How to use VoteAsLeader method of Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader

RaftTests.cs

Source: RaftTests.cs Github

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...529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)...

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VoteAsLeader

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();2Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();3Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();4Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();5Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();6Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();7Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();8Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();9Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();10Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();11Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();

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VoteAsLeader

Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Threading.Tasks;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Actors.BugFinding;7 using Microsoft.Coyote.Actors.BugFinding.Tests;8 using Microsoft.Coyote.Actors.Timers;9 using Microsoft.Coyote.Specifications;10 using Microsoft.Coyote.SystematicTesting;11 using Microsoft.Coyote.Tasks;12 {13 public ActorId LeaderId;14 public ConfigureEvent(ActorId leaderId)15 {16 this.LeaderId = leaderId;17 }18 }19 {20 public ActorId LeaderId;21 public LeaderElectedEvent(ActorId leaderId)22 {23 this.LeaderId = leaderId;24 }25 }26 {27 public ActorId LeaderId;28 public VoteAsLeader(ActorId leaderId)29 {30 this.LeaderId = leaderId;31 }32 }33 {34 private ActorId leader;35 [OnEventDoAction(typeof(ConfigureEvent), nameof(Configure))]36 {37 }38 private void Configure(Event e)39 {40 var configureEvent = e as ConfigureEvent;41 this.leader = configureEvent.LeaderId;42 this.SendEvent(this.leader, new VoteAsLeader(this.Id));43 }44 [OnEventDoAction(typeof(VoteAsLeader), nameof(VoteAsLeader))]45 {46 }47 private void VoteAsLeader(Event e)48 {49 var voteAsLeaderEvent = e as VoteAsLeader;50 this.SendEvent(voteAsLeaderEvent.LeaderId, new LeaderElectedEvent(this.Id));51 }52 }53 {54 public void TestLeaderElection()55 {56 this.TestWithError(r =>57 {58 r.RegisterMonitor<LeaderElectionMonitor>();59 r.CreateActor(typeof(LeaderElection));60 },61 configuration: GetConfiguration().WithTestingIterations(1000),62 replay: true);63 }64 private static Configuration GetConfiguration()65 {

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VoteAsLeader

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Collections.Generic;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 TestRuntime.Run(async () =>14 {15 var config = Configuration.Create();16 config.TestingIterations = 100;17 config.SchedulingIterations = 100;18 config.MaxSchedulingSteps = 100;19 config.SchedulingStrategy = SchedulingStrategy.DFS;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableHotStateDetection = true;23 config.EnableOperationInterleavings = true;24 config.EnableActorGarbageCollection = true;25 config.EnableFairScheduling = true;26 config.EnableFairNesting = true;27 config.EnableRandomScheduler = true;28 config.EnableRandomExecution = true;29 config.RandomExecutionProbability = 0.5;30 config.EnableBuggyActorCreation = true;31 config.EnableBuggyActorSelection = true;32 config.EnableBuggyActorMailbox = true;33 config.EnableBuggyActorTimer = true;34 config.EnableBuggyActorRandom = true;35 config.EnableBuggyActorLogging = true;36 config.EnableBuggyActorReceive = true;37 config.EnableBuggyActorSend = true;38 config.EnableBuggyActorWait = true;39 config.EnableBuggyActorWaitAll = true;40 config.EnableBuggyActorWaitAny = true;41 config.EnableBuggyActorWaitAnyOf = true;42 config.EnableBuggyActorWaitForEvent = true;43 config.EnableBuggyActorWaitForEventWithTimeout = true;44 config.EnableBuggyActorWaitForEventFromGroup = true;45 config.EnableBuggyActorWaitForEventFromGroupWithTimeout = true;46 config.EnableBuggyActorWaitForEventFromMachine = true;47 config.EnableBuggyActorWaitForEventFromMachineWithTimeout = true;48 config.EnableBuggyActorWaitForEventFromState = true;49 config.EnableBuggyActorWaitForEventFromStateWithTimeout = true;50 config.EnableBuggyActorWaitForEventFromStateGroup = true;51 config.EnableBuggyActorWaitForEventFromStateGroupWithTimeout = true;

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VoteAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2ConfigureEvent.VoteAsLeader();3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests;5ConfigureEvent.VoteAsLeader();6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests;9ConfigureEvent.VoteAsLeader();10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests;12using Microsoft.Coyote.Actors.BugFinding.Tests;13using Microsoft.Coyote.Actors.BugFinding.Tests;14ConfigureEvent.VoteAsLeader();15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors.BugFinding.Tests;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests;20ConfigureEvent.VoteAsLeader();

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VoteAsLeader

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingStrategy = SchedulingStrategy.DFS;13 configuration.MaxSchedulingSteps = 10;14 configuration.MaxFairSchedulingSteps = 10;15 configuration.MaxStepsFromEntryToError = 10;16 configuration.EnableCycleDetection = true;17 configuration.EnableDataRaceDetection = true;18 configuration.EnableDeadlockDetection = true;19 configuration.EnableIntegerOverflowDetection = true;20 configuration.EnableOperationCanceledExceptionSupport = true;21 configuration.EnableObjectDisposedExceptionSupport = true;22 configuration.EnableTaskCanceledExceptionSupport = true;23 configuration.EnableActorGarbageCollection = true;24 configuration.EnableActorLogging = true;25 configuration.EnableActorStatePrinting = true;26 configuration.EnableActorTaskInterleavings = true;27 configuration.EnableVerboseTrace = true;28 configuration.RandomSchedulingSeed = 10;29 configuration.TestingIterations = 10;30 configuration.UserAssemblies = new string[] { "CoyoteTest" };31 configuration.AssemblyToInstrument = "CoyoteTest";32 configuration.TestMethodName = "CoyoteTest.Program.Test";33 configuration.ReportActivityCoverage = true;34 configuration.ReportCodeCoverage = true;35 configuration.ReportDataRaceDetection = true;36 configuration.ReportDeadlockDetection = true;37 configuration.ReportIntegerOverflowDetection = true;38 configuration.ReportOperationCanceledExceptionSupport = true;39 configuration.ReportObjectDisposedExceptionSupport = true;40 configuration.ReportTaskCanceledExceptionSupport = true;41 configuration.ReportUnobservedExceptions = true;42 configuration.ReportUnhandledExceptions = true;43 configuration.ReportUnhandledExceptionsInActors = true;44 configuration.ReportUnhandledExceptionsInUserCode = true;45 configuration.ReportUnhandledExceptionsInControlledActors = true;46 configuration.ReportUnhandledExceptionsInUncontrolledActors = true;

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VoteAsLeader

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2ConfigureEvent.VoteAsLeader();3using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent;4VoteAsLeader();5using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader;6VoteAsLeader();7using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();8VoteAsLeader();9using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();10VoteAsLeader();11using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();12VoteAsLeader();13using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();14VoteAsLeader();15using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();16VoteAsLeader();17using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();18VoteAsLeader();19using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.VoteAsLeader();20VoteAsLeader();

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VoteAsLeader

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 using (var runtime = RuntimeFactory.Create())9 {10 var id = new ActorId();11 var actor = runtime.CreateActor(typeof(Actor1), id);12 runtime.SendEvent(id, new ConfigureEvent());13 }14 }15 }16 {17 [OnEventDoAction(typeof(ConfigureEvent), nameof(Configure))]18 {19 }20 void Configure()21 {22 this.VoteAsLeader();23 }24 }25}26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors;28using System;29{30 {31 static void Main(string[] args)32 {33 using (var runtime = RuntimeFactory.Create())34 {35 var id = new ActorId();36 var actor = runtime.CreateActor(typeof(Actor1), id);37 runtime.SendEvent(id, new ConfigureEvent());38 }39 }40 }41 {42 [OnEventDoAction(typeof(ConfigureEvent), nameof(Configure))]43 {44 }45 void Configure()46 {47 this.VoteAsLeader();48 }49 [OnEntry(nameof(Configure))]50 {51 }52 }53}

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VoteAsLeader

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5{6static void Main(string[] args)7{8var actor = new Actor();9actor.VoteAsLeader();10}11}12}13Error: The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?)

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