Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit
PushStateTransitionTests.cs
Source:PushStateTransitionTests.cs
...195 {196 }197 }198 [Fact(Timeout = 5000)]199 public void TestPushStateTransitionOnExit()200 {201 var expectedError = "M6() has performed a 'PushState' transition from an OnExit action.";202 this.TestWithError(r =>203 {204 r.CreateActor(typeof(M6));205 },206 expectedError: expectedError,207 replay: true);208 }209 internal class LogEvent : Event210 {211 public List<string> Log = new List<string>();212 public void WriteLine(string msg, params object[] args)213 {...
TestPushStateTransitionOnExit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairExecution;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairInterleaving;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilisticTimed;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairTimed;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairWorkConserving;17{18 {19 public Done(Event initialEvent)20 {21 }22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.TestPushStateTransitionOnExit();25 return Task.CompletedTask;26 }27 private void TestPushStateTransitionOnExit()28 {29 this.PushStateTransitionOnExit(typeof(Bar), typeof(Foo));30 }31 private void TestPushStateTransitionOnExit2()32 {33 this.PushStateTransitionOnExit(typeof(Bar), typeof(Foo), typeof(Bar));34 }35 private void TestPushStateTransitionOnExit3()36 {37 this.PushStateTransitionOnExit(typeof(Bar), typeof(Foo), typeof(Foo));38 }39 private void TestPushStateTransitionOnExit4()40 {41 this.PushStateTransitionOnExit(typeof(Bar), typeof(Foo), typeof(Bar), typeof(Foo));42 }43 private void TestPushStateTransitionOnExit5()44 {45 this.PushStateTransitionOnExit(typeof(Bar), typeof(Foo), typeof(Bar), typeof(Foo), typeof(Bar));46 }47 private void TestPushStateTransitionOnExit6()48 {49 this.PushStateTransitionOnExit(typeof(Bar), typeof(Foo), typeof(Bar), typeof(Foo), typeof(Bar), typeof(Foo));50 }
TestPushStateTransitionOnExit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;
TestPushStateTransitionOnExit
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();11 }12 }13}
TestPushStateTransitionOnExit
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Task t = Task.Run(() => {10 var runtime = RuntimeFactory.Create();11 runtime.CreateActor(typeof(Done));12 runtime.Run();13 });14 t.Wait();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests;20using System;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 Task t = Task.Run(() => {27 var runtime = RuntimeFactory.Create();28 runtime.CreateActor(typeof(Done));29 runtime.Run();30 });31 t.Wait();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using System;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 Task t = Task.Run(() => {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(Done));46 runtime.Run();47 });48 t.Wait();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.BugFinding.Tests;54using System;55using System.Threading.Tasks;56{57 {58 static void Main(string[] args)59 {60 Task t = Task.Run(() => {61 var runtime = RuntimeFactory.Create();62 runtime.CreateActor(typeof(Done));63 runtime.Run();64 });65 t.Wait();66 }67 }68}69using Microsoft.Coyote.Actors;
TestPushStateTransitionOnExit
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();2Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();3Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();4Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();5Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();6Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();7Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestPushStateTransitionOnExit();
TestPushStateTransitionOnExit
Using AI Code Generation
1using System;2using System.IO;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Regression;8using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates;10using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates;11using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates;12using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates;13using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates;14using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates;15using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates;16using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Tasks.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates.TaskWithMultipleStates;
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