Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Done.ExitInit
PushStateTransitionTests.cs
Source:PushStateTransitionTests.cs
...86 private class M3 : StateMachine87 {88 [Start]89 [OnEntry(nameof(InitOnEntry))]90 [OnExit(nameof(ExitInit))]91 private class Init : State92 {93 }94 private void InitOnEntry() => this.RaisePushStateEvent<Done>();95 private void ExitInit()96 {97 // This assert is not reachable.98 this.Assert(false, "Reached test assertion.");99 }100 private class Done : State101 {102 }103 }104 [Fact(Timeout = 5000)]105 public void TestPushStateTransitionWithOnExitSkipped()106 {107 this.Test(r =>108 {109 r.CreateActor(typeof(M3));...
GotoStateTransitionTests.cs
Source:GotoStateTransitionTests.cs
...71 private class M3 : StateMachine72 {73 [Start]74 [OnEntry(nameof(InitOnEntry))]75 [OnExit(nameof(ExitInit))]76 private class Init : State77 {78 }79 private void InitOnEntry() => this.RaiseGotoStateEvent<Done>();80 private void ExitInit()81 {82 // This assertion is reachable.83 this.Assert(false, "Reached test assertion.");84 }85 private class Done : State86 {87 }88 }89 [Fact(Timeout = 5000)]90 public void TestGotoStateTransitionWithOnExit()91 {92 this.TestWithError(r =>93 {94 r.CreateActor(typeof(M3));...
ExitInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Deadlock;6using Microsoft.Coyote.Actors.BugFinding.Tests.Done;7using Microsoft.Coyote.Actors.BugFinding.Tests.Fairness;8using Microsoft.Coyote.Actors.BugFinding.Tests.Hang;9using Microsoft.Coyote.Actors.BugFinding.Tests.Liveness;10using Microsoft.Coyote.Actors.BugFinding.Tests.Nondeterminism;11using Microsoft.Coyote.Actors.BugFinding.Tests.Reachability;12using Microsoft.Coyote.Actors.BugFinding.Tests.ResourceExhaustion;13using Microsoft.Coyote.Actors.BugFinding.Tests.Safety;14using Microsoft.Coyote.Actors.BugFinding.Tests.Scheduling;15using Microsoft.Coyote.Actors.BugFinding.Tests.Termination;16using Microsoft.Coyote.Actors.BugFinding.Tests.Unfairness;17using Microsoft.Coyote.Actors.BugFinding.Tests.Unreachability;18using Microsoft.Coyote.Actors.BugFinding.Tests.UserException;19using Microsoft.Coyote.Actors.BugFinding.Tests.Wait;20using Microsoft.Coyote.Actors.BugFinding.Tests.WaitAll;21using Microsoft.Coyote.Actors.BugFinding.Tests.WaitAny;22using Microsoft.Coyote.Actors.BugFinding.Tests.WaitAnyWithTimeout;23using Microsoft.Coyote.Actors.BugFinding.Tests.WaitWithTimeout;24using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess;25using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess2;26using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess3;27using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess4;28using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess5;29using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess6;30using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess7;31using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess8;32using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess9;33using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess10;34using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess11;35using Microsoft.Coyote.Actors.BugFinding.Tests.WrongAccess12;
ExitInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static void ExitInit()7 {8 System.Environment.Exit(0);9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 public static void ExitInit()18 {19 System.Environment.Exit(0);20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{
ExitInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 Done.ExitInit();8 }9 }10}11Error: 1.cs(10,13): error CS0117: 'Done' does not contain a definition for 'ExitInit'
ExitInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Task t = Task.Run(() => {10 ActorRuntime.RegisterMonitor(typeof(Done));11 ActorRuntime.RegisterMonitor(typeof(Crash));12 ActorRuntime.RegisterMonitor(typeof(ExitInit));13 ActorRuntime.RegisterMonitor(typeof(ExitInit2));14 ActorRuntime.RegisterMonitor(typeof(ExitInit3));15 ActorRuntime.RegisterMonitor(typeof(ExitInit4));16 ActorRuntime.RegisterMonitor(typeof(ExitInit5));17 ActorRuntime.RegisterMonitor(typeof(ExitInit6));18 ActorRuntime.RegisterMonitor(typeof(ExitInit7));19 ActorRuntime.RegisterMonitor(typeof(ExitInit8));20 ActorRuntime.RegisterMonitor(typeof(ExitInit9));21 ActorRuntime.RegisterMonitor(typeof(ExitInit10));22 ActorRuntime.RegisterMonitor(typeof(ExitInit11));23 ActorRuntime.RegisterMonitor(typeof(ExitInit12));24 ActorRuntime.RegisterMonitor(typeof(ExitInit13));25 ActorRuntime.RegisterMonitor(typeof(ExitInit14));26 ActorRuntime.RegisterMonitor(typeof(ExitInit15));27 ActorRuntime.RegisterMonitor(typeof(ExitInit16));28 ActorRuntime.RegisterMonitor(typeof(ExitInit17));29 ActorRuntime.RegisterMonitor(typeof(ExitInit18));30 ActorRuntime.RegisterMonitor(typeof(ExitInit19));31 ActorRuntime.RegisterMonitor(typeof(ExitInit20));32 ActorRuntime.RegisterMonitor(typeof(ExitInit21));33 ActorRuntime.RegisterMonitor(typeof(ExitInit22));34 ActorRuntime.RegisterMonitor(typeof(ExitInit23));35 ActorRuntime.RegisterMonitor(typeof(ExitInit24));36 ActorRuntime.RegisterMonitor(typeof(ExitInit25));37 ActorRuntime.RegisterMonitor(typeof(ExitInit26));38 ActorRuntime.RegisterMonitor(typeof(ExitInit27));39 ActorRuntime.RegisterMonitor(typeof(ExitInit28));40 ActorRuntime.RegisterMonitor(typeof(ExitInit29));41 ActorRuntime.RegisterMonitor(typeof(ExitInit30));42 ActorRuntime.RegisterMonitor(typeof(ExitInit31));43 ActorRuntime.RegisterMonitor(typeof(ExitInit32));44 ActorRuntime.RegisterMonitor(typeof(ExitInit33));45 ActorRuntime.RegisterMonitor(typeof(ExitInit34));46 ActorRuntime.RegisterMonitor(typeof(ExitInit35));47 ActorRuntime.RegisterMonitor(typeof(ExitInit36));48 ActorRuntime.RegisterMonitor(typeof(ExitInit37));49 ActorRuntime.RegisterMonitor(typeof(ExitInit38));
ExitInit
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Coverage;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Common.Coverage;14using Microsoft.Coyote.Tests.Common.TestingServices;15using Xunit;16using Xunit.Abstractions;17{18 {19 public DoneTests(ITestOutputHelper output)20 : base(output)21 {22 }23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent(this.Id, new Halt());27 }28 }29 [Fact(Timeout = 5000)]30 public void TestDone()31 {32 this.TestWithError(async r =>33 {34 r.CreateActor(typeof(DoneActor));35 },36 configuration: GetConfiguration().WithTestingIterations(100),37 replay: true);38 }39 }40}41using System;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.BugFinding.Tests;46using Microsoft.Coyote.Specifications;47using Microsoft.Coyote.Tasks;48using Microsoft.Coyote.TestingServices;49using Microsoft.Coyote.TestingServices.Coverage;50using Microsoft.Coyote.TestingServices.SchedulingStrategies;51using Microsoft.Coyote.TestingServices.Tracing.Schedule;52using Microsoft.Coyote.Tests.Common;53using Microsoft.Coyote.Tests.Common.Coverage;54using Microsoft.Coyote.Tests.Common.TestingServices;55using Xunit;56using Xunit.Abstractions;57{58 {
ExitInit
Using AI Code Generation
1{2 {3 static void Main(string[] args)4 {5 var runtime = RuntimeFactory.Create();6 runtime.CreateActor(typeof(Done));7 runtime.Run();8 }9 }10}11{12 {13 static void Main(string[] args)14 {15 var runtime = RuntimeFactory.Create();16 runtime.CreateActor(typeof(Done));17 runtime.Run();18 }19 }20}21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(Done));27 runtime.Run();28 }29 }30}31{32 {33 static void Main(string[] args)34 {35 var runtime = RuntimeFactory.Create();36 runtime.CreateActor(typeof(Done));37 runtime.Run();38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 runtime.CreateActor(typeof(Done));47 runtime.Run();48 }49 }50}51{52 {53 static void Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(Done));57 runtime.Run();58 }59 }60}
ExitInit
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2Done.ExitInit();3using Microsoft.Coyote.Actors.BugFinding.Tests;4Done.ExitInit();5using Microsoft.Coyote.Actors.BugFinding.Tests;6Done.ExitInit();7using Microsoft.Coyote.Actors.BugFinding.Tests;8Done.ExitInit();9using Microsoft.Coyote.Actors.BugFinding.Tests;10Done.ExitInit();11using Microsoft.Coyote.Actors.BugFinding.Tests;12Done.ExitInit();13using Microsoft.Coyote.Actors.BugFinding.Tests;14Done.ExitInit();15using Microsoft.Coyote.Actors.BugFinding.Tests;16Done.ExitInit();
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