Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data
CreateActorWithIdTests.cs
Source:CreateActorWithIdTests.cs
...53 r.Assert(m != mprime);54 r.CreateActor(mprime, typeof(M));55 });56 }57 private class Data58 {59 public int X;60 public Data()61 {62 this.X = 0;63 }64 }65 private class E1 : Event66 {67 public Data Data;68 public E1(Data data)69 {70 this.Data = data;71 }72 }73 private class TerminateReq : Event74 {75 public ActorId Sender;76 public TerminateReq(ActorId sender)77 {78 this.Sender = sender;79 }80 }81 private class TerminateResp : Event82 {83 }84 private class M1 : StateMachine85 {86 private Data Data;87 [Start]88 [OnEntry(nameof(InitOnEntry))]89 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]90 [OnEventDoAction(typeof(TerminateReq), nameof(Terminate))]91 private class S : State92 {93 }94 private void InitOnEntry(Event e)95 {96 this.Data = (e as E1).Data;97 this.Process();98 }99 private void Process()100 {101 if (this.Data.X != 10)102 {103 this.Data.X++;104 this.SendEvent(this.Id, UnitEvent.Instance);105 }106 else107 {108 this.Monitor(typeof(LivenessMonitor), UnitEvent.Instance);109 this.Monitor(typeof(LivenessMonitor), UnitEvent.Instance);110 }111 }112 private void Terminate(Event e)113 {114 this.SendEvent((e as TerminateReq).Sender, new TerminateResp());115 this.RaiseHaltEvent();116 }117 }118 private class Harness : StateMachine119 {120 [Start]121 [OnEntry(nameof(InitOnEntry))]122 private class S : State123 {124 }125 private void InitOnEntry()126 {127 var data = new Data();128 var m1 = this.CreateActor(typeof(M1), new E1(data));129 var m2 = this.Id.Runtime.CreateActorId(typeof(M1));130 this.SendEvent(m1, new TerminateReq(this.Id));131 this.ReceiveEventAsync(typeof(TerminateResp));132 this.Id.Runtime.CreateActor(m2, typeof(M1), new E1(data));133 }134 }135 [Fact(Timeout = 5000)]136 public void TestCreateActorWithId2()137 {138 this.Test(r =>139 {140 r.RegisterMonitor<LivenessMonitor>();141 var m = r.CreateActor(typeof(Harness));...
Data
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Specifications;9{10 {11 public static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.RegisterMonitor(typeof(CreateActorWithId
Data
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 protected override Task OnInitializeAsync(Event initialEvent)11 {12 var id = this.Id;13 var id2 = this.Id;14 var id3 = this.Id;15 var id4 = this.Id;16 var id5 = this.Id;17 var id6 = this.Id;18 var id7 = this.Id;19 var id8 = this.Id;20 var id9 = this.Id;21 var id10 = this.Id;22 var id11 = this.Id;23 var id12 = this.Id;24 var id13 = this.Id;25 var id14 = this.Id;26 var id15 = this.Id;27 var id16 = this.Id;28 var id17 = this.Id;29 var id18 = this.Id;30 var id19 = this.Id;31 var id20 = this.Id;32 var id21 = this.Id;33 var id22 = this.Id;34 var id23 = this.Id;35 var id24 = this.Id;36 var id25 = this.Id;37 var id26 = this.Id;38 var id27 = this.Id;39 var id28 = this.Id;40 var id29 = this.Id;41 var id30 = this.Id;42 var id31 = this.Id;43 var id32 = this.Id;44 var id33 = this.Id;45 var id34 = this.Id;46 var id35 = this.Id;47 var id36 = this.Id;48 var id37 = this.Id;49 var id38 = this.Id;50 var id39 = this.Id;51 var id40 = this.Id;52 var id41 = this.Id;53 var id42 = this.Id;54 var id43 = this.Id;55 var id44 = this.Id;56 var id45 = this.Id;57 var id46 = this.Id;58 var id47 = this.Id;59 var id48 = this.Id;60 var id49 = this.Id;61 var id50 = this.Id;62 var id51 = this.Id;
Data
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 var id = new ActorId(1);14 var actor = Actor.Create(typeof(A), id);15 var actorId = actor.Id;16 Specification.Assert(actorId == id, "ActorId is incorrect.");17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.BugFinding.Tests;22using Microsoft.Coyote.Specifications;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 public static void Main(string[] args)31 {32 var id = new ActorId(1);33 var actor = Actor.Create(typeof(A), id);34 var actorId = actor.Id;35 Specification.Assert(actorId != id, "ActorId is incorrect.");36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41using Microsoft.Coyote.Specifications;42using System;43using System.Collections.Generic;44using System.Linq;45using System.Text;46using System.Threading.Tasks;47{48 {49 public static void Main(string[] args)50 {51 var id = new ActorId(1);52 var actor = Actor.Create(typeof(A), id);53 var actorId = actor.Id;54 Specification.Assert(actorId == null, "ActorId is incorrect.");55 }56 }57}58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Specifications;61using System;62using System.Collections.Generic;
Data
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration;6using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy;9using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics;10using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.CostFunctions;11using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.StateSpaceExplorationHeuristics;12using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.StateSpaceExplorationHeuristics.StateSpaceExplorationHeuristic;13using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.StateSpaceExplorationHeuristics.StateSpaceExplorationHeuristic.CostFunctions;14using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.StateSpaceExplorationHeuristics.StateSpaceExplorationHeuristic.CostFunctions.StateSpaceCostFunctions;15using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.StateSpaceExplorationHeuristics.StateSpaceExplorationHeuristic.CostFunctions.StateSpaceCostFunctions.StateSpaceCostFunction;16using Microsoft.Coyote.Actors.BugFinding.Strategies.RandomExploration.Strategies.StateExploration.StateExplorationStrategy.Heuristics.StateSpaceExplorationHeuristics.StateSpaceExplorationHeuristic.CostFunctions.StateSpaceCostFunctions.StateSpaceCostFunction.CostFunctions;
Data
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5using System.Collections.Generic;6using System.Text;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.MaxSchedulingSteps = 1000;13 config.MaxFairSchedulingSteps = 1000;14 config.MaxStepsFromProduction = 1000;15 config.MaxUnprovenSchedules = 1000;16 config.MaxUnprovenStepsFromProduction = 1000;17 config.Verbose = 0;18 config.RandomSchedulingSeed = 1;19 var runtime = RuntimeFactory.Create(config);20 runtime.CreateActor(typeof(CreateActorWithIdTests));21 runtime.Run();22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Actors.BugFinding.Tests;28using System;29using System.Collections.Generic;30using System.Text;31{32 {33 static void Main(string[] args)34 {35 var config = Configuration.Create();36 config.MaxSchedulingSteps = 1000;37 config.MaxFairSchedulingSteps = 1000;38 config.MaxStepsFromProduction = 1000;39 config.MaxUnprovenSchedules = 1000;40 config.MaxUnprovenStepsFromProduction = 1000;41 config.Verbose = 0;42 config.RandomSchedulingSeed = 1;43 var runtime = RuntimeFactory.Create(config);44 runtime.CreateActor(typeof(CreateActorWithIdTests));45 runtime.Run();46 }47 }48}49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using System;53using System.Collections.Generic;54using System.Text;55{56 {57 static void Main(string[] args)58 {59 var config = Configuration.Create();60 config.MaxSchedulingSteps = 1000;
Data
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Fuzzing;6using System;7using System.Threading.Tasks;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading;12using System.Diagnostics;13using System.IO;14using System.Reflection;15using System.Runtime.CompilerServices;16using System.Runtime.InteropServices;17using System.Runtime.Serialization;18using System.Runtime.Serialization.Formatters.Binary;19using Microsoft.Coyote.Actors.BugFinding;20using Microsoft.Coyote.Actors.BugFinding.Fuzzing;21using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies;22using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Default;23using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom;24using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies;25using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Default;26using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom;27using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies;28using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Default;29using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom;30using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies;31using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Default;32using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom;33using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies;34using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Default;35using Microsoft.Coyote.Actors.BugFinding.Fuzzing.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom.Strategies.Custom;
Data
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();2Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();3Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();4Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();5Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();6Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();7Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();8Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();9Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data();
Data
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var id = new Microsoft.Coyote.Actors.ActorId(0);9 var actor = Microsoft.Coyote.Actors.BugFinding.Tests.CreateActorWithIdTests.Data(id);10 await actor.ReceiveEventAsync(new Microsoft.Coyote.Actors.Event());11 }12 }13}14using System;15using System.Collections.Generic;16using System.Linq;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using Microsoft.Coyote.Actors.BugFinding.Tests.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Services;23using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;24using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Events;25using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Services;26using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;27using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Events;28using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Services;29using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks;30using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Events;31using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Services;32using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks;33using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Events;34using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Services;35using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks;36using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Events;37using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Services;38using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;39using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;40using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Services;41using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;
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