Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Done.TestGotoTransitionToNonExistingState
GotoStateTransitionTests.cs
Source: GotoStateTransitionTests.cs
...58 {59 }60 }61 [Fact(Timeout = 5000)]62 public void TestGotoTransitionToNonExistingState()63 {64 this.TestWithError(r =>65 {66 r.CreateActor(typeof(M2a));67 },68 expectedError: "M2a() is trying to transition to non-existing state 'Done'.",69 replay: true);70 }71 private class M3 : StateMachine72 {73 [Start]74 [OnEntry(nameof(InitOnEntry))]75 [OnExit(nameof(ExitInit))]76 private class Init : State...
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Fuzzing;8using Microsoft.Coyote.Testing.Systematic;9using Microsoft.Coyote.Testing.Systematic.Strategies;10using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing;11using Microsoft.Coyote.Testing.Systematic.Strategies.RandomExecution;12using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration;13using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph;14using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies;15using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.Fuzzing;16using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.RandomExecution;17using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration;18using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph;19using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies;20using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.Fuzzing;21using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.RandomExecution;22using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration;23using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration.DirectedGraph;24using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration.DirectedGraph.Strategies;25using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration.DirectedGraph.Strategies.Fuzzing;26using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration.DirectedGraph.Strategies.RandomExecution;27using Microsoft.Coyote.Testing.Systematic.Strategies.StateGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration.DirectedGraph.Strategies.StateExploration;
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var configuration = Configuration.Create();14 configuration.MaxSchedulingSteps = 1000;15 configuration.LivenessTemperatureThreshold = 1000;16 configuration.SchedulingIterations = 1000;17 configuration.TestingIterations = 1000;18 configuration.Verbose = 3;19 configuration.EnableCycleDetection = true;20 configuration.EnableDataRaceDetection = true;21 configuration.EnableHotStateDetection = true;22 configuration.EnableOperationInterleavings = true;23 using (var test = TestingEngineFactory.CreateBugFindingEngine(configuration, "TestGotoTransitionToNonExistingState"))24 {25 test.RegisterMonitor(typeof(Done));26 test.Run();27 }28 }29 }30}
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2Done.TestGotoTransitionToNonExistingState();3using Microsoft.Coyote.Actors.BugFinding.Tests;4Done.TestGotoTransitionToNonExistingState();5using Microsoft.Coyote.Actors.BugFinding.Tests;6Done.TestGotoTransitionToNonExistingState();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Done.TestGotoTransitionToNonExistingState();9using Microsoft.Coyote.Actors.BugFinding.Tests;10Done.TestGotoTransitionToNonExistingState();11using Microsoft.Coyote.Actors.BugFinding.Tests;12Done.TestGotoTransitionToNonExistingState();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Done.TestGotoTransitionToNonExistingState();15using Microsoft.Coyote.Actors.BugFinding.Tests;16Done.TestGotoTransitionToNonExistingState();17using Microsoft.Coyote.Actors.BugFinding.Tests;18Done.TestGotoTransitionToNonExistingState();
TestGotoTransitionToNonExistingState
Using AI Code Generation
1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Xunit;6 using Xunit.Abstractions;7 {8 public Done(ITestOutputHelper output)9 : base(output)10 {11 }12 {13 public ActorId Id;14 public E(ActorId id)15 {16 this.Id = id;17 }18 }19 {20 }21 {22 }23 {24 }25 {26 public ActorId Id;27 public Config(ActorId id)28 {29 this.Id = id;30 }31 }32 {33 private ActorId Id;34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 this.Id = (initialEvent as Config).Id;37 this.SendEvent(this.Id, new E(this.Id));38 return Task.CompletedTask;39 }40 protected override Task OnEventAsync(Event e)41 {42 switch (e)43 {44 this.GotoState(typeof(S1));45 break;46 this.GotoState(typeof(S2));47 break;48 this.RaiseGotoStateEvent(typeof(S2));49 break;50 }51 return Task.CompletedTask;52 }53 }54 {55 }56 {57 }58 [Fact(Timeout = 5000)]59 public void TestGotoTransitionToNonExistingState()60 {61 this.TestWithError(r =>62 {63 r.CreateActor(typeof(A), new Config(r.CreateActor()));64 },65 configuration: GetConfiguration().WithTestingIterations(100),66 replay: true);67 }68 }69}70{71 using System;72 using System.Threading.Tasks;73 using Microsoft.Coyote.Actors;74 using Xunit;
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote;
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System.Threading.Tasks;6using System;7using Microsoft.Coyote;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 public static async Task Main(string[] args)6 {7 var test = new Done();8 await test.TestGotoTransitionToNonExistingState();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System.Threading.Tasks;14{15 {16 public static async Task Main(string[] args)17 {18 var test = new Done();19 await test.TestGotoTransitionToNonExistingState();20 }21 }22}
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create().WithTestingIterations(100);10 await BugFindingEngine.TestAsync(configuration, () => {11 var m = Actor.Create(new ActorId("1"), typeof(Done));12 m.SendEvent(new E());13 });14 }15 }16}
TestGotoTransitionToNonExistingState
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests;3using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState;4using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;5using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;6using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;7using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;8using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;9using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;10using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;11using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;12using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;13using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;14using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;15using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;16using Microsoft.Coyote.Actors.BugFinding.Tests.BugFindingTests.TestGotoTransitionToNonExistingState.TestGotoTransitionToNonExistingState;
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