Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.StartLeaderElection
RaftTests.cs
Source: RaftTests.cs
...358 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsFollower))]359 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsFollower))]360 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsFollower))]361 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsFollower))]362 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]363 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]364 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]365 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]366 [IgnoreEvents(typeof(PeriodicTimer.Timeout))]367 private class Follower : State368 {369 }370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());...
StartLeaderElection
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors.BugFinding;10using Microsoft.Coyote.Actors.BugFinding.Tests;11using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create();17 config.EnableBugFinding = true;18 config.EnablePhasePrinting = false;19 config.EnableCyclePrinting = false;20 config.EnableDataRaceChecking = false;21 config.EnableDeadlockChecking = false;22 config.EnableOperationInterleavings = false;23 config.EnableActorInterleavings = false;24 config.EnableActorScopeInterleavings = false;25 config.EnableActorTaskInterleavings = false;26 config.EnableActorTaskScopeInterleavings = false;27 config.EnableStateGraphChecking = false;28 config.EnableStateGraphScheduling = false;29 config.EnableRandomScheduling = false;30 config.EnableRandomValueGeneration = false;31 config.EnableRandomTesting = false;32 config.EnableTestingIterations = false;33 config.EnableTestingIterations = false;
StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Runtime;9using Xunit;10using Xunit.Abstractions;11{12 {13 public BugFindingTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestBugFinding()19 {20 this.Test(r =>21 {22 r.RegisterMonitor(typeof(LivenessMonitor));23 r.CreateActor(typeof(Config));24 });25 }26 }27}28using System;29using System.Threading.Tasks;30using Microsoft.Coyote.Actors;31using Microsoft.Coyote.Actors.BugFinding;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Tests.Common;34using Microsoft.Coyote.Tests.Common.Actors;35using Microsoft.Coyote.Tests.Common.Runtime;36using Xunit;37using Xunit.Abstractions;38{39 {40 public BugFindingTests(ITestOutputHelper output)41 : base(output)42 {43 }44 [Fact(Timeout = 5000)]45 public void TestBugFinding()46 {47 this.Test(r =>48 {49 r.RegisterMonitor(typeof(LivenessMonitor));50 r.CreateActor(typeof(Config));51 });52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Tests.Common;61using Microsoft.Coyote.Tests.Common.Actors;62using Microsoft.Coyote.Tests.Common.Runtime;63using Xunit;64using Xunit.Abstractions;65{
StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations;7using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;24using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.Configurations.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;
StartLeaderElection
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Events;8using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;9using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.MonitorTasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;11{12 {13 public static void Main(string[] args)14 {15 Run();16 }17 public static async Task Run()18 {19 using (var runtime = RuntimeFactory.Create())20 {21 var actor = runtime.CreateActor(typeof(LeaderElectionActor));22 var configureEvent = new ConfigureEvent();23 configureEvent.StartLeaderElection();24 await runtime.SendEvent(actor, configureEvent);25 }26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;35using Microsoft.Coyote.Actors.BugFinding.Tests.Events;36using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;37using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.MonitorTasks;38using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.Tasks;39{40 {41 public static void Main(string[] args)42 {43 Run();44 }45 public static async Task Run()46 {47 using (var runtime = RuntimeFactory.Create())48 {49 var actor = runtime.CreateActor(typeof(LeaderElectionActor));50 var configureEvent = new ConfigureEvent();51 configureEvent.StartLeaderElection();52 await runtime.SendEvent(actor, configureEvent);53 }54 }55 }56}
StartLeaderElection
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var configureEvent = new ConfigureEvent();11 configureEvent.StartLeaderElection();12 }13 }14}
StartLeaderElection
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent;6{7 {8 public static void Main(string[] args)9 {10 ConfigureEvent.StartLeaderElection();11 }12 }13}14Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.StartLeaderElection() method15Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent() constructor16Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int) constructor17Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int) constructor18Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int) constructor19Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int) constructor20Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int) constructor21Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int) constructor22Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int, int) constructor23Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int, int, int) constructor24Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int, int, int, int) constructor25Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int, int, int, int, int) constructor26Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int, int, int, int, int, int) constructor27Microsoft.Coyote.Actors.BugFinding.Tests.ConfigureEvent.ConfigureEvent(int, int, int, int, int, int, int, int, int, int, int,
StartLeaderElection
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8{9 {10 static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(ConfigureEvent));14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.BugFinding.Tests;25{26 {27 static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(ConfigureEvent));31 Console.ReadLine();32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42{43 {44 static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 runtime.CreateActor(typeof(ConfigureEvent));48 Console.ReadLine();49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {61 static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(ConfigureEvent));
StartLeaderElection
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(ConfigureEvent), new Event());9 runtime.Wait();10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using Microsoft.Coyote.Actors.BugFinding.Tests.LeaderElection;17{18 {19 [OnEventGotoState(typeof(Default), typeof(LeaderElection))]20 class Init : MachineState { }21 [OnEventDoAction(typeof(LeaderElected), nameof(LeaderElectedHandler))]22 [OnEventGotoState(typeof(Default), typeof(ConfigureEvent))]23 class LeaderElection : MachineState { }24 void LeaderElectedHandler(Event e)25 {26 var leaderElectedEvent = e as LeaderElected;27 if (leaderElectedEvent != null)28 {29 var leader = leaderElectedEvent.Leader;30 System.Console.WriteLine("Leader elected: " + leader);31 }32 }33 }34}
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