Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode.ForwardFindSuccessor
ChordTests.cs
Source:ChordTests.cs
...76 }77 this.CreateActor(typeof(Client), new Client.SetupEvent(this.Id, new List<int>(this.Keys)));78 this.RaiseEvent(new Local());79 }80 [OnEventDoAction(typeof(ChordNode.FindSuccessor), nameof(ForwardFindSuccessor))]81 [OnEventDoAction(typeof(CreateNewNode), nameof(ProcessCreateNewNode))]82 [OnEventDoAction(typeof(TerminateNode), nameof(ProcessTerminateNode))]83 [OnEventDoAction(typeof(ChordNode.JoinAck), nameof(QueryStabilize))]84 private class Waiting : State85 {86 }87 private void ForwardFindSuccessor(Event e)88 {89 this.SendEvent(this.ChordNodes[0], e);90 }91 private void ProcessCreateNewNode()92 {93 int newId = -1;94 while ((newId < 0 || this.NodeIds.Contains(newId)) &&95 this.NodeIds.Count < this.NumOfIds)96 {97 for (int i = 0; i < this.NumOfIds; i++)98 {99 if (this.RandomBoolean())100 {101 newId = i;...
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode;11{12 {13 static void Main(string[] args)14 {15 using (var runtime = RuntimeFactory.Create())16 {17 runtime.CreateActor(typeof(CreateNewNode));18 runtime.Run();19 }20 }21 }22 {23 {24 public ActorId Node;25 public SetupEvent(ActorId node)26 {27 this.Node = node;28 }29 }30 {31 public ActorId Node;32 public ActorId Requester;33 public int Id;34 public FindSuccessorEvent(ActorId node, ActorId requester, int id)35 {36 this.Node = node;37 this.Requester = requester;38 this.Id = id;39 }40 }41 {42 public ActorId Node;43 public SuccessorEvent(ActorId node)44 {45 this.Node = node;46 }47 }48 {49 public ActorId Node;50 public ActorId Requester;51 public int Id;52 public ForwardFindSuccessorEvent(ActorId node, ActorId requester, int id)53 {54 this.Node = node;55 this.Requester = requester;56 this.Id = id;57 }58 }59 {60 public ActorId Node;61 public ForwardFindSuccessorResponseEvent(ActorId node)62 {63 this.Node = node;64 }65 }66 {67 public ActorId Node;68 public ActorId Requester;69 public int Id;70 public FindPredecessorEvent(ActorId node, ActorId requester, int id)71 {72 this.Node = node;73 this.Requester = requester;
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime.RegisterActor(typeof(CreateNewNode));14 ActorId id = ActorId.CreateRandom();15 ActorRuntime.CreateActor(typeof(CreateNewNode), id);16 ForwardFindSuccessorRequest req = new ForwardFindSuccessorRequest(1);17 ActorRuntime.SendEvent(id, req);18 Console.WriteLine("Press any key to exit...");19 Console.ReadKey();20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Specifications;31{32 {33 static void Main(string[] args)34 {35 ActorRuntime.RegisterActor(typeof(CreateNewNode));36 ActorId id = ActorId.CreateRandom();37 ActorRuntime.CreateActor(typeof(CreateNewNode), id);38 ForwardFindSuccessorRequest req = new ForwardFindSuccessorRequest(1);39 ActorRuntime.SendEvent(id, req);40 Console.WriteLine("Press any key to exit...");41 Console.ReadKey();42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Specifications;53{54 {55 static void Main(string[] args)56 {57 ActorRuntime.RegisterActor(typeof(CreateNewNode));58 ActorId id = ActorId.CreateRandom();59 ActorRuntime.CreateActor(typeof(CreateNewNode), id);60 ForwardFindSuccessorRequest req = new ForwardFindSuccessorRequest(1);61 ActorRuntime.SendEvent(id, req);62 Console.WriteLine("Press any key to exit
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode;8using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore;9using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore;10using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces;12using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Events;13using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages;14using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Requests;15using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses;16using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.FindSuccessor;17using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.GetPredecessor;18using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.GetSuccessor;19using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.Notify;20using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.Ping;21using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.Put;22using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.Stabilize;23using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.UpdateFingerTable;24using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.UpdatePredecessor;25using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.UpdateSuccessorList;26using Microsoft.Coyote.Actors.BugFinding.Tests.KeyValueStore.KeyValueStore.Interfaces.Messages.Responses.Vote;
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(CreateNewNode));14 runtime.Wait();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(CreateNewNode));31 runtime.Wait();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 runtime.CreateActor(typeof(CreateNewNode));48 runtime.Wait();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(CreateNewNode));65 runtime.Wait();66 }67 }68}69using System;70using System.Collections.Generic;
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7{8 {9 int data;10 {11 public int Data;12 public Init(int data)13 {14 this.Data = data;15 }16 }17 [OnEventDoAction(typeof(Init), nameof(Configure))]18 {19 }20 void Configure(Event e)21 {22 this.data = (e as Init).Data;23 }24 [OnEventDoAction(typeof(FindSuccessor), nameof(ForwardFindSuccessor))]25 {26 }27 void ForwardFindSuccessor(Event e)28 {29 this.Send(this.Id, new FindSuccessor((e as FindSuccessor).Id, (e as FindSuccessor).Key));30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors.BugFinding;39{40 {41 int data;42 {43 public int Data;44 public Init(int data)45 {46 this.Data = data;47 }48 }49 [OnEventDoAction(typeof(Init), nameof(Configure))]50 {51 }52 void Configure(Event e)53 {54 this.data = (e as Init).Data;55 }56 [OnEventDoAction(typeof(FindSuccessor), nameof(ForwardFindSuccessor))]57 {58 }59 void ForwardFindSuccessor(Event e)60 {61 this.Send(this.Id, new FindSuccessor((e as FindSuccessor).Id, (e as FindSuccessor).Key));62 }63 }64}
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Runtime;10using Microsoft.Coyote.Tests.Common.TestingServices;11using Microsoft.Coyote.Tests.Common.Utilities;12using Microsoft.Coyote.Tests.Common.Wrappers;13using Microsoft.Coyote.Utilities;
ForwardFindSuccessor
Using AI Code Generation
1var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();2var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();3var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();4var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();5var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();6var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();7var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();8var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();9var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();10var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();11var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();12var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();13var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();14var forwardFindSuccessor = createNewNode.ForwardFindSuccessor();15var createNewNode = new Microsoft.Coyote.Actors.BugFinding.Tests.CreateNewNode();
ForwardFindSuccessor
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures;5using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed;6using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Client;8using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server;9using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client;10using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node;11using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node;12using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node;13using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node.Node;14using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node.Node.Node;15using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node.Node.Node.Node;16using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node.Node.Node.Node.Node;17using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node.Node.Node.Node.Node.Node;18using Microsoft.Coyote.Actors.BugFinding.Tests.Fixtures.Distributed.Actors.Server.Client.Node.Node.Node.Node.Node.Node.Node.Node.Node;
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