Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode.QueryingOnEntry
ChordTests.cs
Source:ChordTests.cs
...597 this.Keys.Add(17);598 this.QueryCounter = 0;599 this.RaiseEvent(new Local());600 }601 [OnEntry(nameof(QueryingOnEntry))]602 [OnEventGotoState(typeof(Local), typeof(Waiting))]603 private class Querying : State604 {605 }606 private void QueryingOnEntry()607 {608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }...
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode;11{12 {13 static void Main(string[] args)14 {15 var config = Configuration.Create();16 config.EnableActorLogging = true;17 config.EnableBugFinding = true;18 config.EnableDataRaceDetection = true;19 config.EnableDeadlockDetection = true;20 config.EnableOperationInterleavings = true;21 config.EnablePhaseInterleavings = true;22 config.EnableRandomExecution = true;23 config.EnableStateGraphTesting = true;24 config.EnableStateTesting = true;25 config.EnableTimedInterleavings = true;26 config.EnableWorkStealing = true;27 config.MaxSchedulingSteps = 1000;28 config.MaxFairSchedulingSteps = 1000;29 config.SchedulingIterations = 1000;30 config.MaxFairSchedulingSteps = 1000;
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Coverage;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.TestingServices.Coverage;15using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;16using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;18{19 {20 static void Main(string[] args)21 {22 var configuration = Configuration.Create();23 configuration.SchedulingStrategy = new RandomStrategy(0);24 configuration.TestingIterations = 1;25 configuration.MaxSchedulingSteps = 100000;26 configuration.EnableCycleDetection = true;27 configuration.EnableFairScheduling = true;28 configuration.EnableDataRaceDetection = true;29 configuration.EnableHotStateDetection = true;
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Linq;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Queries;8using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry;9using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries;10using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry;11using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries;12using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry;13using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries;14using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry;15using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries;16using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry;17using Microsoft.Coyote.Actors.BugFinding.Tests.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries.QueryingOnEntry.Queries;
QueryingOnEntry
Using AI Code Generation
1var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();2machine.QueryingOnEntry();3var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();4machine.QueryingOnEntry();5var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();6machine.QueryingOnEntry();7var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();8machine.QueryingOnEntry();9var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();10machine.QueryingOnEntry();11var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();12machine.QueryingOnEntry();13var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();14machine.QueryingOnEntry();15var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();16machine.QueryingOnEntry();17var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();18machine.QueryingOnEntry();19var machine = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();20machine.QueryingOnEntry();
QueryingOnEntry
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Specifications;5using System;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxStepsFromBugFinding = 100;14 config.ScheduleTraceLength = 100;15 config.TestingIterations = 100;16 config.Verbose = 2;17 config.BugFindingStrategy = BugFindingStrategy.RandomBugFinding;18 config.Strategy = TestingStrategy.BugFinding;19 config.SchedulingIterations = 100;20 config.SchedulingStrategy = SchedulingStrategy.DPOR;21 config.RandomSchedulingSeed = 0;22 config.EnableCycleDetection = true;23 config.EnableDataRaceDetection = true;24 config.EnableHotStateDetection = true;25 config.EnableLivenessChecking = true;26 config.EnableOperationInterleavings = true;27 config.EnablePhaseInterleavings = true;28 config.EnableStateGraphPruning = true;29 config.EnableTaskInterleavings = true;30 config.EnableUnfairScheduling = true;31 config.EnableWorkStealing = true;32 config.SuppressTrace = true;33 config.SuppressDebugging = true;34 config.SuppressHtmlTrace = true;35 config.SuppressJsonTrace = true;36 config.SuppressLog = true;37 config.SuppressProgramOutput = true;38 config.SuppressRepro = true;39 config.SuppressReproTrace = true;40 config.SuppressTrace = true;41 config.SuppressViolatedProperty = true;42 config.TestingProcessExitTimeout = 10000;43 config.TestingProcessTimeout = 10000;44 config.TestingProcessGracefulExitTimeout = 10000;45 config.TestingProcessGracefulKillTimeout = 10000;46 config.TestingProcessKillTimeout = 10000;47 config.TestingProcessMaxCpuTime = 10000;48 config.TestingProcessMaxWallClockTime = 10000;49 config.TestingProcessMaxMemory = 10000;50 config.TestingProcessMaxProcesses = 10000;51 config.TestingProcessMaxIoOperations = 10000;52 config.TestingProcessMaxIoBytes = 10000;
QueryingOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.BugFinding;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.TestingServices;9using Microsoft.Coyote.BugFinding.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.BugFinding.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.BugFinding.Tests;12using Microsoft.Coyote.Runtime;13{14 {15 public static void Main(string[] args)16 {17 var config = Configuration.Create();18 config.SchedulingStrategy = SchedulingStrategy.DFS;19 config.MaxSchedulingSteps = 10000;20 config.MaxFairSchedulingSteps = 10000;21 config.TestingIterations = 100;22 config.BugFindingIterationTimeout = TimeSpan.FromMinutes(1);23 config.SchedulingIterations = 100;24 config.SchedulingIterationTimeout = TimeSpan.FromMinutes(1);25 config.IsBugFindingEnabled = true;26 config.IsTestingEnabled = true;27 config.IsVerbose = true;28 config.UseRandomBooleanValues = true;29 config.UseRandomIntegerValues = true;30 config.UseRandomStringValues = true;31 config.UseRandomTimeoutDelays = true;32 config.UseRandomBooleanChoices = true;33 config.UseRandomIntegerChoices = true;34 config.UseRandomStringChoices = true;35 config.UseRandomIntegerSequences = true;36 config.UseRandomStringSequences = true;37 config.UseRandomObjectSequences = true;38 config.UseRandomBooleanSequences = true;39 config.UseRandomTimeoutDelays = true;40 config.UseRandomBooleanChoices = true;41 config.UseRandomIntegerChoices = true;42 config.UseRandomStringChoices = true;43 config.UseRandomIntegerSequences = true;44 config.UseRandomStringSequences = true;45 config.UseRandomObjectSequences = true;46 config.UseRandomBooleanSequences = true;47 config.UseRandomTimeoutDelays = true;48 config.UseRandomBooleanChoices = true;49 config.UseRandomIntegerChoices = true;50 config.UseRandomStringChoices = true;51 config.UseRandomIntegerSequences = true;
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