Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor1
EventHandlerTests.cs
Source:EventHandlerTests.cs
...59 this.Assert(this.Test is false, "Reached test assertion.");60 }61 }62 [Fact(Timeout = 5000)]63 public void TestEventHandlerInActor1()64 {65 this.TestWithError(r =>66 {67 r.CreateActor(typeof(A1));68 },69 expectedError: "Reached test assertion.",70 replay: true);71 }72 [OnEventDoAction(typeof(E1), nameof(HandleE1))]73 private class A2 : Actor74 {75 protected override Task OnInitializeAsync(Event initialEvent)76 {77 this.SendEvent(this.Id, new E1());...
TestEventHandlerInActor1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor1();2Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor2();3Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor3();4Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor4();5Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor5();6Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor6();7Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor7();8Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor8();9Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor9();10Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.TestEventHandlerInActor10();
TestEventHandlerInActor1
Using AI Code Generation
1{2 {3 [Fact(Timeout = 5000)]4 public void TestEventHandlerInActor1()5 {6 this.Test(r =>7 {8 r.RegisterMonitor(typeof(EventMonitor));9 r.CreateActor(typeof(Actor1));10 });11 }12 }13}14{15 {16 [Fact(Timeout = 5000)]17 public void TestEventHandlerInActor2()18 {19 this.Test(r =>20 {21 r.RegisterMonitor(typeof(EventMonitor));22 r.CreateActor(typeof(Actor2));23 });24 }25 }26}27{28 {29 [Fact(Timeout = 5000)]30 public void TestEventHandlerInActor3()31 {32 this.Test(r =>33 {34 r.RegisterMonitor(typeof(EventMonitor));35 r.CreateActor(typeof(Actor3));36 });37 }38 }39}40{41 {42 [Fact(Timeout = 5000)]43 public void TestEventHandlerInActor4()44 {45 this.Test(r =>46 {47 r.RegisterMonitor(typeof(EventMonitor));48 r.CreateActor(typeof(Actor4));49 });50 }51 }52}53{54 {55 [Fact(Timeout = 5000)]56 public void TestEventHandlerInActor5()57 {58 this.Test(r =>
TestEventHandlerInActor1
Using AI Code Generation
1var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();2test.TestEventHandlerInActor1();3var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();4test.TestEventHandlerInActor2();5var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();6test.TestEventHandlerInActor3();7var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();8test.TestEventHandlerInActor4();9var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();10test.TestEventHandlerInActor5();11var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();12test.TestEventHandlerInActor6();13var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();14test.TestEventHandlerInActor7();15var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();16test.TestEventHandlerInActor8();17var test = new Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests();18test.TestEventHandlerInActor9();
TestEventHandlerInActor1
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Testing;6{7 {8 public TestEventHandlerInActor1(ActorId id)9 : base(id)10 {11 }12 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]13 {14 }15 private void HandleUnitEvent()16 {17 this.SendEvent(this.Id, new UnitEvent());18 }19 }20}21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Testing;26{27 {28 public TestEventHandlerInActor2(ActorId id)29 : base(id)30 {31 }32 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]33 {34 }35 private void HandleUnitEvent()36 {37 this.SendEvent(this.Id, new UnitEvent());38 }39 }40}41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Testing;46{47 {48 public TestEventHandlerInActor3(ActorId id)49 : base(id)50 {51 }52 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]53 {54 }55 private void HandleUnitEvent()56 {57 this.SendEvent(this.Id, new UnitEvent());58 }59 }60}
TestEventHandlerInActor1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 [OnEventGotoState(typeof(E), typeof(S1))]10 {11 [OnEventDoAction(typeof(E), nameof(TestEventHandlerInActor1))]12 private class Init : State { }13 private void TestEventHandlerInActor1(Event e)14 {15 this.Send(this.Id, new E());16 }17 private class S1 : State { }18 }19 internal class E : Event { }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding;24using System;25using System.Collections.Generic;26using System.Text;27using System.Threading.Tasks;28{29 [OnEventGotoState(typeof(E), typeof(S1))]30 {31 [OnEventDoAction(typeof(E), nameof(TestEventHandlerInActor2))]32 private class Init : State { }33 private void TestEventHandlerInActor2(Event e)34 {35 this.Send(this.Id, new E());36 }37 private class S1 : State { }38 }39 internal class E : Event { }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using System;45using System.Collections.Generic;46using System.Text;47using System.Threading.Tasks;48{49 [OnEventGotoState(typeof(E), typeof(S1))]50 {51 [OnEventDoAction(typeof(E), nameof(TestEventHandlerInActor3))]52 private class Init : State { }53 private void TestEventHandlerInActor3(Event e
TestEventHandlerInActor1
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 static void Main(string[] args)9 {10 TestEventHandlerInActor1();11 }12 static async Task TestEventHandlerInActor1()13 {14 var config = Configuration.Create();15 config.MaxSchedulingSteps = 1000;16 config.Verbose = 1;17 config.SchedulingIterations = 100;18 config.SchedulingSeed = 1;19 config.TestingIterations = 100;20 config.TestingProcessTimeout = TimeSpan.FromSeconds(10);21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableDeadlockDetection = true;24 config.EnableHotStateDetection = true;25 config.EnableLivelockDetection = true;26 config.EnableOperationCanceledException = true;27 config.EnablePCT = true;28 config.EnableRandomExecution = true;29 config.EnableTaskParallelLibrarySupport = true;30 config.EnableUnfairMonitorAccessAnalysis = true;31 config.EnableUnsafeCodeAnalysis = true;32 config.EnableUnstructuredConcurrency = true;33 config.EnableWaitOperations = true;34 await Microsoft.Coyote.TestingServices.SchedulingTester.TestAsync(() =>35 {36 var actor1 = Actor.Create(ActorId.CreateRandom(), typeof(EventHandlerTests), config);37 actor1.SendEvent(new TestEvent());38 }, config);39 }40 }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Specifications;47{48 {49 static void Main(string[] args)50 {51 TestEventHandlerInActor2();52 }53 static async Task TestEventHandlerInActor2()54 {55 var config = Configuration.Create();56 config.MaxSchedulingSteps = 1000;57 config.Verbose = 1;58 config.SchedulingIterations = 100;59 config.SchedulingSeed = 1;60 config.TestingIterations = 100;61 config.TestingProcessTimeout = TimeSpan.FromSeconds(10);
TestEventHandlerInActor1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public void TestEventHandlerInActor1()10 {11 var a = new Actor1();12 a.SendEvent(new Event1());13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public void TestEventHandlerInActor2()25 {26 var a = new Actor2();27 a.SendEvent(new Event1());28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 public void TestEventHandlerInActor3()40 {41 var a = new Actor3();42 a.SendEvent(new Event1());43 }44 }45}
TestEventHandlerInActor1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 public void TestEventHandlerInActor1()10 {11 var a = new Actor1();12 a.SendEvent(new Event1());13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public void TestEventHandlerInActor2()25 {26 var a = new Actor2();27 a.SendEvent(new Event1());28 }29 }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 public void TestEventHandlerInActor3()40 {41 var a = new Actor3();42 a.SendEvent(new Event1());43 }44 }45}
TestEventHandlerInActor1
Using AI Code Generation
1using System.Threading.Tasks;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Testing;6{7 {8 public TestEventHandlerInActor1(ActorId id)9 : base(id)10 {11 }12 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]13 {14 }15 private void HandleUnitEvent()16 {17 this.SendEvent(this.Id, new UnitEvent());18 }19 }20}21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Testing;26{27 {28 public TestEventHandlerInActor2(ActorId id)29 : base(id)30 {31 }32 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]33 {34 }35 private void HandleUnitEvent()36 {37 this.SendEvent(this.Id, new UnitEvent());38 }39 }40}41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.BugFinding.Tests;45using Microsoft.Coyote.Testing;46{47 {48 public TestEventHandlerInActor3(ActorId id)49 : base(id)50 {51 }52 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]53 {54 }55 private void HandleUnitEvent()56 {57 this.SendEvent(this.Id, new UnitEvent());58 }59 }60}
TestEventHandlerInActor1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Text;7using System.Threading.Tasks;8{9 [OnEventGotoState(typeof(E), typeof(S1))]10 {11 [OnEventDoAction(typeof(E), nameof(TestEventHandlerInActor1))]12 private class Init : State { }13 private void TestEventHandlerInActor1(Event e)14 {15 this.Send(this.Id, new E());16 }17 private class S1 : State { }18 }19 internal class E : Event { }20}21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.BugFinding;24using System;25using System.Collections.Generic;26using System.Text;27using System.Threading.Tasks;28{29 [OnEventGotoState(typeof(E), typeof(S1))]30 {31 [OnEventDoAction(typeof(E), nameof(TestEventHandlerInActor2))]32 private class Init : State { }33 private void TestEventHandlerInActor2(Event e)34 {35 this.Send(this.Id, new E());36 }37 private class S1 : State { }38 }39 internal class E : Event { }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding;44using System;45using System.Collections.Generic;46using System.Text;47using System.Threading.Tasks;48{49 [OnEventGotoState(typeof(E), typeof(S1))]50 {51 [OnEventDoAction(typeof(E), nameof(TestEventHandlerInActor3))]52 private class Init : State { }53 private void TestEventHandlerInActor3(Event e
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