Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE1
ActivityCoverageTests.cs
Source:ActivityCoverageTests.cs
...317 internal class M6 : StateMachine318 {319 [Start]320 [OnEntry(nameof(OnInit))]321 [OnEventDoAction(typeof(E1), nameof(HandleE1))]322 public class Init : State323 {324 }325 private void HandleE1()326 {327 Debug.WriteLine("Handling E1 in State {0}", this.CurrentState);328 }329 private void OnInit()330 {331 this.RaisePushStateEvent<Ready>();332 }333 [OnEventDoAction(typeof(E2), nameof(HandleE2))]334 public class Ready : State335 {336 }337 private void HandleE2()338 {339 Debug.WriteLine("Handling E2 in State {0}", this.CurrentState);340 }341 }342 [Fact(Timeout = 5000)]343 public void TestPushStateActivityCoverage()344 {345 var configuration = this.GetConfiguration();346 configuration.IsActivityCoverageReported = true;347 string report = this.TestCoverage(r =>348 {349 var actor = r.CreateActor(typeof(M6));350 r.SendEvent(actor, new E1()); // even though Ready state is pushed E1 can still be handled by Init state because Init state is still active.351 r.SendEvent(actor, new E2()); // and that handling does not pop the Ready state, so Ready can still handle E2.352 },353 configuration);354 string result = report.RemoveExcessiveEmptySpace();355 var expected = @"Total event coverage: 100.0%356============================357StateMachine: M6358========================================================================================359Event coverage: 100.0%360 State: Init361 State event coverage: 100.0%362 Events received: E1363 Next states: Ready364 State: Ready365 State event coverage: 100.0%366 Events received: E2367 Previous states: Init368StateMachine: ExternalCode369==========================370Event coverage: 100.0%371 State: ExternalState372 State has no expected events, so coverage is 100%373 Events sent: E1, E2374";375 expected = expected.RemoveExcessiveEmptySpace();376 Assert.Equal(expected, result);377 }378 internal class Monitor1 : Monitor379 {380 [Cold]381 [Start]382 [OnEventGotoState(typeof(E1), typeof(Busy))]383 internal class Idle : State384 {385 }386 [Hot]387 [OnEventGotoState(typeof(E2), typeof(Idle))]388 internal class Busy : State389 {390 }391 }392 internal class M7 : StateMachine393 {394 [Start]395 [OnEntry(nameof(OnInit))]396 [OnEventDoAction(typeof(E1), nameof(HandleE1))]397 public class Init : State398 {399 }400#pragma warning disable CA1822 // Mark members as static401 private void OnInit()402#pragma warning restore CA1822 // Mark members as static403 {404 }405 private void HandleE1(Event e)406 {407 this.Monitor<Monitor1>(e);408 this.RaiseGotoStateEvent<Ready>();409 }410 [OnEventDoAction(typeof(E2), nameof(HandleE2))]411 public class Ready : State412 {413 }414 private void HandleE2(Event e)415 {416 this.Monitor<Monitor1>(e);417 }418 }419 // Make sure we get coverage information for Monitors....
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE5();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE6();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE7();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE8();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE9();10Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE10();11Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE11();
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE1();2Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE2();3Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE3();4Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE4();5Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE5();6Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE6();7Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE7();8Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE8();9Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1.HandleE9();
HandleE1
Using AI Code Generation
1monitor1.HandleE1();2monitor1.HandleE2();3monitor1.HandleE3();4monitor1.HandleE4();5monitor1.HandleE5();6monitor1.HandleE6();7monitor1.HandleE7();8monitor1.HandleE8();9monitor1.HandleE9();10monitor1.HandleE10();11monitor1.HandleE11();12monitor1.HandleE12();13monitor1.HandleE13();14monitor1.HandleE14();15monitor1.HandleE15();
HandleE1
Using AI Code Generation
1var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();2monitor.HandleE1();3var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();4monitor.HandleE1();5var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();6monitor.HandleE1();7var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();8monitor.HandleE1();9var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();10monitor.HandleE1();11var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();12monitor.HandleE1();13var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();14monitor.HandleE1();15var monitor = new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1();16monitor.HandleE1();
HandleE1
Using AI Code Generation
1this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E1());2this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E2());3this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E3());4this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E4());5this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E5());6this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E6());7this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E7());8this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E8());9this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E9());10this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E10());11this.SendEvent(new Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.E11());
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Specifications;3{4 {5 public static void Main()6 {7 Monitor1 m = new Monitor1();8 m.HandleE1();9 }10 }11 {12 [OnEventDoAction(typeof(E1), nameof(HandleE1))]13 class Init : MonitorState { }14 public void HandleE1()15 {16 this.Assert(false);17 }18 }19 {20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;23using Microsoft.Coyote.Specifications;24{25 {26 public static void Main()27 {28 Monitor1 m = new Monitor1();29 m.HandleE1();30 }31 }32 {33 [OnEventDoAction(typeof(E1), nameof(HandleE1))]34 class Init : MonitorState { }35 public void HandleE1()36 {37 this.Assert(true);38 }39 }40 {41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;44using Microsoft.Coyote.Specifications;45{46 {47 public static void Main()48 {49 Monitor1 m = new Monitor1();50 m.HandleE1();51 }52 }53 {54 [OnEventDoAction(typeof(E1), nameof(HandleE1))]55 class Init : MonitorState { }56 public void HandleE1()57 {58 this.Assert(false);59 }60 }61 {62 }63}
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage.Monitor1;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 [OnEventDoAction(typeof(E1), nameof(HandleE1))]9 [OnEventDoAction(typeof(E2), nameof(HandleE2))]10 [OnEventDoAction(typeof(E3), nameof(HandleE3))]11 [OnEventDoAction(typeof(E4), nameof(HandleE4))]12 [OnEventDoAction(typeof(E5), nameof(HandleE5))]13 [OnEventDoAction(typeof(E6), nameof(HandleE6))]14 [OnEventDoAction(typeof(E7), nameof(HandleE7))]15 [OnEventDoAction(typeof(E8), nameof(HandleE8))]16 [OnEventDoAction(typeof(E9), nameof(HandleE9))]17 [OnEventDoAction(typeof(E10), nameof(HandleE10))]18 [OnEventDoAction(typeof(E11), nameof(HandleE11))]19 [OnEventDoAction(typeof(E12), nameof(HandleE12))]20 [OnEventDoAction(typeof(E13), nameof(HandleE13))]21 [OnEventDoAction(typeof(E14), nameof(HandleE14))]22 [OnEventDoAction(typeof(E15), nameof(HandleE15))]23 [OnEventDoAction(typeof(E16), nameof(HandleE16))]24 [OnEventDoAction(typeof(E17), nameof(HandleE17))]25 [OnEventDoAction(typeof(E18), nameof(HandleE18))]26 [OnEventDoAction(typeof(E19), nameof(HandleE19))]27 [OnEventDoAction(typeof(E20), nameof(HandleE20))]28 [OnEventDoAction(typeof(E21), nameof(HandleE21))]29 [OnEventDoAction(typeof(E22), nameof(HandleE22))]30 [OnEventDoAction(typeof(E23), nameof(HandleE23))]31 [OnEventDoAction(typeof(E24), nameof(HandleE24))]32 [OnEventDoAction(typeof(E25), nameof(HandleE25))]33 [OnEventDoAction(typeof(E26), nameof(HandleE26))]34 [OnEventDoAction(typeof(E27), nameof(HandleE27))]35 [OnEventDoAction(typeof(E28), nameof
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithTestingIterations(10);11 await Tester.TestAsync(config, async r =>12 {13 var m1 = r.CreateActor(typeof(Monitor1));14 r.CreateActor(typeof(A1), new Event(m1));15 });16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;21using Microsoft.Coyote.Specifications;22using System;23using System.Threading.Tasks;24{25 {26 public static async Task Main(string[] args)27 {28 var config = Configuration.Create().WithTestingIterations(10);29 await Tester.TestAsync(config, async r =>30 {31 var m1 = r.CreateActor(typeof(Monitor1));32 r.CreateActor(typeof(A1), new Event(m1));33 });34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;39using Microsoft.Coyote.Specifications;40using System;41using System.Threading.Tasks;42{43 {44 public static async Task Main(string[] args)45 {46 var config = Configuration.Create().WithTestingIterations(10);47 await Tester.TestAsync(config, async r =>48 {49 var m1 = r.CreateActor(typeof(Monitor1));50 r.CreateActor(typeof(A1), new Event(m1));51 });52 }53 }54}55using Microsoft.Coyote.Actors;56using Microsoft.Coyote.Actors.BugFinding.Tests.Coverage;
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