How to use TestPushStateTransitionViaEvent method of Microsoft.Coyote.Actors.BugFinding.Tests.Done class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionViaEvent

PushStateTransitionTests.cs

Source:PushStateTransitionTests.cs Github

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...173 runtime.SendEvent(a, new E3()); // Can handle it because A is still in S1174 }175 }176 [Fact(Timeout = 5000)]177 public void TestPushStateTransitionViaEvent()178 {179 this.Test(r =>180 {181 M5a.RunTest(r);182 });183 }184 private class M6 : StateMachine185 {186 [Start]187 [OnEntry(nameof(InitOnEntry))]188 [OnExit(nameof(ExitMethod))]189 private class Init : State190 {191 }...

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting;8using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration;10using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies;11using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration;12using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Interleaving;14using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Interleaving.Strategies;15using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Random;16using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Random.Strategies;17using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Random.Strategies.GuidedRandom;18using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Random.Strategies.GuidedRandom.Strategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Random.Strategies.GuidedRandom.Strategies.Dfs;20using Microsoft.Coyote.Actors.BugFinding.Strategies.DirectedTesting.Strategies.StateExploration.Strategies.BoundedExploration.Strategies.Random.Strategies.GuidedRandom.Strategies.Dfs.Strategies;

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.ConfigureEventLogging(10);14 runtime.CreateActor(typeof(Done));15 runtime.Wait();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 var runtime = RuntimeFactory.Create();31 runtime.ConfigureEventLogging(10);32 runtime.CreateActor(typeof(InfiniteLoop));33 runtime.Wait();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 var runtime = RuntimeFactory.Create();49 runtime.ConfigureEventLogging(10);50 runtime.CreateActor(typeof(InfiniteLoopWithGoto));51 runtime.Wait();52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Collections.Generic;59using System.Linq;60using System.Text;61using System.Threading.Tasks;62{63 {64 static void Main(string[] args)65 {66 var runtime = RuntimeFactory.Create();67 runtime.ConfigureEventLogging(10);68 runtime.CreateActor(typeof(InfiniteLoopWithGotoInDoWhile));

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 var done = runtime.CreateActor(typeof(Done));14 runtime.SendEvent(done, new Event());15 Console.ReadLine();16 }17 }18}

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using System.Threading.Tasks;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.BugFinding;5using Microsoft.Coyote.BugFinding.Strategies;6using Microsoft.Coyote.BugFinding.Strategies.StateExploration;7using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Strategies;8using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces;9using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule;10using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit;11using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Events;12using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.State;13using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks;14using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors;15using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Events;16using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.State;17using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks;18using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Events;19using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.State;20using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks;21using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks.Events;22using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks.State;23using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks.Tasks;24using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks.Tasks.Events;25using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks.Tasks.State;26using Microsoft.Coyote.BugFinding.Strategies.StateExploration.Traces.Schedule.Unit.Tasks.Actors.Tasks.Tasks.Tasks.Tasks;

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Done));11 runtime.CreateActor(typeof(Actor1));12 runtime.Wait();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.CreateActor(typeof(Actor2));19 return Task.CompletedTask;20 }21 }22 {23 protected override Task OnInitializeAsync(Event initialEvent)24 {25 this.SendEvent(this.Id, new E());26 return Task.CompletedTask;27 }28 protected override Task OnEventAsync(Event e)29 {30 return Task.CompletedTask;31 }32 }33 {34 }35}36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.RegisterMonitor(typeof(Done));46 runtime.CreateActor(typeof(Actor1));47 runtime.Wait();48 }49 }50 {51 protected override Task OnInitializeAsync(Event initialEvent)52 {53 this.CreateActor(typeof(Actor2));54 return Task.CompletedTask;55 }56 }57 {58 protected override Task OnInitializeAsync(Event initialEvent)59 {60 this.SendEvent(this.Id, new E());61 return Task.CompletedTask;62 }63 protected override Task OnEventAsync(Event e)64 {65 return Task.CompletedTask;66 }67 }68 {69 }70}71using Microsoft.Coyote.Actors;72using Microsoft.Coyote.Actors.BugFinding.Tests;73using System;74using System.Threading.Tasks;75{76 {77 static void Main(string[]

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Done;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 TestPushStateTransitionViaEvent test = new TestPushStateTransitionViaEvent();13 test.TestPushStateTransitionViaEvent();14 }15 }16}

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 using (var test = TestingEngineFactory.CreateBugFindingEngine())11 {12 await test.RunAsync(async r =>13 {14 var m = r.CreateActor(typeof(Done));15 await r.SendEventAsync(m, new Halt());16 });17 }18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.TestingServices;24using System;25using System.Threading.Tasks;26{27 {28 public static async Task Main(string[] args)29 {30 using (var test = TestingEngineFactory.CreateBugFindingEngine())31 {32 await test.RunAsync(async r =>33 {34 var m = r.CreateActor(typeof(Done));35 await r.SendEventAsync(m, new Halt());36 });37 }38 }39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.BugFinding.Tests;43using Microsoft.Coyote.TestingServices;44using System;45using System.Threading.Tasks;46{47 {48 public static async Task Main(string[] args)49 {50 using (var test = TestingEngineFactory.CreateBugFindingEngine())51 {52 await test.RunAsync(async r =>53 {54 var m = r.CreateActor(typeof(Done));55 await r.SendEventAsync(m, new Halt());56 });57 }58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.BugFinding.Tests;63using Microsoft.Coyote.TestingServices;64using System;65using System.Threading.Tasks;

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TestPushStateTransitionViaEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 TestPushStateTransitionViaEvent();9 Console.WriteLine("Done");10 Console.ReadLine();11 }12 static void TestPushStateTransitionViaEvent()13 {14 var configuration = Configuration.Create();15 configuration.MaxSchedulingSteps = 10000;16 configuration.MaxFairSchedulingSteps = 10000;17 configuration.MaxUnfairSchedulingSteps = 10000;18 configuration.ThrowOnFailure = true;19 configuration.Verbose = 1;20 configuration.TestingIterations = 100;21 configuration.SchedulingIterations = 100;22 configuration.RandomSchedulingSeed = 0;23 configuration.UseRandomExecution = false;24 configuration.UseRandomScheduling = false;25 configuration.UseProbabilisticRandomScheduling = false;26 configuration.UseFairScheduling = false;27 configuration.UsePCT = false;28 configuration.UseCycleGuidedRandomScheduling = false;29 configuration.UseCycleGuidedFairScheduling = false;30 configuration.UseCycleGuidedPCT = false;31 configuration.UseCycleGuidedRandomExecution = false;32 configuration.UseCycleGuidedFairExecution = false;33 configuration.UseCycleGuidedPCTExecution = false;34 configuration.UseCycleGuidedRandomTesting = false;35 configuration.UseCycleGuidedFairTesting = false;36 configuration.UseCycleGuidedPCTTesting = false;37 configuration.UseCycleGuidedRandomSchedulingWithFairScheduling = false;38 configuration.UseCycleGuidedRandomSchedulingWithPCT = false;39 configuration.UseCycleGuidedFairSchedulingWithPCT = false;40 configuration.UseCycleGuidedRandomExecutionWithFairExecution = false;41 configuration.UseCycleGuidedRandomExecutionWithPCTExecution = false;42 configuration.UseCycleGuidedFairExecutionWithPCTExecution = false;43 configuration.UseCycleGuidedRandomTestingWithFairTesting = false;44 configuration.UseCycleGuidedRandomTestingWithPCTTesting = false;45 configuration.UseCycleGuidedFairTestingWithPCTTesting = false;46 configuration.UseCycleGuidedRandomSchedulingWithFairSchedulingWithPCT = false;47 configuration.UseCycleGuidedRandomExecutionWithFairExecutionWithPCTExecution = false;

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