Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Terminate
CreateActorWithIdTests.cs
Source:CreateActorWithIdTests.cs
...69 {70 this.Data = data;71 }72 }73 private class TerminateReq : Event74 {75 public ActorId Sender;76 public TerminateReq(ActorId sender)77 {78 this.Sender = sender;79 }80 }81 private class TerminateResp : Event82 {83 }84 private class M1 : StateMachine85 {86 private Data Data;87 [Start]88 [OnEntry(nameof(InitOnEntry))]89 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]90 [OnEventDoAction(typeof(TerminateReq), nameof(Terminate))]91 private class S : State92 {93 }94 private void InitOnEntry(Event e)95 {96 this.Data = (e as E1).Data;97 this.Process();98 }99 private void Process()100 {101 if (this.Data.X != 10)102 {103 this.Data.X++;104 this.SendEvent(this.Id, UnitEvent.Instance);105 }106 else107 {108 this.Monitor(typeof(LivenessMonitor), UnitEvent.Instance);109 this.Monitor(typeof(LivenessMonitor), UnitEvent.Instance);110 }111 }112 private void Terminate(Event e)113 {114 this.SendEvent((e as TerminateReq).Sender, new TerminateResp());115 this.RaiseHaltEvent();116 }117 }118 private class Harness : StateMachine119 {120 [Start]121 [OnEntry(nameof(InitOnEntry))]122 private class S : State123 {124 }125 private void InitOnEntry()126 {127 var data = new Data();128 var m1 = this.CreateActor(typeof(M1), new E1(data));129 var m2 = this.Id.Runtime.CreateActorId(typeof(M1));130 this.SendEvent(m1, new TerminateReq(this.Id));131 this.ReceiveEventAsync(typeof(TerminateResp));132 this.Id.Runtime.CreateActor(m2, typeof(M1), new E1(data));133 }134 }135 [Fact(Timeout = 5000)]136 public void TestCreateActorWithId2()137 {138 this.Test(r =>139 {140 r.RegisterMonitor<LivenessMonitor>();141 var m = r.CreateActor(typeof(Harness));142 });143 }144 private class M2 : StateMachine145 {...
Terminate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests;10using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Events;11using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Machines;12using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.States;13using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Tasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Types;15using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Utilities;16using Microsoft.Coyote.SystematicTesting.Strategies;17using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding;18using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies;19using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph;20using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies;21using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage;22using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage.Strategies;23using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage.Strategies.StateGraphCoverage;24using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage.Strategies.StateGraphCoverage.Strategies;25using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage.Strategies.StateGraphCoverage.Strategies.StateGraphCoverage;26using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage.Strategies.StateGraphCoverage.Strategies.StateGraphCoverage.Strategies;27using Microsoft.Coyote.SystematicTesting.Strategies.BugFinding.Strategies.StateGraph.Strategies.Coverage.Strategies.StateGraphCoverage.Strategies.StateGraphCoverage.Strategies.StateGraphCoverage;
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.BugFinding;4using Microsoft.Coyote.BugFinding.SchedulingStrategies;5using Microsoft.Coyote.BugFinding.TestingServices;6using Microsoft.Coyote.BugFinding.Tracing;7using Microsoft.Coyote.BugFinding.Tracing.Schedule;8using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom;9using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes;10using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType;11using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType;12using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType;13using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;14using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;15using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;16using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;17using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;18using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;19using Microsoft.Coyote.BugFinding.Tracing.Schedule.Custom.CustomTraceTypes.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType.CustomTraceType;
Terminate
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Xunit;10using Xunit.Abstractions;11{12 {13 public CreateActorWithIdTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestCreateActorWithId()19 {20 this.TestWithError(r =>21 {22 r.CreateActor(typeof(M));23 },24 configuration: GetConfiguration().WithTestingIterations(1000),25 replay: true);26 }27 {28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 var id = new ActorId(1);31 var a = this.CreateActor(typeof(A), id);32 return Task.CompletedTask;33 }34 }35 private class A : Actor { }36 }37}
Terminate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.BugFinding;3using Microsoft.Coyote.BugFinding.Tests;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.TestingServices.Scheduling;7using Microsoft.Coyote.TestingServices.Scheduling.Strategies;8using System;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 TestRuntime runtime = TestRuntime.Create();15 runtime.RegisterMonitor(typeof(DeadlockMonitor));16 runtime.RegisterMonitor(typeof(LivenessMonitor));17 runtime.RegisterMonitor(typeof(SafetyMonitor));18 runtime.SetStrategy(SchedulingStrategy.DFS);19 runtime.SetExecutionMode(ExecutionMode.Replay);20 runtime.SetTestLogWriter(new TestLogWriter());21 runtime.SetRandomGenerator(new RandomGenerator());22 runtime.SetRandomValueGenerator(new RandomValueGenerator());23 runtime.SetActorIdGenerator(new ActorIdGenerator());24 runtime.SetActorStateFactory(new ActorStateFactory());25 runtime.SetActorStateManagerFactory(new ActorStateManagerFactory());26 runtime.SetActorTaskSchedulerFactory(new ActorTaskSchedulerFactory());27 runtime.SetActorRuntimeFactory(new ActorRuntimeFactory());28 runtime.SetActorMailboxFactory(new ActorMailboxFactory());29 runtime.SetActorMonitorFactory(new ActorMonitorFactory());30 runtime.SetActorProxyFactory(new ActorProxyFactory());31 runtime.SetActorOperationFactory(new ActorOperationFactory());32 runtime.SetActorOperationHandlerFactory(new ActorOperationHandlerFactory());33 runtime.SetActorOperationGroupFactory(new ActorOperationGroupFactory());34 runtime.SetActorOperationGroupHandlerFactory(new ActorOperationGroupHandlerFactory());35 runtime.SetActorEventGroupFactory(new ActorEventGroupFactory());36 runtime.SetActorEventGroupHandlerFactory(new ActorEventGroupHandlerFactory());37 runtime.SetActorEventGroupStateFactory(new ActorEventGroupStateFactory());38 runtime.SetActorEventGroupStateHandlerFactory(new ActorEventGroupStateHandlerFactory());39 runtime.SetActorEventGroupQueueFactory(new ActorEventGroupQueueFactory());40 runtime.SetActorEventGroupQueueHandlerFactory(new ActorEventGroupQueueHandlerFactory());41 runtime.SetActorEventGroupMachineFactory(new ActorEventGroupMachineFactory());42 runtime.SetActorEventGroupMachineHandlerFactory(new ActorEventGroupMachineHandlerFactory());43 runtime.SetActorEventGroupMachineStateFactory(new ActorEventGroupMachineStateFactory());44 runtime.SetActorEventGroupMachineStateHandlerFactory(new ActorEventGroupMachineStateHandlerFactory());
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Testing;3using Microsoft.Coyote.Testing.Systematic;4using System.Threading.Tasks;5using Xunit;6using Xunit.Abstractions;7{8 {9 public CreateActorWithIdTests(ITestOutputHelper output)10 : base(output)11 {12 }13 {14 public ActorId Id;15 public E(ActorId id)16 {17 this.Id = id;18 }19 }20 {21 public ActorId Id;22 public M(ActorId id)23 {24 this.Id = id;25 }26 }27 {28 public ActorId Id;29 public N(ActorId id)30 {31 this.Id = id;32 }33 }34 {35 protected override async Task OnInitializeAsync(Event initialEvent)36 {37 this.Assert(this.Id is ActorId);38 this.SendEvent((initialEvent as E).Id, new M(this.Id));39 this.SendEvent((initialEvent as E).Id, new N(this.Id));
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tests.Common;5using System;6using System.Threading.Tasks;7using Xunit;8using Xunit.Abstractions;9{10 {11 public CreateActorWithIdTests(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void TestCreateActorWithId()17 {18 this.Test(r =>19 {20 r.RegisterMonitor<CreateActorWithIdMonitor>();21 r.RegisterMonitor<CreateActorWithIdMonitor2>();22 r.CreateActor(typeof(Master));23 });24 }25 {26 [OnEventDoAction(typeof(CreateActorWithIdEvent), nameof(OnCreateActorWithIdEvent))]27 {28 }29 private void OnCreateActorWithIdEvent(Event e)30 {31 var createActorWithIdEvent = e as CreateActorWithIdEvent;32 if (createActorWithIdEvent.ActorId == 1)33 {34 this.Assert(false, "Actor with id 1 was created.");35 }36 }37 }38 {39 [OnEventDoAction(typeof(CreateActorWithIdEvent), nameof(OnCreateActorWithIdEvent))]40 {41 }42 private void OnCreateActorWithIdEvent(Event e)43 {44 var createActorWithIdEvent = e as CreateActorWithIdEvent;45 if (createActorWithIdEvent.ActorId == 2)46 {47 this.Assert(false, "Actor with id 2 was created.");48 }49 }50 }51 {52 public int ActorId;53 public CreateActorWithIdEvent(int actorId)54 {55 this.ActorId = actorId;56 }57 }58 {59 [OnEntry(nameof(OnInitEntry))]60 {61 }62 private void OnInitEntry()63 {64 Task.Run(async () =>65 {66 var actorId = 1;
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5using System;6{7 {8 {9 public ActorId Id;10 public E(ActorId id)11 {12 this.Id = id;13 }14 }15 {16 public ActorId Id;17 public M(ActorId id)18 {19 this.Id = id;20 }21 }22 {23 }24 {25 }26 {27 private ActorId Id;28 [OnEntry(nameof(InitOnEntry))]29 [OnEventDoAction(typeof(N), nameof(HandleN))]30 {31 }32 private void InitOnEntry(Event e)33 {34 this.Id = this.CreateActor(typeof(A), new ActorId(1));35 this.SendEvent(this.Id, new N());36 this.RaiseGotoStateEvent<Done>();37 }38 private void HandleN(Event e)39 {40 this.Assert(this.Id == (ActorId)1);41 }42 [OnEntry(nameof(DoneOnEntry))]43 {44 }45 private void DoneOnEntry(Event e)46 {47 }48 }49 {50 private ActorId Id;51 [OnEntry(nameof(InitOnEntry))]52 [OnEventDoAction(typeof(N), nameof(HandleN))]53 {54 }55 private void InitOnEntry(Event e)56 {57 this.Id = this.CreateActor(typeof(A), new ActorId(1), new ActorId(2));58 this.SendEvent(this.Id, new N());59 this.RaiseGotoStateEvent<Done>();60 }61 private void HandleN(Event e)62 {63 this.Assert(this.Id == (ActorId)2);64 }65 [OnEntry(nameof(DoneOnEntry))]66 {67 }68 private void DoneOnEntry(Event e)69 {70 }71 }
Terminate
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Runtime;5using System;6using System.Collections.Generic;7using System.Text;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(CreateActorWithIdTests), new CreateActorWithIdTests.Config(1, 1));14 }15 }16}17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote;20using Microsoft.Coyote.Runtime;21using System;22using System.Collections.Generic;23using System.Text;24{25 {26 static void Main(string[] args)27 {28 var runtime = RuntimeFactory.Create();29 runtime.CreateActor(typeof(CreateActorWithIdTests), new CreateActorWithIdTests.Config(1, 1));30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote;36using Microsoft.Coyote.Runtime;37using System;38using System.Collections.Generic;39using System.Text;40{41 {42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(CreateActorWithIdTests), new CreateActorWithIdTests.Config(1, 1));46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote;52using Microsoft.Coyote.Runtime;53using System;54using System.Collections.Generic;55using System.Text;56{57 {58 static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(CreateActorWithIdTests),
Terminate
Using AI Code Generation
1{2 public static void Main(string[] args)3 {4 Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Terminate();5 }6}7{8 public static void Main(string[] args)9 {10 Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Terminate();11 }12}
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