachine10
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors;8{9 {10 protected override async Task OnInitializeAsync(Event initialEvent)11 {12 await this.Runtime.SendEvent(this.Id, new E());13 }14 protected override async Task OnEventAsync(Event e)15 {16 if (e is E)17 {18 this.RaiseGotoStateEvent<Done>();19 }20 }21 {22 protected override async Task OnEntryAsync(Event e)23 {24 this.RaiseGotoStateEvent<Done>();25 }26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors.BugFinding.Tests;35using Microsoft.Coyote.Actors;36{37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 await this.Runtime.SendEvent(this.Id, new E());41 }42 protected override async Task OnEventAsync(Event e)43 {44 if (e is E)45 {46 this.RaiseGotoStateEvent<Done>();47 }48 }49 {50 protected override async Task OnEntryAsync(Event e)51 {52 this.RaiseGotoStateEvent<Done>();53 }54 }55 }56}57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.Actors;64{65 {66 protected override async Task OnInitializeAsync(Event initialEvent)67 {68 await this.Runtime.SendEvent(this.Id, new E());
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 Task t = Task.Run(async () => await Test());10 t.Wait();11 }12 public static async Task Test()13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 100000;16 config.MaxFairSchedulingSteps = 100000;17 config.TestingIterations = 100;18 config.Verbose = 2;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableIntegerOverflowChecks = true;22 config.EnableActorGarbageCollection = true;23 config.EnableBuggyActorCreation = true;24 config.EnableActorFairScheduling = true;25 config.EnableActorPriorityScheduling = true;26 config.EnableActorTaskScheduling = true;27 config.EnableRandomScheduling = true;28 config.EnableRandomExecution = true;29 config.EnableHotStateExploration = true;30 config.EnableHotStateRandomization = true;31 config.EnableHotStateFairScheduling = true;32 config.EnableHotStatePriorityScheduling = true;33 config.EnableHotStateRandomScheduling = true;34 config.EnableHotStateRandomExecution = true;35 config.EnableHotStateCycleDetection = true;36 config.EnableHotStateDataRaceDetection = true;37 config.EnableHotStateIntegerOverflowChecks = true;38 config.EnableHotStateActorGarbageCollection = true;39 config.EnableHotStateBuggyActorCreation = true;40 config.EnableHotStateActorFairScheduling = true;41 config.EnableHotStateActorPriorityScheduling = true;42 config.EnableHotStateActorTaskScheduling = true;43 config.EnableHotStateRandomScheduling = true;44 config.EnableHotStateRandomExecution = true;45 config.EnableHotStateCycleDetection = true;46 config.EnableHotStateDataRaceDetection = true;47 config.EnableHotStateIntegerOverflowChecks = true;48 config.EnableHotStateActorGarbageCollection = true;49 config.EnableHotStateBuggyActorCreation = true;50 config.EnableHotStateActorFairScheduling = true;51 config.EnableHotStateActorPriorityScheduling = true;52 config.EnableHotStateActorTaskScheduling = true;
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.SystematicTesting;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 1;12 configuration.MaxSchedulingSteps = 100;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.LivenessTemperatureThreshold = 100;15 configuration.RandomSchedulingSeed = 0;16 configuration.EnableCycleDetection = false;17 configuration.ReportActivityCoverage = false;18 configuration.ReportBugFindingCoverage = false;19 configuration.ReportCodeCoverage = false;20 configuration.ReportDataCoverage = false;21 configuration.ReportFairScheduling = false;22 configuration.ReportLivenessSafetyViolations = false;23 configuration.ReportStateGraph = false;24 configuration.ReportStateGraphDataRaces = false;25 configuration.ReportStateGraphDeadlocks = false;26 configuration.ReportStateGraphUnfairScheduling = false;27 configuration.ReportStateGraphUnprovenLiveness = false;28 configuration.ReportStateGraphUnprovenSafety = false;29 configuration.ReportStateGraphUnreachedStates = false;30 configuration.ReportStateGraphUnreachableStates = false;31 configuration.ReportStateGraphUnscheduledTransitions = false;32 configuration.ReportStateGraphUnscheduledTransitionsWithNoSender = false;33 configuration.ReportStateGraphUnscheduledTransitionsWithNoTarget = false;34 configuration.ReportStateGraphUnscheduledTransitionsWithNoSenderOrTarget = false;35 configuration.ReportStateGraphUnscheduledSteps = false;36 configuration.ReportStateGraphUnscheduledStepsWithNoSender = false;37 configuration.ReportStateGraphUnscheduledStepsWithNoTarget = false;38 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTarget = false;39 configuration.ReportStateGraphUnscheduledStepsWithNoAction = false;40 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrAction = false;41 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrAction = false;42 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTargetOrAction = false;43 configuration.ReportStateGraphUnscheduledStepsWithNoPayload = false;44 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrPayload = false;45 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrPayload = false;
TestEventHandlerInStateMachine10
Using AI Code Generation
1 protected override async Task OnEventAsync(Event e)2 {3 if (e is E)4 {5 this.RaiseGotoStateEvent<Done>();6 }7 }8 {9 protected override async Task OnEntryAsync(Event e)10 {11 this.RaiseGotoStateEvent<Done>();12 }13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors;23{24 {25 protected override async Task OnInitializeAsync(Event initialEvent)26 {27 await this.Runtime.SendEvent(this.Id, new E());
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 Task t = Task.Run(async () => await Test());10 t.Wait();11 }12 public static async Task Test()13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 100000;16 config.MaxFairSchedulingSteps = 100000;17 config.TestingIterations = 100;18 config.Verbose = 2;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableIntegerOverflowChecks = true;22 config.EnableActorGarbageCollection = true;23 config.EnableBuggyActorCreation = true;24 config.EnableActorFairScheduling = true;25 config.EnableActorPriorityScheduling = true;26 config.EnableActorTaskScheduling = true;27 config.EnableRandomScheduling = true;28 config.EnableRandomExecution = true;29 config.EnableHotStateExploration = true;30 config.EnableHotStateRandomization = true;31 config.EnableHotStateFairScheduling = true;32 config.EnableHotStatePriorityScheduling = true;33 config.EnableHotStateRandomScheduling = true;34 config.EnableHotStateRandomExecution = true;35 config.EnableHotStateCycleDetection = true;36 config.EnableHotStateDataRaceDetection = true;37 config.EnableHotStateIntegerOverflowChecks = true;38 config.EnableHotStateActorGarbageCollection = true;39 config.EnableHotStateBuggyActorCreation = true;40 config.EnableHotStateActorFairScheduling = true;41 config.EnableHotStateActorPriorityScheduling = true;42 config.EnableHotStateActorTaskScheduling = true;43 config.EnableHotStateRandomScheduling = true;44 config.EnableHotStateRandomExecution = true;45 config.EnableHotStateCycleDetection = true;46 config.EnableHotStateDataRaceDetection = true;47 config.EnableHotStateIntegerOverflowChecks = true;48 config.EnableHotStateActorGarbageCollection = true;49 config.EnableHotStateBuggyActorCreation = true;50 config.EnableHotStateActorFairScheduling = true;51 config.EnableHotStateActorPriorityScheduling = true;52 config.EnableHotStateActorTaskScheduling = true;
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.SystematicTesting;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 1;12 configuration.MaxSchedulingSteps = 100;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.LivenessTemperatureThreshold = 100;15 configuration.RandomSchedulingSeed = 0;16 configuration.EnableCycleDetection = false;17 configuration.ReportActivityCoverage = false;18 configuration.ReportBugFindingCoverage = false;19 configuration.ReportCodeCoverage = false;20 configuration.ReportDataCoverage = false;21 configuration.ReportFairScheduling = false;22 configuration.ReportLivenessSafetyViolations = false;23 configuration.ReportStateGraph = false;24 configuration.ReportStateGraphDataRaces = false;25 configuration.ReportStateGraphDeadlocks = false;26 configuration.ReportStateGraphUnfairScheduling = false;27 configuration.ReportStateGraphUnprovenLiveness = false;28 configuration.ReportStateGraphUnprovenSafety = false;29 configuration.ReportStateGraphUnreachedStates = false;30 configuration.ReportStateGraphUnreachableStates = false;31 configuration.ReportStateGraphUnscheduledTransitions = false;32 configuration.ReportStateGraphUnscheduledTransitionsWithNoSender = false;33 configuration.ReportStateGraphUnscheduledTransitionsWithNoTarget = false;34 configuration.ReportStateGraphUnscheduledTransitionsWithNoSenderOrTarget = false;35 configuration.ReportStateGraphUnscheduledSteps = false;36 configuration.ReportStateGraphUnscheduledStepsWithNoSender = false;37 configuration.ReportStateGraphUnscheduledStepsWithNoTarget = false;38 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTarget = false;39 configuration.ReportStateGraphUnscheduledStepsWithNoAction = false;40 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrAction = false;41 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrAction = false;42 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTargetOrAction = false;43 configuration.ReportStateGraphUnscheduledStepsWithNoPayload = false;44 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrPayload = false;45 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrPayload = false;
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.TestingServices;3using Microsoft.Coyote.TestingServices.Runtime;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.AssemblyToBeAnalyzed = typeof(EventHandlerTests).Assembly;15 configuration.TestMethodName = "TestEventHandlerInStateMachine10";16 configuration.SchedulingIterations = 100;17 configuration.RandomSchedulingSeed = 1;18 configuration.UseRandomSchedulingStrategy = true;19 configuration.TestReporters.Add(new TextLogReporter());20 configuration.TestReporters.Add(new HtmlReporter());21 configuration.TestReporters.Add(new XmlReporter());22 configuration.TestReporters.Add(new HtmlCoverageReporter());23 configuration.TestReporters.Add(new XmlCoverageReporter());24 configuration.TestReporters.Add(new HtmlTraceReporter());25 configuration.TestReporters.Add(new XmlTraceReporter());26 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, null);27 testEngine.Run();28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.TestingServices;33using Microsoft.Coyote.TestingServices.Runtime;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 var configuration = Configuration.Create();44 configuration.AssemblyToBeAnalyzed = typeof(EventHandlerTests).Assembly;45 configuration.TestMethodName = "TestEventHandlerInStateMachine11";46 configuration.SchedulingIterations = 100;47 configuration.RandomSchedulingSeed = 1;48 configuration.UseRandomSchedulingStrategy = true;49 configuration.TestReporters.Add(new TextLogReporter());50 configuration.TestReporters.Add(new HtmlReporter());51 configuration.TestReporters.Add(new XmlReporter());52 configuration.TestReporters.Add(new HtmlCoverageReporter());53 configuration.TestReporters.Add(new XmlCoverageReporter());54 configuration.TestReporters.Add(new HtmlTraceReporter());55 configuration.TestReporters.Add(new XmlTraceReporter());56 var testEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, null);
TestEventHandlerInStateMachine10
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.SystematicTesting;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.TestingIterations = 1;12 configuration.MaxSchedulingSteps = 100;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.LivenessTemperatureThreshold = 100;15 configuration.RandomSchedulingSeed = 0;16 configuration.EnableCycleDetection = false;17 configuration.ReportActivityCoverage = false;18 configuration.ReportBugFindingCoverage = false;19 configuration.ReportCodeCoverage = false;20 configuration.ReportDataCoverage = false;21 configuration.ReportFairScheduling = false;22 configuration.ReportLivenessSafetyViolations = false;23 configuration.ReportStateGraph = false;24 configuration.ReportStateGraphDataRaces = false;25 configuration.ReportStateGraphDeadlocks = false;26 configuration.ReportStateGraphUnfairScheduling = false;27 configuration.ReportStateGraphUnprovenLiveness = false;28 configuration.ReportStateGraphUnprovenSafety = false;29 configuration.ReportStateGraphUnreachedStates = false;30 configuration.ReportStateGraphUnreachableStates = false;31 configuration.ReportStateGraphUnscheduledTransitions = false;32 configuration.ReportStateGraphUnscheduledTransitionsWithNoSender = false;33 configuration.ReportStateGraphUnscheduledTransitionsWithNoTarget = false;34 configuration.ReportStateGraphUnscheduledTransitionsWithNoSenderOrTarget = false;35 configuration.ReportStateGraphUnscheduledSteps = false;36 configuration.ReportStateGraphUnscheduledStepsWithNoSender = false;37 configuration.ReportStateGraphUnscheduledStepsWithNoTarget = false;38 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTarget = false;39 configuration.ReportStateGraphUnscheduledStepsWithNoAction = false;40 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrAction = false;41 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrAction = false;42 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrTargetOrAction = false;43 configuration.ReportStateGraphUnscheduledStepsWithNoPayload = false;44 configuration.ReportStateGraphUnscheduledStepsWithNoSenderOrPayload = false;45 configuration.ReportStateGraphUnscheduledStepsWithNoTargetOrPayload = false;
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