How to use HandleE1 method of Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1

ActivityCoverageTests.cs

Source:ActivityCoverageTests.cs Github

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...317 internal class M6 : StateMachine318 {319 [Start]320 [OnEntry(nameof(OnInit))]321 [OnEventDoAction(typeof(E1), nameof(HandleE1))]322 public class Init : State323 {324 }325 private void HandleE1()326 {327 Debug.WriteLine("Handling E1 in State {0}", this.CurrentState);328 }329 private void OnInit()330 {331 this.RaisePushStateEvent<Ready>();332 }333 [OnEventDoAction(typeof(E2), nameof(HandleE2))]334 public class Ready : State335 {336 }337 private void HandleE2()338 {339 Debug.WriteLine("Handling E2 in State {0}", this.CurrentState);340 }341 }342 [Fact(Timeout = 5000)]343 public void TestPushStateActivityCoverage()344 {345 var configuration = this.GetConfiguration();346 configuration.IsActivityCoverageReported = true;347 string report = this.TestCoverage(r =>348 {349 var actor = r.CreateActor(typeof(M6));350 r.SendEvent(actor, new E1()); // even though Ready state is pushed E1 can still be handled by Init state because Init state is still active.351 r.SendEvent(actor, new E2()); // and that handling does not pop the Ready state, so Ready can still handle E2.352 },353 configuration);354 string result = report.RemoveExcessiveEmptySpace();355 var expected = @"Total event coverage: 100.0%356============================357StateMachine: M6358========================================================================================359Event coverage: 100.0%360 State: Init361 State event coverage: 100.0%362 Events received: E1363 Next states: Ready364 State: Ready365 State event coverage: 100.0%366 Events received: E2367 Previous states: Init368StateMachine: ExternalCode369==========================370Event coverage: 100.0%371 State: ExternalState372 State has no expected events, so coverage is 100%373 Events sent: E1, E2374";375 expected = expected.RemoveExcessiveEmptySpace();376 Assert.Equal(expected, result);377 }378 internal class Monitor1 : Monitor379 {380 [Cold]381 [Start]382 [OnEventGotoState(typeof(E1), typeof(Busy))]383 internal class Idle : State384 {385 }386 [Hot]387 [OnEventGotoState(typeof(E2), typeof(Idle))]388 internal class Busy : State389 {390 }391 }392 internal class M7 : StateMachine393 {394 [Start]395 [OnEntry(nameof(OnInit))]396 [OnEventDoAction(typeof(E1), nameof(HandleE1))]397 public class Init : State398 {399 }400#pragma warning disable CA1822 // Mark members as static401 private void OnInit()402#pragma warning restore CA1822 // Mark members as static403 {404 }405 private void HandleE1(Event e)406 {407 this.Monitor<Monitor1>(e);408 this.RaiseGotoStateEvent<Ready>();409 }410 [OnEventDoAction(typeof(E2), nameof(HandleE2))]411 public class Ready : State412 {413 }414 private void HandleE2(Event e)415 {416 this.Monitor<Monitor1>(e);417 }418 }419 // Make sure we get coverage information for Monitors....

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();10Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();

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HandleE1

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;6using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready;7{8 {9 {10 }11 {12 }13 {14 }15 {16 }17 {18 }19 {20 }21 {22 }23 {24 }25 {26 }27 {28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }61 {62 }63 {64 }65 {66 }67 {68 }69 {70 }71 {72 }73 {74 }75 {76 }

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE5();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE6();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE7();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE8();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE9();10Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE10();11Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE11();12Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE12();13Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE13();14Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE14();15Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE15();16Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE16();17Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE17();18Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE18();19Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE19();20Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE20();21Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE21();22Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE22();23Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE23();24Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE24();25Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE25();26Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE26();

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();2obj.HandleE1();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();4obj.HandleE2();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();6obj.HandleE3();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();8obj.HandleE4();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();10obj.HandleE5();11Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();12obj.HandleE6();13Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();14obj.HandleE7();15Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready obj = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready();16obj.HandleE8();

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HandleE1

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.TestingServices;6 using Xunit;7 using Xunit.Abstractions;8 {9 public Test3(ITestOutputHelper output)10 : base(output)11 {12 }13 [Fact(Timeout = 5000)]14 public void Test()15 {16 this.TestWithError(r =>17 {18 r.CreateActor(typeof(Ready));19 },20 configuration: GetConfiguration().WithTestingIterations(100),21 replay: true);22 }23 }24}25{26 using System;27 using System.Threading.Tasks;28 using Microsoft.Coyote.Actors;29 using Microsoft.Coyote.TestingServices;30 using Xunit;31 using Xunit.Abstractions;32 {33 public Test4(ITestOutputHelper output)34 : base(output)35 {36 }37 [Fact(Timeout = 5000)]38 public void Test()39 {40 this.TestWithError(r =>41 {42 r.CreateActor(typeof(Waiting));43 },44 configuration: GetConfiguration().WithTestingIterations(100),45 replay: true);46 }47 }48}49{50 using System;51 using System.Threading.Tasks;52 using Microsoft.Coyote.Actors;53 using Microsoft.Coyote.TestingServices;54 using Xunit;55 using Xunit.Abstractions;56 {57 public Test5(ITestOutputHelper output)58 : base(output)59 {60 }61 [Fact(Timeout = 5000)]62 public void Test()63 {64 this.TestWithError(r =>65 {66 r.CreateActor(typeof(WaitingWithTimeout));67 },

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HandleE1

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;6using Microsoft.Coyote.Actors;7using System;8using System.Threading.Tasks;9{10 {11 public override Task OnEntryAsync(Event e, StateMachine stateMachine)12 {13 var sm = (MyActor)stateMachine;14 if (e is E1)15 {16 return this.HandleE1(e, sm);17 }18 return Task.CompletedTask;19 }20 private Task HandleE1(Event e, MyActor sm)21 {22 sm.SendEvent(sm.Id, new E2());23 return Task.CompletedTask;24 }25 }26}27using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;28using Microsoft.Coyote.Actors;29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;32using Microsoft.Coyote.Actors;33using System;34using System.Threading.Tasks;35{36 {37 public override Task OnEntryAsync(Event e, StateMachine stateMachine)38 {39 var sm = (MyActor)stateMachine;40 if (e is E1)41 {42 return this.HandleE1(e, sm);43 }44 return Task.CompletedTask;45 }46 private Task HandleE1(Event e, MyActor sm)47 {48 sm.SendEvent(sm.Id, new E2());49 return Task.CompletedTask;50 }51 }52}53using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;54using Microsoft.Coyote.Actors;55using System;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;58using Microsoft.Coyote.Actors;59using System;60using System.Threading.Tasks;

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();10Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();11Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();12Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();13Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();14Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();15Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();16Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();17Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();18Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();19Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();20Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();

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HandleE1

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE5();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE6();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE7();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE8();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Ready.HandleE9();

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