Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleUnitEvent
EventHandlerTests.cs
Source:EventHandlerTests.cs
...36 {37 this.Value = value;38 }39 }40 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]41 [OnEventDoAction(typeof(E1), nameof(HandleE1))]42 private class A1 : Actor43 {44 private bool Test = false;45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 this.SendEvent(this.Id, UnitEvent.Instance);48 this.SendEvent(this.Id, new E1());49 return Task.CompletedTask;50 }51 private void HandleUnitEvent(Event e)52 {53 this.Test = true;54 this.Assert(e is Event);55 }56 private void HandleE1(Event e)57 {58 this.Assert(e is Event);59 this.Assert(this.Test is false, "Reached test assertion.");60 }61 }62 [Fact(Timeout = 5000)]63 public void TestEventHandlerInActor1()64 {65 this.TestWithError(r =>66 {67 r.CreateActor(typeof(A1));68 },69 expectedError: "Reached test assertion.",70 replay: true);71 }72 [OnEventDoAction(typeof(E1), nameof(HandleE1))]73 private class A2 : Actor74 {75 protected override Task OnInitializeAsync(Event initialEvent)76 {77 this.SendEvent(this.Id, new E1());78 return Task.CompletedTask;79 }80 private void HandleE1()81 {82 this.Assert(false, "Reached test assertion.");83 }84 }85 [Fact(Timeout = 5000)]86 public void TestEventHandlerInActor2()87 {88 this.TestWithError(r =>89 {90 r.CreateActor(typeof(A2));91 },92 expectedError: "Reached test assertion.",93 replay: true);94 }95 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]96 private class A3 : Actor97 {98 private void HandleUnitEvent()99 {100 this.Assert(false, "Reached test assertion.");101 }102 }103 [Fact(Timeout = 5000)]104 public void TestEventHandlerInActor3()105 {106 this.TestWithError(r =>107 {108 var id = r.CreateActor(typeof(A3));109 r.SendEvent(id, UnitEvent.Instance);110 },111 configuration: this.GetConfiguration(),112 expectedError: "Reached test assertion.",113 replay: true);114 }115 private class M1 : StateMachine116 {117 private bool Test = false;118 [Start]119 [OnEntry(nameof(InitOnEntry))]120 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]121 [OnEventDoAction(typeof(E1), nameof(HandleE1))]122 private class Init : State123 {124 }125 private void InitOnEntry()126 {127 this.SendEvent(this.Id, new E1());128 this.RaiseEvent(UnitEvent.Instance);129 }130 private void HandleUnitEvent()131 {132 this.Test = true;133 }134 private void HandleE1()135 {136 this.Assert(this.Test is false, "Reached test assertion.");137 }138 }139 [Fact(Timeout = 5000)]140 public void TestEventHandlerInStateMachine1()141 {142 this.TestWithError(r =>143 {144 r.CreateActor(typeof(M1));145 },146 expectedError: "Reached test assertion.",147 replay: true);148 }149 private class M2 : StateMachine150 {151 [Start]152 [OnEntry(nameof(InitOnEntry))]153 [OnEventDoAction(typeof(E1), nameof(HandleE1))]154 private class Init : State155 {156 }157 private void InitOnEntry()158 {159 this.SendEvent(this.Id, new E1());160 }161 private void HandleE1()162 {163 this.Assert(false, "Reached test assertion.");164 }165 }166 [Fact(Timeout = 5000)]167 public void TestEventHandlerInStateMachine2()168 {169 this.TestWithError(r =>170 {171 r.CreateActor(typeof(M2));172 },173 expectedError: "Reached test assertion.",174 replay: true);175 }176 private class M3 : StateMachine177 {178 [Start]179 [OnEntry(nameof(InitOnEntry))]180 [OnExit(nameof(InitOnExit))]181 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]182 private class Init : State183 {184 }185 private void InitOnEntry()186 {187 this.SendEvent(this.Id, UnitEvent.Instance);188 }189 private void InitOnExit()190 {191 this.SendEvent(this.Id, new E1());192 }193 private class Active : State194 {195 }196 }197 [Fact(Timeout = 5000)]198 public void TestEventHandlerInStateMachine3()199 {200 this.TestWithError(r =>201 {202 r.CreateActor(typeof(M3));203 },204 expectedError: "M3() received event 'E1' that cannot be handled.",205 replay: true);206 }207 private class M4 : StateMachine208 {209 private bool Test = false;210 [Start]211 [OnEntry(nameof(InitOnEntry))]212 [OnExit(nameof(InitOnExit))]213 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]214 private class Init : State215 {216 }217 private void InitOnEntry()218 {219 this.SendEvent(this.Id, UnitEvent.Instance);220 }221 private void InitOnExit()222 {223 this.SendEvent(this.Id, new E1());224 }225 [OnEntry(nameof(ActiveOnEntry))]226 [OnEventDoAction(typeof(E1), nameof(HandleE1))]227 private class Active : State228 {229 }230 private void ActiveOnEntry()231 {232 this.Test = true;233 }234 private void HandleE1()235 {236 this.Assert(this.Test is false, "Reached test assertion.");237 }238 }239 [Fact(Timeout = 5000)]240 public void TestEventHandlerInStateMachine4()241 {242 this.TestWithError(r =>243 {244 r.CreateActor(typeof(M4));245 },246 expectedError: "Reached test assertion.",247 replay: true);248 }249 private class M5 : StateMachine250 {251 [Start]252 [OnEntry(nameof(InitOnEntry))]253 [OnExit(nameof(InitOnExit))]254 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]255 [OnEventDoAction(typeof(E1), nameof(HandleE1))]256 private class Init : State257 {258 }259 private void InitOnEntry()260 {261 this.SendEvent(this.Id, UnitEvent.Instance);262 }263 private void InitOnExit()264 {265 this.SendEvent(this.Id, new E1());266 }267 private void HandleE1()268 {269 this.Assert(false, "Reached test assertion.");270 }271 }272 [Fact(Timeout = 5000)]273 public void TestEventHandlerInStateMachine5()274 {275 this.TestWithError(r =>276 {277 r.CreateActor(typeof(M5));278 },279 expectedError: "Reached test assertion.",280 replay: true);281 }282 private class M6 : StateMachine283 {284 [Start]285 [OnEntry(nameof(InitOnEntry))]286 [OnExit(nameof(InitOnExit))]287 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]288 [OnEventPushState(typeof(E1), typeof(Init))]289 private class Init : State290 {291 }292 private void InitOnEntry()293 {294 this.SendEvent(this.Id, UnitEvent.Instance, options: new SendOptions(assert: 1));295 }296 private void InitOnExit()297 {298 this.SendEvent(this.Id, new E1());299 }300 }301 [Fact(Timeout = 5000)]302 public void TestEventHandlerInStateMachine6()303 {304 this.TestWithError(r =>305 {306 r.CreateActor(typeof(M6));307 },308 expectedError: "There are more than 1 instances of 'Events.UnitEvent' in the input queue of M6().",309 replay: true);310 }311 private class M7 : StateMachine312 {313 [Start]314 [OnEntry(nameof(InitOnEntry))]315 [OnExit(nameof(InitOnExit))]316 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]317 [OnEventPushState(typeof(E1), typeof(Active))]318 private class Init : State319 {320 }321 private void InitOnEntry()322 {323 this.SendEvent(this.Id, UnitEvent.Instance);324 }325 private void InitOnExit()326 {327 this.SendEvent(this.Id, new E1());328 }329 [OnEntry(nameof(ActiveOnEntry))]330 private class Active : State331 {332 }333 private void ActiveOnEntry()334 {335 this.Assert(false, "Reached test assertion.");336 }337 }338 [Fact(Timeout = 5000)]339 public void TestEventHandlerInStateMachine7()340 {341 this.TestWithError(r =>342 {343 r.CreateActor(typeof(M7));344 },345 expectedError: "Reached test assertion.",346 replay: true);347 }348 private class M8 : StateMachine349 {350 private bool Test = false;351 [Start]352 [OnEntry(nameof(InitOnEntry))]353 [OnExit(nameof(InitOnExit))]354 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]355 [OnEventPushState(typeof(E1), typeof(Active))]356 [OnEventDoAction(typeof(E2), nameof(HandleE2))]357 private class Init : State358 {359 }360 private void InitOnEntry()361 {362 this.SendEvent(this.Id, UnitEvent.Instance);363 }364 private void InitOnExit()365 {366 this.SendEvent(this.Id, new E1());367 }368 [OnEntry(nameof(ActiveOnEntry))]369 private class Active : State370 {371 }372 private void ActiveOnEntry()373 {374 this.Test = true;375 this.SendEvent(this.Id, new E2());376 }377 private void HandleE2()378 {379 this.Assert(this.Test is false, "Reached test assertion.");380 }381 }382 [Fact(Timeout = 5000)]383 public void TestEventHandlerInStateMachine8()384 {385 this.TestWithError(r =>386 {387 r.CreateActor(typeof(M8));388 },389 expectedError: "Reached test assertion.",390 replay: true);391 }392 private class M9 : StateMachine393 {394 private bool Test = false;395 [Start]396 [OnEntry(nameof(InitOnEntry))]397 [OnExit(nameof(InitOnExit))]398 [OnEventPushState(typeof(UnitEvent), typeof(Active))]399 [OnEventDoAction(typeof(E2), nameof(HandleE2))]400 private class Init : State401 {402 }403 private void InitOnEntry()404 {405 this.SendEvent(this.Id, UnitEvent.Instance);406 }407 private void InitOnExit()408 {409 this.SendEvent(this.Id, new E1());410 }411 [OnEntry(nameof(ActiveOnEntry))]412 private class Active : State413 {414 }415 private void ActiveOnEntry()416 {417 this.Test = true;418 this.SendEvent(this.Id, new E2());419 this.RaisePopStateEvent();420 }421 private void HandleE2()422 {423 this.Assert(this.Test is false, "Reached test assertion.");424 }425 }426 [Fact(Timeout = 5000)]427 public void TestEventHandlerInStateMachine9()428 {429 this.TestWithError(r =>430 {431 r.CreateActor(typeof(M9));432 },433 expectedError: "Reached test assertion.",434 replay: true);435 }436 private class M10 : StateMachine437 {438 private bool Test = false;439 [Start]440 [OnEntry(nameof(InitOnEntry))]441 [OnExit(nameof(InitOnExit))]442 [OnEventPushState(typeof(UnitEvent), typeof(Active))]443 [OnEventDoAction(typeof(E2), nameof(HandleE2))]444 private class Init : State445 {446 }447 private void InitOnEntry()448 {449 this.SendEvent(this.Id, UnitEvent.Instance);450 }451 private void InitOnExit()452 {453 this.SendEvent(this.Id, new E1());454 }455 [OnEntry(nameof(ActiveOnEntry))]456 private class Active : State457 {458 }459 private void ActiveOnEntry()460 {461 this.Test = true;462 this.SendEvent(this.Id, new E2());463 }464 private void HandleE2()465 {466 this.Assert(this.Test is false, "Reached test assertion.");467 }468 }469 [Fact(Timeout = 5000)]470 public void TestEventHandlerInStateMachine10()471 {472 this.TestWithError(r =>473 {474 r.CreateActor(typeof(M10));475 },476 expectedError: "Reached test assertion.",477 replay: true);478 }479 private class M11 : StateMachine480 {481 private bool Test = false;482 [Start]483 [OnEntry(nameof(InitOnEntry))]484 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]485 [OnEventGotoState(typeof(E2), typeof(Checking))]486 private class Init : State487 {488 }489 private void InitOnEntry()490 {491 this.SendEvent(this.Id, UnitEvent.Instance);492 }493 [OnEntry(nameof(ActiveOnEntry))]494 [OnExit(nameof(ActiveOnExit))]495 [OnEventGotoState(typeof(E2), typeof(Init))]496 private class Active : State497 {498 }499 private void ActiveOnEntry()500 {501 this.Test = true;502 this.SendEvent(this.Id, new E2());503 }504 private void ActiveOnExit()505 {506 this.SendEvent(this.Id, new E2());507 }508 [OnEntry(nameof(CheckingOnEntry))]509 private class Checking : State510 {511 }512 private void CheckingOnEntry()513 {514 this.Assert(this.Test is false, "Reached test assertion.");515 }516 }517 [Fact(Timeout = 5000)]518 public void TestEventHandlerInStateMachine11()519 {520 this.TestWithError(r =>521 {522 r.CreateActor(typeof(M11));523 },524 expectedError: "Reached test assertion.",525 replay: true);526 }527 private class M12 : StateMachine528 {529 private bool Test = false;530 [Start]531 [OnEntry(nameof(InitOnEntry))]532 [OnExit(nameof(InitOnExit))]533 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]534 [OnEventPushState(typeof(E1), typeof(Active))]535 [OnEventDoAction(typeof(E2), nameof(HandleE2))]536 private class Init : State537 {538 }539 private void InitOnEntry()540 {541 this.SendEvent(this.Id, UnitEvent.Instance);542 }543 private void InitOnExit()544 {545 this.SendEvent(this.Id, new E1());546 }547 [OnEntry(nameof(ActiveOnEntry))]548 [OnExit(nameof(ActiveOnExit))]549 [OnEventGotoState(typeof(E2), typeof(Init))]550 private class Active : State551 {552 }553 private void ActiveOnEntry()554 {555 this.Test = true;556 this.SendEvent(this.Id, new E2());557 }558 private void ActiveOnExit()559 {560 this.Assert(this.Test is false, "Reached test assertion.");561 }562#pragma warning disable CA1822 // Mark members as static563 private void HandleE2()564#pragma warning restore CA1822 // Mark members as static565 {566 }567 }568 [Fact(Timeout = 5000)]569 public void TestEventHandlerInStateMachine12()570 {571 this.TestWithError(r =>572 {573 r.CreateActor(typeof(M12));574 },575 expectedError: "Reached test assertion.",576 replay: true);577 }578 private class M13 : StateMachine579 {580 private bool Test = false;581 [Start]582 [OnEntry(nameof(InitOnEntry))]583 [OnExit(nameof(InitOnExit))]584 [OnEventPushState(typeof(UnitEvent), typeof(Active))]585 [OnEventDoAction(typeof(E2), nameof(HandleE2))]586 private class Init : State587 {588 }589 private void InitOnEntry()590 {591 this.SendEvent(this.Id, UnitEvent.Instance);592 }593 private void InitOnExit()594 {595 this.SendEvent(this.Id, new E1());596 }597 [OnEntry(nameof(ActiveOnEntry))]598 [OnExit(nameof(ActiveOnExit))]599 private class Active : State600 {601 }602 private void ActiveOnEntry()603 {604 this.Test = true;605 this.RaisePopStateEvent();606 }607 private void ActiveOnExit()608 {609 this.SendEvent(this.Id, new E2());610 }611 private void HandleE2()612 {613 this.Assert(this.Test is false, "Reached test assertion.");614 }615 }616 [Fact(Timeout = 5000)]617 public void TestEventHandlerInStateMachine13()618 {619 this.TestWithError(r =>620 {621 r.CreateActor(typeof(M13));622 },623 expectedError: "Reached test assertion.",624 replay: true);625 }626 private class M14 : StateMachine627 {628 [Start]629 [OnEntry(nameof(InitOnEntry))]630 [OnExit(nameof(InitOnExit))]631 [OnEventGotoState(typeof(UnitEvent), typeof(Init))]632 [OnEventPushState(typeof(E1), typeof(Active))]633 [OnEventDoAction(typeof(E2), nameof(HandleE2))]634 private class Init : State635 {636 }637 private void InitOnEntry()638 {639 this.SendEvent(this.Id, UnitEvent.Instance, options: new SendOptions(assert: 1));640 }641 private void InitOnExit()642 {643 this.SendEvent(this.Id, new E1());644 }645 [OnEntry(nameof(ActiveOnEntry))]646 private class Active : State647 {648 }649 private void ActiveOnEntry() => this.RaiseEvent(UnitEvent.Instance);650#pragma warning disable CA1822 // Mark members as static651 private void HandleE2()652#pragma warning restore CA1822 // Mark members as static653 {654 }655 }656 [Fact(Timeout = 5000)]657 public void TestEventHandlerInStateMachine14()658 {659 this.TestWithError(r =>660 {661 r.CreateActor(typeof(M14));662 },663 expectedError: "There are more than 1 instances of 'Events.UnitEvent' in the input queue of M14().",664 replay: true);665 }666 private class M15 : StateMachine667 {668 [Start]669 [OnEntry(nameof(InitOnEntry))]670 [OnEventPushState(typeof(UnitEvent), typeof(Active))]671 private class Init : State672 {673 }674 private void InitOnEntry() => this.RaiseEvent(UnitEvent.Instance);675 [OnEntry(nameof(ActiveOnEntry))]676 [OnExit(nameof(ActiveOnExit))]677 private class Active : State678 {679 }680 private void ActiveOnEntry() => this.RaisePopStateEvent();681 private void ActiveOnExit()682 {683 this.Assert(false, "Reached test assertion.");684 }685 }686 [Fact(Timeout = 5000)]687 public void TestEventHandlerInStateMachine15()688 {689 this.TestWithError(r =>690 {691 r.CreateActor(typeof(M15));692 },693 expectedError: "Reached test assertion.",694 replay: true);695 }696 private class M16 : StateMachine697 {698 private bool Test = false;699 [Start]700 [OnEntry(nameof(InitOnEntry))]701 [OnEventPushState(typeof(HaltEvent), typeof(Active))]702 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]703 private class Init : State704 {705 }706 private void InitOnEntry()707 {708 this.SendEvent(this.Id, UnitEvent.Instance);709 this.RaiseEvent(HaltEvent.Instance);710 }711 [OnEntry(nameof(ActiveOnEntry))]712 private class Active : State713 {714 }715 private void ActiveOnEntry()716 {717 this.Test = true;718 }719 private void HandleUnitEvent()720 {721 this.Assert(this.Test is false, "Reached test assertion.");722 }723 }724 [Fact(Timeout = 5000)]725 public void TestEventHandlerInStateMachine16()726 {727 this.TestWithError(r =>728 {729 r.CreateActor(typeof(M16));730 },731 expectedError: "Reached test assertion.",732 replay: true);733 }734 private class M17 : StateMachine735 {736 private bool Test = false;737 [Start]738 [OnEntry(nameof(InitOnEntry))]739 [OnEventGotoState(typeof(DefaultEvent), typeof(Active))]740 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]741 [OnEventDoAction(typeof(E1), nameof(HandleE1))]742 private class Init : State743 {744 }745 private void InitOnEntry() => this.RaiseEvent(new E1());746 private void HandleUnitEvent()747 {748 this.Test = true;749 }750 private void HandleE1()751 {752 this.SendEvent(this.Id, UnitEvent.Instance);753 }754 [OnEntry(nameof(ActiveOnEntry))]755 private class Active : State756 {757 }758 private void ActiveOnEntry()759 {760 this.Assert(this.Test is false, "Reached test assertion.");...
HandleUnitEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.TestingServices;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.TestingServices;8using System;9using System.Collections.Generic;10using System.IO;11using System.Threading.Tasks;12using System.Linq;13using System.Collections.Concurrent;14using System.Diagnostics;15using System.Threading;16using System.Text;17using System.Runtime.CompilerServices;18using System.Runtime.InteropServices;19using System.Runtime.Serialization;20using System.Runtime.Serialization.Formatters.Binary;21using System.Reflection;22using System.Security;23using System.Security.Permissions;24using System.Security.Policy;25using System.Security.Principal;26using System.Security.Claims;27using System.Security.Cryptography;28using System.Security.Cryptography.X509Certificates;29using System.Security.AccessControl;30using System.Security.Authentication;31using System.Security.Authentication.ExtendedProtection;32using System.Security.Authentication.ExtendedProtection.Configuration;33using System.Security.Authentication.ExtendedProtection.Configuration;
HandleUnitEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests;7using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers;8using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic;9using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic;10using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic;11using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic.Generic;12using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic.Generic.Generic;13using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic.Generic.Generic.Generic;14using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic.Generic.Generic.Generic.Generic;15using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic.Generic.Generic.Generic.Generic.Generic;16using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers.Generic.Generic.Generic.Generic.Generic.Generic.Generic.Generic.Generic;
HandleUnitEvent
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create().WithTestingIterations(100);9 var runtime = RuntimeFactory.Create(config);10 runtime.RegisterMonitor(typeof(EventHandlerTests));11 runtime.CreateActor(typeof(EventHandlerTests));12 runtime.Wait();13 }14 }15}16using System;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var config = Configuration.Create().WithTestingIterations(100);24 var runtime = RuntimeFactory.Create(config);25 runtime.RegisterMonitor(typeof(EventHandlerTests));26 runtime.CreateActor(typeof(EventHandlerTests));27 runtime.Wait();28 }29 }30}31using System;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 {36 static void Main(string[] args)37 {38 var config = Configuration.Create().WithTestingIterations(100);39 var runtime = RuntimeFactory.Create(config);40 runtime.RegisterMonitor(typeof(EventHandlerTests));41 runtime.CreateActor(typeof(EventHandlerTests));42 runtime.Wait();43 }44 }45}46using System;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 var config = Configuration.Create().WithTestingIterations(100);54 var runtime = RuntimeFactory.Create(config);55 runtime.RegisterMonitor(typeof(EventHandlerTests));56 runtime.CreateActor(typeof(EventHandlerTests));57 runtime.Wait();58 }59 }60}
HandleUnitEvent
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers;5{6 {7 static void Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 runtime.CreateActor(typeof(EventHandlerTests));12 runtime.Run();13 }14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers;21{22 {23 static void Main(string[] args)24 {25 using (var runtime = RuntimeFactory.Create())26 {27 runtime.CreateActor(typeof(EventHandlerTests));28 runtime.Run();29 }30 }31 }32}33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers;37{38 {39 static void Main(string[] args)40 {41 using (var runtime = RuntimeFactory.Create())42 {43 runtime.CreateActor(typeof(EventHandlerTests));44 runtime.Run();45 }46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlers;53{54 {55 static void Main(string[] args)56 {57 using (var runtime = RuntimeFactory.Create())58 {59 runtime.CreateActor(typeof(EventHandlerTests));60 runtime.Run();61 }62 }63 }64}
HandleUnitEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main()7 {8 Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleUnitEvent();9 }10 }11}12using Microsoft.Coyote.Actors;13using System;14using System.Threading.Tasks;15{16 {17 public static void Main()18 {19 Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleUnitEvent();20 }21 }22}23using Microsoft.Coyote.Actors;24using System;25using System.Threading.Tasks;26{27 {28 public static void Main()29 {30 Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleUnitEvent();31 }32 }33}34using Microsoft.Coyote.Actors;35using System;36using System.Threading.Tasks;37{38 {39 public static void Main()40 {41 Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleUnitEvent();42 }43 }44}45using Microsoft.Coyote.Actors;46using System;47using System.Threading.Tasks;48{49 {50 public static void Main()51 {52 Microsoft.Coyote.Actors.BugFinding.Tests.EventHandlerTests.HandleUnitEvent();53 }54 }55}56using Microsoft.Coyote.Actors;57using System;58using System.Threading.Tasks;
HandleUnitEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.TestingServices;9using Microsoft.Coyote.Actors.TestingServices.Runtime;10using Microsoft.Coyote.Actors.TestingServices.Runtime.Mocks;11using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies;12using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling;13using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks;14using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random;15using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks;16using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks;17using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks;18using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks;19using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks.Mocks;20using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;21using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;22using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;23using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;24using Microsoft.Coyote.Actors.TestingServices.Runtime.SchedulingStrategies.RandomScheduling.Mocks.Random.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks.Mocks;
HandleUnitEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Fuzzing;8{9 {10 {11 public ActorId Id;12 public E(ActorId id)13 {14 this.Id = id;15 }16 }17 {18 public ActorId Id;19 public M(ActorId id)20 {21 this.Id = id;22 }23 }24 {25 public ActorId Id;26 public N(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 public ActorId Id;33 public P(ActorId id)34 {35 this.Id = id;36 }37 }38 {39 public ActorId Id;40 public Q(ActorId id)41 {42 this.Id = id;43 }44 }45 {46 public ActorId Id;47 public R(ActorId id)48 {49 this.Id = id;50 }51 }52 {53 public ActorId Id;54 public S(ActorId id)55 {56 this.Id = id;57 }58 }59 {60 public ActorId Id;61 public T(ActorId id)62 {63 this.Id = id;64 }65 }66 {67 public ActorId Id;68 public U(ActorId id)69 {70 this.Id = id;71 }72 }73 {74 public ActorId Id;75 public V(ActorId id)76 {77 this.Id = id;78 }79 }80 {81 public ActorId Id;82 public W(ActorId id)83 {84 this.Id = id;85 }86 }87 {
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